<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://library.hyrulecastle.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Guy</id>
	<title>Hyrule Castle Library - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://library.hyrulecastle.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Guy"/>
	<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php/Special:Contributions/Guy"/>
	<updated>2026-05-19T09:10:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.1</generator>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Shock_Socks&amp;diff=5265</id>
		<title>Shock Socks</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Shock_Socks&amp;diff=5265"/>
		<updated>2021-02-03T20:13:32Z</updated>

		<summary type="html">&lt;p&gt;Guy: N a m e l e s s&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|PWC=C&lt;br /&gt;
|cost=2&lt;br /&gt;
|field1=Electric&lt;br /&gt;
|field2=Footwear}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shock Socks&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Zesty Zappies&amp;#039;&amp;#039;&amp;#039; are a strange pair of footwear which normally take the form of magical socks, with horizontal stripes of yellow and green.  Their effect can be toggled off and on at will, with a mere thought from the wearer.&lt;br /&gt;
&lt;br /&gt;
While the socks are active, every step the user takes will spark the ground beneath it with electricity a split-second after the wearer&amp;#039;s foot leaves the ground.  For this reason, it is recommended the user wears nonconductive boots over the socks.  Similarly, the user will shock any target he kicks, and his steps will momentarily electrify the ground even if walking on [[Wall-Scaling|walls]] or [[Magnet Boots|ceilings]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A sufficiently skilled [[Outfitter]] can craft a pair of Shock Socks using 2 {{m|Shock Gem}}s and 1 {{m|Nullrock}}.&lt;br /&gt;
* [[Freezing Footwear]], [[Spicy Stockings]], and [[Cobra Boots]] have a similar effect of damaging what the user steps on.&lt;br /&gt;
* {{Original|creator=Guy}}  The better name is attributed to [http://forums.hyrulecastle.org/index.php?members/nameless.870/ Nameless].&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Spicy_Stockings&amp;diff=5264</id>
		<title>Spicy Stockings</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Spicy_Stockings&amp;diff=5264"/>
		<updated>2021-02-03T20:12:19Z</updated>

		<summary type="html">&lt;p&gt;Guy: /* trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=2&lt;br /&gt;
|field1=Fire&lt;br /&gt;
|field2=Footwear}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spicy Stockings&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Scorching Socks&amp;#039;&amp;#039;&amp;#039; are a strange pair of footwear which normally take the form of magical socks.  Their effect can be toggled off and on at will, with a mere thought from the wearer.&lt;br /&gt;
&lt;br /&gt;
While the socks are active, every step the user takes will light the ground beneath it aflame a split-second after the wearer&amp;#039;s foot leaves the ground.  For this reason, it is recommended the user wears protective boots over the socks.  Similarly, the user will ignite any target he kicks, and his steps will still cause flames even if walking on [[Wall-Scaling|walls]] or [[Magnet Boots|ceilings]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A sufficiently skilled [[Outfitter]] can craft a pair of Scorching Socks using 2 {{m|Fire Gem}}s and 1 {{m|Nullrock}}.&lt;br /&gt;
* [[Shock Socks]], [[Freezing Footwear]], and [[Cobra Boots]] each have a similar effect of damaging what the user steps on.&lt;br /&gt;
* {{Original|creator=Guy|treasure=Scorching Socks}}  The better name is attributed to [http://forums.hyrulecastle.org/index.php?members/squishy.243/ Squishy].&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Freezing_Footwear&amp;diff=5263</id>
		<title>Freezing Footwear</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Freezing_Footwear&amp;diff=5263"/>
		<updated>2021-02-03T20:11:55Z</updated>

		<summary type="html">&lt;p&gt;Guy: /* trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=2&lt;br /&gt;
|field1=Ice&lt;br /&gt;
|field2=Footwear}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Freezing Footwear&amp;#039;&amp;#039;&amp;#039; take the form a strange pair of magical socks, usually of a blue hue of varying shade. Their effect can be toggled off and on at will, with a mere thought from the wearer.&lt;br /&gt;
&lt;br /&gt;
While the socks are active, every step the user takes will freeze the ground beneath it a split-second after the wearer&amp;#039;s foot leaves the ground. For this reason, it is recommended the user wears protective boots over the socks. Similarly, the user will freeze any target he kicks, and his steps will still cause icy trails even if walking on [[Wall-Scaling|walls]] or [[Magnet Boots|ceilings]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A sufficiently skilled [[Outfitter]] can create Freezing Footwear using 2 [[Ice Gem]]s and 1 [[Nullrock]]. [[Category:Outfitter Materials]]&lt;br /&gt;
* [[Shock Socks]], [[Spicy Stockings]], and [[Cobra Boots]] each have a similar effect of damaging what the user steps on.&lt;br /&gt;
* {{Original|creator=Guy}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Shock_Socks&amp;diff=5262</id>
		<title>Shock Socks</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Shock_Socks&amp;diff=5262"/>
		<updated>2021-02-03T20:11:09Z</updated>

		<summary type="html">&lt;p&gt;Guy: Created page with &amp;quot;{{TB |intent=Utility |form=Magical Item |PWC=C |cost=2 |field1=Electric |field2=Footwear}} &amp;#039;&amp;#039;&amp;#039;Shock Socks&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Zesty Zappies&amp;#039;&amp;#039;&amp;#039; are a strange pair of footwear which normal...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|PWC=C&lt;br /&gt;
|cost=2&lt;br /&gt;
|field1=Electric&lt;br /&gt;
|field2=Footwear}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shock Socks&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Zesty Zappies&amp;#039;&amp;#039;&amp;#039; are a strange pair of footwear which normally take the form of magical socks, with horizontal stripes of yellow and green.  Their effect can be toggled off and on at will, with a mere thought from the wearer.&lt;br /&gt;
&lt;br /&gt;
While the socks are active, every step the user takes will spark the ground beneath it with electricity a split-second after the wearer&amp;#039;s foot leaves the ground.  For this reason, it is recommended the user wears nonconductive boots over the socks.  Similarly, the user will shock any target he kicks, and his steps will momentarily electrify the ground even if walking on [[Wall-Scaling|walls]] or [[Magnet Boots|ceilings]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A sufficiently skilled [[Outfitter]] can craft a pair of Shock Socks using 2 {{m|Shock Gem}}s and 1 {{m|Nullrock}}.&lt;br /&gt;
* [[Freezing Footwear]], [[Spicy Stockings]], and [[Cobra Boots]] have a similar effect of damaging what the user steps on.&lt;br /&gt;
* {{Original|creator=Guy}}  The better name is attributed to [http://forums.hyrulecastle.org/index.php?members/squishy.243/ Squishy].&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Spicy_Stockings&amp;diff=5261</id>
		<title>Spicy Stockings</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Spicy_Stockings&amp;diff=5261"/>
		<updated>2021-02-03T19:58:40Z</updated>

		<summary type="html">&lt;p&gt;Guy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=2&lt;br /&gt;
|field1=Fire&lt;br /&gt;
|field2=Footwear}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spicy Stockings&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Scorching Socks&amp;#039;&amp;#039;&amp;#039; are a strange pair of footwear which normally take the form of magical socks.  Their effect can be toggled off and on at will, with a mere thought from the wearer.&lt;br /&gt;
&lt;br /&gt;
While the socks are active, every step the user takes will light the ground beneath it aflame a split-second after the wearer&amp;#039;s foot leaves the ground.  For this reason, it is recommended the user wears protective boots over the socks.  Similarly, the user will ignite any target he kicks, and his steps will still cause flames even if walking on [[Wall-Scaling|walls]] or [[Magnet Boots|ceilings]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A sufficiently skilled [[Outfitter]] can craft a pair of Scorching Socks using 2 {{m|Fire Gem}}s and 1 {{m|Nullrock}}.&lt;br /&gt;
* [[Freezing Footwear]], and to a lesser extent [[Cobra Boots]], have a similar effect of damaging what the user steps on.&lt;br /&gt;
* {{Original|creator=Guy|treasure=Scorching Socks}}  The better name is attributed to [http://forums.hyrulecastle.org/index.php?members/squishy.243/ Squishy].&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Template:Original&amp;diff=5260</id>
		<title>Template:Original</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Template:Original&amp;diff=5260"/>
		<updated>2021-02-03T19:57:46Z</updated>

		<summary type="html">&lt;p&gt;Guy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;The {{{treasure|{{PAGENAME}}}}} treasure is an original creation by one of Hyrule Castle&amp;#039;s members.  {{#if:{{{creator|}}}|Its concept is credited to {{#ifeq:{{{creator|}}}|Guy|[http://forums.hyrulecastle.org/index.php?members/guy.59/ Guy]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Eevachu|[http://forums.hyrulecastle.org/index.php?members/eevachu.55/ Eevachu]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Quill|[http://forums.hyrulecastle.org/index.php?members/quill.236/ Quill]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Tsubori|[http://forums.hyrulecastle.org/index.php?members/tsubori.165/ Tsubori]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Razgriz|[http://forums.hyrulecastle.org/index.php?members/razgriz.245/ Razgriz]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|WillowtheWhisp|[http://forums.hyrulecastle.org/index.php?members/willowthewhisp.63/ WillowtheWhisp]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Chaos James|[http://forums.hyrulecastle.org/index.php?members/chaos-james.57/ Chaos James]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Spirit Adept|[http://forums.hyrulecastle.org/index.php?members/spirit-adept.114/ Spirit Adept]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|The Janitor|[http://forums.hyrulecastle.org/index.php?members/the-janitor.82/ The Janitor]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Chi|[http://forums.hyrulecastle.org/index.php?members/chi.89/ Chi]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Doc Genz|[http://forums.hyrulecastle.org/index.php?members/doc-genz.64/ Doc Genz]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Ribitta|[http://forums.hyrulecastle.org/index.php?members/ribitta.193/ Ribitta]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Cloud|[http://forums.hyrulecastle.org/index.php?members/clooby.106/ Cloud]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Celsius|[http://forums.hyrulecastle.org/index.php?members/celsius.56/ Celsius]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Darth Slaverus|[http://forums.hyrulecastle.org/index.php?members/darth-slaverus.376/ Darth Slaverus]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Demo|[http://forums.hyrulecastle.org/index.php?members/demo.83/ Demo]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Gabby|[http://forums.hyrulecastle.org/index.php?members/gabby.91/ Gabby]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|SenpaiPancake|[http://forums.hyrulecastle.org/index.php?members/senpaipancake.74/ SenpaiPancake]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Squishy|[http://forums.hyrulecastle.org/index.php?members/squishy.243/ Squishy]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Terrel|[http://forums.hyrulecastle.org/index.php?members/terrel.393/ Terrel]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Ultra5|[http://forums.hyrulecastle.org/index.php?members/ultra5.70/ Ultra5]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Eternis|[http://forums.hyrulecastle.org/index.php?members/eternis.399/ Eternis]|&lt;br /&gt;
{{#ifeq:{{{creator|}}}|Blonde Panther|[http://forums.hyrulecastle.org/index.php?members/blonde-panther.146/ Blonde Panther]|&lt;br /&gt;
{{{creator|}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}. [[Category:Created by {{{creator|}}}]]|}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
Type the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{original&lt;br /&gt;
|creator=&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a user is credited with creating the treasure, place his or her username in the creator line.  Otherwise, leave it blank.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Scorching_Socks&amp;diff=5259</id>
		<title>Scorching Socks</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Scorching_Socks&amp;diff=5259"/>
		<updated>2021-02-03T19:49:52Z</updated>

		<summary type="html">&lt;p&gt;Guy: Guy moved page Scorching Socks to Spicy Stockings: per Discord discussion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Spicy Stockings]]&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Spicy_Stockings&amp;diff=5258</id>
		<title>Spicy Stockings</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Spicy_Stockings&amp;diff=5258"/>
		<updated>2021-02-03T19:49:51Z</updated>

		<summary type="html">&lt;p&gt;Guy: Guy moved page Scorching Socks to Spicy Stockings: per Discord discussion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=2&lt;br /&gt;
|field1=Fire&lt;br /&gt;
|field2=Footwear}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spicy Stockings&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Scorching Socks&amp;#039;&amp;#039;&amp;#039; are a strange pair of footwear which normally take the form of magical socks.  Their effect can be toggled off and on at will, with a mere thought from the wearer.&lt;br /&gt;
&lt;br /&gt;
While the socks are active, every step the user takes will light the ground beneath it aflame a split-second after the wearer&amp;#039;s foot leaves the ground.  For this reason, it is recommended the user wears protective boots over the socks.  Similarly, the user will ignite any target he kicks, and his steps will still cause flames even if walking on [[Wall-Scaling|walls]] or [[Magnet Boots|ceilings]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A sufficiently skilled [[Outfitter]] can craft a pair of Scorching Socks using 2 {{m|Fire Gem}}s and 1 {{m|Nullrock}}.&lt;br /&gt;
* [[Freezing Footwear]], and to a lesser extent [[Cobra Boots]], have a similar effect of damaging what the user steps on.&lt;br /&gt;
* {{Original|creator=Guy}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Spicy_Stockings&amp;diff=5257</id>
		<title>Spicy Stockings</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Spicy_Stockings&amp;diff=5257"/>
		<updated>2021-02-03T19:49:12Z</updated>

		<summary type="html">&lt;p&gt;Guy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=2&lt;br /&gt;
|field1=Fire&lt;br /&gt;
|field2=Footwear}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spicy Stockings&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Scorching Socks&amp;#039;&amp;#039;&amp;#039; are a strange pair of footwear which normally take the form of magical socks.  Their effect can be toggled off and on at will, with a mere thought from the wearer.&lt;br /&gt;
&lt;br /&gt;
While the socks are active, every step the user takes will light the ground beneath it aflame a split-second after the wearer&amp;#039;s foot leaves the ground.  For this reason, it is recommended the user wears protective boots over the socks.  Similarly, the user will ignite any target he kicks, and his steps will still cause flames even if walking on [[Wall-Scaling|walls]] or [[Magnet Boots|ceilings]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A sufficiently skilled [[Outfitter]] can craft a pair of Scorching Socks using 2 {{m|Fire Gem}}s and 1 {{m|Nullrock}}.&lt;br /&gt;
* [[Freezing Footwear]], and to a lesser extent [[Cobra Boots]], have a similar effect of damaging what the user steps on.&lt;br /&gt;
* {{Original|creator=Guy}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Template:RacePerks&amp;diff=5256</id>
		<title>Template:RacePerks</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Template:RacePerks&amp;diff=5256"/>
		<updated>2021-01-31T17:34:13Z</updated>

		<summary type="html">&lt;p&gt;Guy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;collapsible {{#if:{{{collapsed|}}}|collapsed|}}{{#if:{{{c|}}}|collapsed|}} wikitable&amp;quot; style=&amp;quot;margin: 1em auto 1em auto; font-size: 87%;&amp;quot; width=&amp;quot;850px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;{{!}} [[Glossary:Racial Perk|Racial Perk]]s &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{#if:{{{hylian|}}}|! [[Race:Hylian|Hylian]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Compass]] {{dot}} [[Gift of Prophecy]] {{dot}} [[Hero&amp;#039;s Legacy]] {{dot}} [[Magic Proficiency]] {{dot}} [[Message]] {{dot}} [[Sense]] {{dot}} [[Spin Attack]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{goron|}}}|! [[Race:Goron|Goron]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Stone Skin]] (Innate) {{dot}} [[Bomb Bag]] {{dot}} [[Down to Earth]] {{dot}} [[Goron Punch]] {{dot}} [[Goron Roll]] {{dot}} [[Power Lift]] {{dot}} [[Smith]] {{dot}} [[Warrior&amp;#039;s Training]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{seazora|}}}|! [[Race:Sea Zora|Sea Zora]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Amphibious]] (Innate) {{dot}} [[Zora Weakness]] (Innate) {{dot}} [[Aquatic Affinity]] {{dot}} [[Boomerang Fins]] {{dot}} [[Electric Aura]] {{dot}} [[Hookshot]] {{dot}} [[Magic Proficiency]] {{dot}} [[Sonata of Soothing]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{riverzora|}}}|! [[Race:River Zora|River Zora]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Amphibious]] (Innate) {{dot}} [[Zora Weakness]] (Innate) {{dot}} [[Aqua Grenade]] {{dot}} [[Aquatic Affinity]] {{dot}} [[Boomerang Fins]] {{dot}} [[Fire]] {{dot}} [[Warrior&amp;#039;s Training]] {{dot}} [[Whirlpool]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{dekuscrub|}}}|! [[Race:Deku Scrub|Deku Scrub]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Plant Composition]] (Innate) {{dot}} [[Water Hop]] (Innate) {{dot}} [[Bubble Shot]] {{dot}} [[Deku Leaf]] {{dot}} [[Deku Nut Supply|Deku Nut Production]] {{dot}} [[Deku Pirouette]] {{dot}} [[Korok Copter]] {{dot}} [[Nightvision]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{gerudo|}}}|! [[Race:Gerudo|Gerudo]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Desert Strike]] {{dot}} [[Gerudo Dragon]] {{dot}} [[Flying Broom]]&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; {{dot}} [[Hero&amp;#039;s Legacy]] {{dot}} [[Intrinsic Enchantment]] {{dot}} [[Wall Kick]] {{dot}} [[Warrior&amp;#039;s Training]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{rito|}}}|! [[Race:Rito|Rito]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Gale Aura]] {{dot}} [[Hookshot]] {{dot}} [[On the Breeze]] {{dot}} [[Roc&amp;#039;s Feather]] {{dot}} [[Shuttle Loop]] {{dot}} [[Valiance]] {{dot}} [[Winged Flight]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{mogma|}}}|! [[Race:Mogma|Mogma]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Claws]] (Innate) {{dot}} [[Beastly Burrow]] {{dot}} [[Down to Earth]] {{dot}} [[Navigation]] {{dot}} [[Nightvision]] {{dot}} [[Nose for Treasure]] {{dot}} [[Tremor]] {{dot}} [[Quicksand]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{kikwi|}}}|! [[Race:Kikwi|Kikwi]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Camouflage]] {{dot}} [[Dowsing]] {{dot}} [[Giant Kikwi]] {{dot}} [[Heart of the Forest]] {{dot}} [[Illusionist]] {{dot}} {{dot}} [[Language of Fauna]] {{dot}} [[Language of Flora]] {{dot}} [[Vivirest]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{korok|}}}|! [[Race:Korok|Korok]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Plant Composition]] (Innate) {{dot}} [[Water Hop]] (Innate) {{dot}} [[Deku Leaf]] {{dot}} [[Korok Copter]] {{dot}} [[Heart of the Forest]] {{dot}} [[Language of Flora]] {{dot}} [[Rising Oak]] {{dot}} [[Seed Expertise]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{kokiri|}}}|! [[Race:Kokiri|Kokiri]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Eternal Youth]] (Innate) {{dot}} [[Deku Nut Supply]] {{dot}} [[Fairy Companion]] {{dot}} [[Heart of the Forest]] {{dot}} [[Language of Fauna]] {{dot}} [[Navigation]] {{dot}} [[Valiance]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{anouki|}}}|! [[Race:Anouki|Anouki]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Amphibious]] {{dot}} [[Blizzard]] {{dot}} [[Child of Frost]] {{dot}} [[Fashion Sense]] {{dot}} [[Ice Aura]] {{dot}} [[Insulation]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{yeti|}}}|! [[Race:Yeti|Yeti]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Frigid Composition]] (Innate) {{dot}} [[Actor&amp;#039;s Illusion]] {{dot}} [[Child of Frost]] {{dot}} [[Ice Breath]] {{dot}} [[Power Lift]] {{dot}} [[Rage]] {{dot}} [[Wind Breath]] {{dot}} [[Yeti Punch]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{moblin|}}}|! [[Race:Moblin|Moblin]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Blitz]] {{dot}} [[Boomerang]] {{dot}} [[Power Lift]] {{dot}} [[Scent]] {{dot}} [[Rupoor Supply]] {{dot}} [[Shockwave]] {{dot}} [[Wall-Scaling]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{tinyfairy|}}}|! [[Race:Tiny Fairy|Tiny Fairy]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Winged Flight]] (Innate) {{dot}} [[Fairy Glow]] (Innate) {{dot}} [[Fairy Tears]] {{dot}} [[Gift of Light]] {{dot}} [[Insightful Navigator]] {{dot}} [[Language of Flora]] {{dot}} [[Rejuvenation]] {{dot}} [[Sense]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{lizalfos|}}}|! [[Race:Lizalfos|Lizalfos]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Claws]] (Innate) {{dot}} [[Amphibious]] {{dot}} [[Ball and Chain]] {{dot}} [[Fire Breath]] {{dot}} [[Gerudo Affinity]] {{dot}} [[Jump]] {{dot}} [[Scent]] {{dot}} [[Winged Flight]]&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{stalfos|}}}|! [[Race:Stalfos|Stalfos]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Undead]] (Innate) {{dot}} [[Four-Armed]]&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; {{dot}} [[Jump]] {{dot}} [[Miasma]] {{dot}} [[Nightvision]] {{dot}} [[Skeletal Defense]] {{dot}} [[Skeletal Offense]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{skullkid|}}}|! [[Race:Skull Kid|Skull Kid]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Undead]] (Innate) {{dot}} [[Deku Leaf]] {{dot}} [[Dissonance]] {{dot}} [[Heart of the Forest]] {{dot}} [[Jinx]] {{dot}} [[Leaf Puppet]] {{dot}} [[Leaf Warp]] {{dot}} [[Navigation]] {{dot}} [[Razor Gale]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{hinox|}}}|! [[Race:Hinox|Hinox]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Dark Worlder]] (Innate) {{dot}} [[Moon Pearl]] (Innate) {{dot}} [[Bomb Bag]] {{dot}} [[Eruption]] {{dot}} [[Eyebeam]] {{dot}} [[Ice]] {{dot}} [[Grenadier]] {{dot}} [[Power Lift]] {{dot}} [[Punch Power]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{tokay|}}}|! [[Race:Tokay|Tokay]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Foreign Language]] (Innate) {{dot}} [[Claws]] (Innate) {{dot}} [[Amphibious]] {{dot}} [[Hoarder]] {{dot}} [[Nose for Treasure]] {{dot}} [[Seed Collector]] {{dot}} [[Seed Expertise]] {{dot}} [[Sense]] &lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{subrosian|}}}|! [[Race:Subrosian|Subrosian]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Infernal Composition|Infernal]] (Innate) {{dot}} [[Foreign Language]] (Innate) {{dot}} [[Captivating Dance]] {{dot}} [[Infernal Inclination|Infernal Birth]] {{dot}} [[Flame Aura]] {{dot}} [[Magnet Gloves]] {{dot}} [[Nightvision]] {{dot}} [[Ore Trade]] {{dot}} [[Smith]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{twili|}}}|! [[Race:Twili|Twili]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Foreign Language]] (Innate) {{dot}} [[Heart of Darkness]] {{dot}} [[Jabber Nut]] {{dot}} [[Magic Proficiency]] {{dot}} [[Nightvision]] {{dot}} [[Shadow Ball]] {{dot}} [[Split]]&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{picori|}}}|! [[Race:Picori|Picori]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Foreign Language]] (Innate) {{dot}} [[Gnat Hat]] {{dot}} [[Huge Potential]] {{dot}} [[Jabber Nut]] {{dot}} [[Kinstone Collector]] {{dot}} [[Language of Fauna]] {{dot}} [[Lost and Found]] {{dot}} [[Minish Veil]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{darknut|}}}|! [[Race:Darknut|Darknut]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Darknut&amp;#039;s Destiny]] (Innate) {{dot}} [[Brace]] {{dot}} [[Dark Blade]] {{dot}} [[Launching Arm]] {{dot}} [[Power Beam]] {{dot}} [[Pulverize]] {{dot}} [[Smith]] {{dot}} [[Warrior&amp;#039;s Training]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{wizzrobe|}}}|! [[Race:Wizzrobe|Wizzrobe]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Wizzrobe&amp;#039;s Talent]] (Innate) {{dot}} [[Enchanter]] {{dot}} [[Fire]] {{dot}} [[Magic Bolt]] {{dot}} [[Magic Proficiency]] {{dot}} [[Reflect]] {{dot}} [[Summon Keese]] {{dot}} [[Transmogrification]]&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{garo|}}}|! [[Race:Garo|Garo]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Actor&amp;#039;s Illusion]] {{dot}} [[Heart of Darkness]] {{dot}} [[Illusionist]] {{dot}} [[Motionless Invisibility]] {{dot}} [[Nightvision]] {{dot}} [[Valiance]] {{dot}} [[Wall of Hazards|Wall of Fire]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{lynel|}}}|! [[Race:Lynel|Lynel]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Centaur Speed]] (Innate) {{dot}} [[Blitz]] {{dot}} [[Fire Breath]] {{dot}} [[Intrinsic Enchantment]] {{dot}} [[Language of Fauna]] {{dot}} [[Scent]] {{dot}} [[Power Beam]] {{dot}} [[Power Lift]] {{dot}} [[Traveler]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{fairy|}}}|! [[Race:Great Fairy|Great Fairy]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Fairy Magic]] (Innate) {{dot}} [[Fairy Spell]] {{dot}} [[Fairy Split]]&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; {{dot}} [[Fairy Tears]] {{dot}} [[Four-Armed]]&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; {{dot}} [[Gift of Light]] {{dot}} [[Hover]] {{dot}} [[Language of Flora]] {{dot}} [[Magic Proficiency]] {{dot}} [[Fairy Companion|Tiny Fairy]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{sheikah|}}}|! [[Race:Sheikah|Sheikah]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Foreign Language]] (Innate) {{dot}} [[Barrier]] {{dot}} [[Deku Nut Supply]] {{dot}} [[Hylian Heritage]] {{dot}} [[Mask of Truth]] {{dot}} [[Needle Storm]] {{dot}} [[Pirate&amp;#039;s Charm]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
{{#if:{{{poe|}}}|! [[Race:Poe|Poe]]&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Undead]] (Innate) {{dot}} [[Disembodied]] (Innate) {{dot}} [[Heart of Darkness]] {{dot}} [[Hover]] {{dot}} [[Illusionist]] {{dot}} [[Inheritance]] {{dot}} [[Motionless Invisibility]]&lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
! Universal&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot;{{!}} [[Adventure Pouch]] {{dot}} [[Bonus Treasure]] {{dot}} [[Business]] {{dot}} [[Exception]] {{dot}} [[Rupee Riches]] {{dot}} [[Specialty]] {{dot}} [[Unusual Background]]&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &lt;br /&gt;
{{!}}-|}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
In a treasure page, if the treasure is a racial perk, this template should be placed at the bottom of that page.  To use it, type in the following:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{RacePerks&lt;br /&gt;
|hylian=&lt;br /&gt;
|goron=&lt;br /&gt;
|seazora=&lt;br /&gt;
|riverzora=&lt;br /&gt;
|dekuscrub=&lt;br /&gt;
|gerudo=&lt;br /&gt;
|rito=&lt;br /&gt;
|kikwi=&lt;br /&gt;
|mogma=&lt;br /&gt;
|korok=&lt;br /&gt;
|kikwi=&lt;br /&gt;
|anouki=&lt;br /&gt;
|yeti=&lt;br /&gt;
|tinyfairy=&lt;br /&gt;
|moblin=&lt;br /&gt;
|skullkid=&lt;br /&gt;
|tokay=&lt;br /&gt;
|subrosian=&lt;br /&gt;
|twili=&lt;br /&gt;
|lizalfos=&lt;br /&gt;
|stalfos=&lt;br /&gt;
|hinox=&lt;br /&gt;
|picori=&lt;br /&gt;
|darknut=&lt;br /&gt;
|wizzrobe=&lt;br /&gt;
|garo=&lt;br /&gt;
|lynel=&lt;br /&gt;
|fairy=&lt;br /&gt;
|sheikah=&lt;br /&gt;
|poe=}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
If the racial perk belongs to one or more specific races, place text (any text) after the = in the template for every benefiting race.  If the perk is a general perk, and is not specific to any race, do not add any extra text.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
[[Category:Navbox Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Captivating_Dance&amp;diff=5255</id>
		<title>Captivating Dance</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Captivating_Dance&amp;diff=5255"/>
		<updated>2021-01-31T17:02:11Z</updated>

		<summary type="html">&lt;p&gt;Guy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=3&lt;br /&gt;
|field1=Disable&lt;br /&gt;
|field2=Subrosian&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
|form=Technique}}&lt;br /&gt;
Whoever has mastered the &amp;#039;&amp;#039;&amp;#039;Captivating Dance&amp;#039;&amp;#039;&amp;#039; can perform a magical dance that puts nearly everyone who watches it, friend or foe, into a captivated trance within mere seconds.  The magic will not halt extremely powerful emotions or motivations, such as an overwhelming desire to kill the dancer, but in nearly every other state of mind the dance&amp;#039;s magic will captivate anyone who watches it.  The dance requires all of the dancer&amp;#039;s attention, and he cannot move from where he started the dance nor perform any other actions while maintaining the trance effect.  Once the dancer ceases dancing, the effect immediately ends.  Generally, any sudden rush of adrenaline--such as being injured, falling, or watching a murder--will break a being out of the trance prematurely.&lt;br /&gt;
&lt;br /&gt;
Certain extremely competent beings, to include boss monsters, may be able to resist the effect outright.  Anyone with a [[Moon Pearl]] isn&amp;#039;t affected at all.&lt;br /&gt;
&lt;br /&gt;
{{Perk|inline=no|Subrosian}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This treasure is considered a [[variant]] of [[Kamaro&amp;#039;s Mask]], which is [[:Category:Courage-based|Courage-based]] instead of Power-based. [[Category:Treasures with Variants]]&lt;br /&gt;
* {{Original|creator=Squishy}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RacePerks|subrosian=y}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Adventure_Pouch&amp;diff=5254</id>
		<title>Adventure Pouch</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Adventure_Pouch&amp;diff=5254"/>
		<updated>2021-01-31T04:43:17Z</updated>

		<summary type="html">&lt;p&gt;Guy: per Discord discussion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|field1=Transform&lt;br /&gt;
|PWC=C&lt;br /&gt;
|cost=2}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Adventure Pouch&amp;#039;&amp;#039;&amp;#039;, also known as the &amp;#039;&amp;#039;&amp;#039;Compaction Pouch&amp;#039;&amp;#039;&amp;#039;, was invented decades ago by a renowned sage, and has since become one of the most common treasures among the [[Hyrule]]an populace, as it can be reproduced rather easily and is useful for almost anyone, despite the magical and material costs involved in its production.  Largely because of its common and useful nature, this treasure is a universal [[racial perk]].  As such, any character can choose to gain it as a perk upon character creation, though it can also be gained at any time like a normal treasure.&lt;br /&gt;
&lt;br /&gt;
The pouch appears from the outside as a simple leather sack, and from the inside as well, capable of holding about a gallon.  However, when an item is pushed inside, it is suddenly shrinks to roughly 10% of its mass and weight, making for easy storage. When the item is drawn back from the pouch, it suddenly grows back to its former size.  Naturally, the pouch can only hold items that are capable of fitting though its mouth in their normal size.  For reasons only the original inventor might understand, the same individual using multiple pouches ends up having the interior of them both be identical. (For instance, inserting a dagger into one will insert a dagger into both, but drawing a dagger out from one will make it disappear from both.)  Because of this factor, owning more than one Adventure Pouch is largely pointless.&lt;br /&gt;
&lt;br /&gt;
==Variant: Compaction Bud==&lt;br /&gt;
An almost identical item, known as the &amp;#039;&amp;#039;&amp;#039;Compaction Bud&amp;#039;&amp;#039;&amp;#039;, can be grown from a plant rather than manufactured.  As such, it is an [[:Category:Organic Items|organic item]] instead of a magical item.  Instead of a brown pouch, it appears as a brown flower bud of similar size to the Adventure Pouch.  Though its appearance and origin differs, its effect is identical.  [[Race:Kikwi|Kikwi]]s are known to wear these buds upon their backs, though [[Race:Korok|Korok]]s and [[Race:Deku Scrub|Deku Scrub]]s occasionally make use of them as well.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* An [[Outfitter]] can produce an Adventure Pouch with [[Compaction Thread]].&lt;br /&gt;
* The [[Smuggling Pocket]] spell has a similar effect of making an item easier to carry, and also completely hides that item from others, but can only affect one small item.&lt;br /&gt;
* {{Canon|Skyward Sword}}  Before the advent of that game, this item was known on Hyrule Castle solely as the Compaction Pouch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RacePerks}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Adventure_Pouch&amp;diff=5253</id>
		<title>Adventure Pouch</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Adventure_Pouch&amp;diff=5253"/>
		<updated>2021-01-31T04:43:02Z</updated>

		<summary type="html">&lt;p&gt;Guy: adjusting cost per Discord discussion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|field1=Transform&lt;br /&gt;
|PWC=C&lt;br /&gt;
|cost=3}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Adventure Pouch&amp;#039;&amp;#039;&amp;#039;, also known as the &amp;#039;&amp;#039;&amp;#039;Compaction Pouch&amp;#039;&amp;#039;&amp;#039;, was invented decades ago by a renowned sage, and has since become one of the most common treasures among the [[Hyrule]]an populace, as it can be reproduced rather easily and is useful for almost anyone, despite the magical and material costs involved in its production.  Largely because of its common and useful nature, this treasure is a universal [[racial perk]].  As such, any character can choose to gain it as a perk upon character creation, though it can also be gained at any time like a normal treasure.&lt;br /&gt;
&lt;br /&gt;
The pouch appears from the outside as a simple leather sack, and from the inside as well, capable of holding about a gallon.  However, when an item is pushed inside, it is suddenly shrinks to roughly 10% of its mass and weight, making for easy storage. When the item is drawn back from the pouch, it suddenly grows back to its former size.  Naturally, the pouch can only hold items that are capable of fitting though its mouth in their normal size.  For reasons only the original inventor might understand, the same individual using multiple pouches ends up having the interior of them both be identical. (For instance, inserting a dagger into one will insert a dagger into both, but drawing a dagger out from one will make it disappear from both.)  Because of this factor, owning more than one Adventure Pouch is largely pointless.&lt;br /&gt;
&lt;br /&gt;
==Variant: Compaction Bud==&lt;br /&gt;
An almost identical item, known as the &amp;#039;&amp;#039;&amp;#039;Compaction Bud&amp;#039;&amp;#039;&amp;#039;, can be grown from a plant rather than manufactured.  As such, it is an [[:Category:Organic Items|organic item]] instead of a magical item.  Instead of a brown pouch, it appears as a brown flower bud of similar size to the Adventure Pouch.  Though its appearance and origin differs, its effect is identical.  [[Race:Kikwi|Kikwi]]s are known to wear these buds upon their backs, though [[Race:Korok|Korok]]s and [[Race:Deku Scrub|Deku Scrub]]s occasionally make use of them as well.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* An [[Outfitter]] can produce an Adventure Pouch with [[Compaction Thread]].&lt;br /&gt;
* The [[Smuggling Pocket]] spell has a similar effect of making an item easier to carry, and also completely hides that item from others, but can only affect one small item.&lt;br /&gt;
* {{Canon|Skyward Sword}}  Before the advent of that game, this item was known on Hyrule Castle solely as the Compaction Pouch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RacePerks}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Hyoi_Seed_(material)&amp;diff=5252</id>
		<title>Hyoi Seed (material)</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Hyoi_Seed_(material)&amp;diff=5252"/>
		<updated>2021-01-30T18:10:56Z</updated>

		<summary type="html">&lt;p&gt;Guy: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{TB&lt;br /&gt;
|title=Hyoi Seed&lt;br /&gt;
|botanist=yes&lt;br /&gt;
|form=Organic Item&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
|set=3&lt;br /&gt;
|field1=Control&lt;br /&gt;
|field2=Seed&lt;br /&gt;
|setcat=no}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Hyoi Seed&amp;#039;&amp;#039;&amp;#039; appears somewhat similarly to a normal brown seed, but bears on one side several spots which resemble a face.  Although it has no extraordinary effects on its own, anyone who eats one feels a momentary, bizarre feeling as though they can&amp;#039;t control their own body.  This single seed is pure and potent, and as such can be useful as a [[material]] to be used by a [[Botanist]].  In particular, a Botanist can use four of these to create a [[Hyoi Pear Supply]].&lt;br /&gt;
&lt;br /&gt;
{{SeedEffect|Control}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Seed Effects==&lt;br /&gt;
By using three Hyoi Seeds, along with at least three other seeds, a Botanist is able to create a {{Field|Seed}} {{Field|Supply}} with one of the following effects.  These effects will combine with the effects of other seed types used as materials.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;width: 100%&amp;quot;&lt;br /&gt;
! Effect Name !! Description of Effect&lt;br /&gt;
|- &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Push&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;text-align: left&amp;quot;| When this seed impacts an inanimate object, the it establishes a seemingly magical link with the user (or whoever threw or smashed the seed).  At any time within the next hour, the user can trigger all objects affected by the Push Seed, by snapping his finger.  Every affected object will suddenly be pushed back from the user as if he shoved it with one arm, being pushed in whatever direction is furthest from the user.&lt;br /&gt;
|- &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Repellent&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;text-align: left&amp;quot;| If the user eats this seed, she gains its effect for several minutes.  If the user holds this seed tightly in her palm, she gains the effect for so long as she holds it.  In either case, the user is surrounded with an invisible bubble through which no creature of size comparable to a [[Keese]] or squirrel can penetrate of their own strength.  Any such creatures who are in the bubble when this effect activates are gently pushed out.  Larger creatures are wholly unaffected, and likely will not notice the bubble without a [[Lens of Truth]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mammal Control&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;text-align: left&amp;quot;| When this seed is hand-fed to a unintelligent mammalian creature of lesser mass than the user, the user&amp;#039;s body will enter a trance while their mind takes control of the mammal&amp;#039;s body as if it was their own.  The user loses all sensation and control from their own body.  This effect will cancel if either body takes damage, if the user willingly returns to their body, if either the user or the mammal loses consciousness, or if the controlled mammal moves more than roughly 300 feet (or 100 meters) away from the user.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Reptile Control&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;text-align: left&amp;quot;| When this seed is hand-fed to a unintelligent reptilian or amphibian creature of lesser mass than the user, the user&amp;#039;s body will enter a trance while their mind takes control of the animal&amp;#039;s body as if it was their own.  The user loses all sensation and control from their own body.  This effect will cancel if either body takes damage, if the user willingly returns to their body, if either the user or the animal loses consciousness, or if the controlled animal moves more than roughly 300 feet (or 100 meters) away from the user.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fish Control&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;text-align: left&amp;quot;| When this seed is hand-fed to a unintelligent fish, the user&amp;#039;s body will enter a trance while their mind takes control of the fish&amp;#039;s body as if it was their own.  The user loses all sensation and control from their own body.  This effect will cancel if either body takes damage, if the user willingly returns to their body, if either the user or the fish loses consciousness, or if the controlled fish moves more than roughly 300 feet (or 100 meters) away from the user.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Elixir Effects==&lt;br /&gt;
Hyoi Seeds can also be combined with specific quantities of other seeds to create a {{Field|PerQuest}} [[:Category:Potion Field|Elixir]] with one of the following effects.  As usual, the Botanist is able to produce multiple elixirs if her Botanist level is high enough.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;width: 100%&amp;quot;&lt;br /&gt;
! Elixir Name !! Seeds !! Resulting Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=white-space:nowrap|&amp;#039;&amp;#039;&amp;#039;Memory Tonic&amp;#039;&amp;#039;&amp;#039; || style=white-space:nowrap| 1 Hyoi + 1 [[Pegasus Seed (material)|Pegasus]] || style=&amp;quot;text-align: left&amp;quot;|After drinking this tonic, all of the user&amp;#039;s physical sensations--sight, scent, sound, taste, and touch--will be recorded for up to a couple minutes&amp;#039; time, or until the user blinks--whichever occurs first.  At the end of this period, the user vomits forth a small violet &amp;quot;Memory Pellet.&amp;quot;  Whoever later swallows this Memory Pellet will be lost in a trance as they experience the recorded sensations.  This cannot transmit senses the recipient cannot understand--such as sight to someone who has never seen.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Pungent Defense&amp;#039;&amp;#039;&amp;#039; || style=white-space:nowrap| 2 Hyoi + 2 [[Scent Seed (material)|Scent]] || style=&amp;quot;text-align: left&amp;quot;| Whoever drinks this potion will abruptly reek with a stench so potent that it is virtually impossible for any smelling creature to get within arm&amp;#039;s reach of him (roughly 6 feet, or 2 meters) without holding their nose or otherwise blocking off the stench.  This effect lasts for several minutes at a time, but usually no more than 10.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Remote Bomb Fluid&amp;#039;&amp;#039;&amp;#039; || style=white-space:nowrap| 4 Hyoi + 4 [[Bomb Seed (material)|Bomb]] || style=&amp;quot;text-align: left&amp;quot;| This oil can be applied to a [[Bomb Flower]], a [[Bomb Bag]], a {{Field|Supply}} of other explosives, or an individual explosive, so long as that explosive normally detonates with a timer.  For roughly a day&amp;#039;s time, all affected bombs will be able to detonate with a mental cue from the owner, instead of detonating over a period of time as normal.  The owner can only place one remotely-triggered explosive at a time, however.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Green Potion]]&amp;#039;&amp;#039;&amp;#039; || style=white-space:nowrap| 4 Hyoi + 4 [[Gasha Seed (material)|Gasha]] || style=&amp;quot;text-align: left&amp;quot;| When the potion is consumed, the drinker will immediately feel reinvigorated.  Any stamina or fatigue the drinker feels will be immediately relieved, and the drinker will feel particularly invigorated for several minutes thereafter.  Any ability with time restrictions will, for the purpose of the drinker, will be reduced to less than a quarter of its normal time.  The time restrictions include both the time to use the ability, and the time which must pass before using the ability again.  This does not affect the time limitations of items, but affects [[:Category:Spells|spells]] and [[:Category:Techniques|techniques]].  The effect of this potion ends after a few minutes.&lt;br /&gt;
|}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Other Effects==&lt;br /&gt;
A Botanist can use 2 Hyoi Seeds to create [[Craving Powder]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although Hyoi Seeds don&amp;#039;t make a canonical appearance, they are based on the Hyoi Pears which appear in &amp;#039;&amp;#039;The Wind Waker&amp;#039;&amp;#039;.  More about the canonical version of Hyoi Pears can likely be found on [http://zeldawiki.org/Main_Page Zelda Wiki].  [[Category:Created by Guy]]&lt;br /&gt;
* [[Green Potion]]s make several canonical appearances, but most other Seed Effects and Elixir Effects are original creations of Hyrule Castle&amp;#039;s members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Botanist}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Compaction_Seed_Supply&amp;diff=5251</id>
		<title>Compaction Seed Supply</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Compaction_Seed_Supply&amp;diff=5251"/>
		<updated>2021-01-30T18:06:53Z</updated>

		<summary type="html">&lt;p&gt;Guy: fixed in accordance with Huge Potential&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|form=Organic Item&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
|set=20&lt;br /&gt;
|field1=Seed&lt;br /&gt;
|field2=Supply&lt;br /&gt;
|field3=Transform}}&lt;br /&gt;
{{Set|20}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Compaction Seed&amp;#039;&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;&amp;#039;Compact Seed&amp;#039;&amp;#039;&amp;#039;, appears as a small pellet of a violet color, similar in size and shape to a peanut.  {{SeedSupply|Compaction Seed}}&lt;br /&gt;
&lt;br /&gt;
When a typical living or [[undead]] creature eats a Compaction Seed, he or she will shrink to a tiny size, comparable to a [[Picori]].  When a [[Picori]] or Picori-sized creature eats a seed, he or she instead increases to a height of a little over three feet, or a little over one meter.  Generally, any equipment worn or wielded by the eater&amp;#039;s body will change size as well.  This effect lasts about a minute for every seed eaten, after which point the eater returns to their normal size.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Several other treasures enable one to shrink to the size of a Picori, including the [[Gnat Hat]] and items an [[Outfitter]] [[craft]]s from [[Compaction Thread]].&lt;br /&gt;
* {{Original|Creator=Guy}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Botanist}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Compaction_Thread_(material)&amp;diff=5250</id>
		<title>Compaction Thread (material)</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Compaction_Thread_(material)&amp;diff=5250"/>
		<updated>2021-01-30T18:05:45Z</updated>

		<summary type="html">&lt;p&gt;Guy: fixed in accordance with Huge Potential&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|title=Compaction Thread&lt;br /&gt;
|outfitter=yes&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|field1=Transform&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|set=15&lt;br /&gt;
|setcat=no}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Compaction Thread&amp;#039;&amp;#039;&amp;#039; is a colorless, magical thread with similar texture to cotton.  It is primarily used by [[Outfitter]]s as a [[material]] to craft magical garments, armor, or an accessory.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Gnat Hat|Gnat Garment]]:&amp;#039;&amp;#039;&amp;#039; A garment which can be worn on any part of the body.  When the garment is worn, the user abruptly shrinks to the size of a [[Picori]] over the course of a couple seconds.  If the user is already [[Picori]]-sized, the user instead increases to a size comparable to a [[Kokiri]] or a [[Hylian]] child.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Adventure Pouch|Compaction Pouch]]:&amp;#039;&amp;#039;&amp;#039; A bag or sack, usually no more than a foot across.  When an item is pushed inside, it is suddenly shrinks to 10% of its mass and weight, making for easy storage. When the item is drawn back from the pouch, it suddenly grows back to its former size. Naturally, the pouch can only hold items that are capable of fitting though its mouth in their normal size.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shrinking Rope:&amp;#039;&amp;#039;&amp;#039; When the rope is secured around an object, that object is abruptly reduced to roughly 10% of its normal size, or the size of a [[Picori]].  It doesn&amp;#039;t affect organic objects, and as such, cannot be worn.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Compaction Seed]]s, used by [[Botanist]]s, have a similar shrinking effect.&lt;br /&gt;
* {{Original|creator=Guy}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Template:MagicPower&amp;diff=5241</id>
		<title>Template:MagicPower</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Template:MagicPower&amp;diff=5241"/>
		<updated>2021-01-27T05:14:34Z</updated>

		<summary type="html">&lt;p&gt;Guy: added Aqua Aura redlink&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;collapsible {{#if:{{{collapsed|}}}|collapsed|}}{{#if:{{{c|}}}|collapsed|}} wikitable&amp;quot; style=&amp;quot;margin: 1em auto 1em auto; font-size: 87%;&amp;quot; width=&amp;quot;850px&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=10| &amp;#039;&amp;#039;&amp;#039;[[:Category:Offensive Intent|Offensive]] [[:Category:Spells|Spells]] aided by [[Magic Power]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;100px&amp;quot;| !! width=&amp;quot;100px&amp;quot;|{{Field|Fire}} !! width=&amp;quot;100px&amp;quot;|{{Field|Ice}} !! width=&amp;quot;100px&amp;quot;|{{Field|Electric}} !! width=&amp;quot;100px&amp;quot;|{{Field|Wind}} !! width=&amp;quot;100px&amp;quot;|{{Field|Earth}} !! width=&amp;quot;100px&amp;quot;|{{Field|Water}}  !! width=&amp;quot;100px&amp;quot;|{{Field|Light}} !! width=&amp;quot;100px&amp;quot;|{{Field|Shadow}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Field|Projectile}}s&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[Fire]] || align=&amp;quot;center&amp;quot;|[[Ice]] || align=&amp;quot;center&amp;quot;|[[Magic Bolt]] || align=&amp;quot;center&amp;quot;|[[Wind]] || align=&amp;quot;center&amp;quot;|[[Stone Squall]] || align=&amp;quot;center&amp;quot;|[[Aqua Grenade]]  || align=&amp;quot;center&amp;quot;|[[Holy Bolt]] || align=&amp;quot;center&amp;quot;|[[Shadow Ball]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Field|Enchant}}ments&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Fire Enchantment|Fire Enchant]] || align=&amp;quot;center&amp;quot;|[[Ice Enchantment|Ice Enchant]] ||align=&amp;quot;center&amp;quot;| [[Shock Enchantment|Shock Enchant]] || align=&amp;quot;center&amp;quot;|[[Wind Enchantment|Wind Enchant]] || align=&amp;quot;center&amp;quot;|[[Water Enchantment|Wind Enchant]] || align=&amp;quot;center&amp;quot;|[[Poison Enchantment|Poison Enchant]] || align=&amp;quot;center&amp;quot;|[[Light Enchantment|Light Enchant]] || align=&amp;quot;center&amp;quot;|[[Shadow Enchantment|Shadow Enchant]]&lt;br /&gt;
|-&lt;br /&gt;
! Auras&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Flame Aura]] || align=&amp;quot;center&amp;quot;|[[Ice Aura]] || align=&amp;quot;center&amp;quot;|[[Electric Aura]] || align=&amp;quot;center&amp;quot;| [[Gale Aura]] || align=&amp;quot;center&amp;quot;|[[Sand Aura]] || align=&amp;quot;center&amp;quot;|[[Aqua Aura]] || align=&amp;quot;center&amp;quot;|[[Golden Aura]] || align=&amp;quot;center&amp;quot;|[[Vile Aura]]&lt;br /&gt;
|-&lt;br /&gt;
! Additional&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Inferno]] || align=&amp;quot;center&amp;quot;|[[Ice Shot]] || align=&amp;quot;center&amp;quot;|[[Guided Bolt]] || align=&amp;quot;center&amp;quot;|[[Razor Gale]] || align=&amp;quot;center&amp;quot;|[[Spire]] || align=&amp;quot;center&amp;quot;|[[Geyser]] || align=&amp;quot;center&amp;quot;|[[Falling Star]] || align=&amp;quot;center&amp;quot;|[[Hex]]&lt;br /&gt;
|-&lt;br /&gt;
! Other Spells&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; align=&amp;quot;center&amp;quot;| [[Eyebeam]] {{dot}} [[Fairy Spell]] {{dot}} [[Jinx]] {{dot}} [[Magic Dart]] {{dot}} [[Magma Burst]] {{dot}} [[Magnet Bomb]] {{dot}} [[Miasma]] {{dot}} [[Slow]] {{dot}} [[Twister]] {{dot}} [[Weapon Curse]]&lt;br /&gt;
|- &lt;br /&gt;
! Related&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; align=&amp;quot;center&amp;quot;| [[Cane of Mago]] {{dot}} [[Intrinsic Enchantment]] {{dot}} [[Nayru&amp;#039;s Wisdom]] {{dot}} [[Din&amp;#039;s Fire]] {{dot}} [[Void Wave]] {{dot}} [[Spell Spell]]&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
To include this table on a page, simply type the following at the bottom of the relevant page:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{MagicPower}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To make it so the table loads in its collapsed form, type the following instead:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{MagicPower|collapsed=yes}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table should be included at the bottom of every relevant page.  If it is the only such table on the page, do not use the collapsed version.  If there are any other applicable table templates, such as [[:Template:RacePerks]] and [[:Template:Choice]], place the collapsed version of this table beneath those tables.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
[[Category:Navbox Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Place:Light_World&amp;diff=5240</id>
		<title>Place:Light World</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Place:Light_World&amp;diff=5240"/>
		<updated>2021-01-27T05:13:24Z</updated>

		<summary type="html">&lt;p&gt;Guy: stub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Light World&amp;#039;&amp;#039;&amp;#039; contains every location that is not the [[Dark World]] or [[Twilight Realm]].&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Template:MagicPower&amp;diff=5239</id>
		<title>Template:MagicPower</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Template:MagicPower&amp;diff=5239"/>
		<updated>2021-01-27T05:10:59Z</updated>

		<summary type="html">&lt;p&gt;Guy: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;collapsible {{#if:{{{collapsed|}}}|collapsed|}}{{#if:{{{c|}}}|collapsed|}} wikitable&amp;quot; style=&amp;quot;margin: 1em auto 1em auto; font-size: 87%;&amp;quot; width=&amp;quot;850px&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=10| &amp;#039;&amp;#039;&amp;#039;[[:Category:Offensive Intent|Offensive]] [[:Category:Spells|Spells]] aided by [[Magic Power]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;100px&amp;quot;| !! width=&amp;quot;100px&amp;quot;|{{Field|Fire}} !! width=&amp;quot;100px&amp;quot;|{{Field|Ice}} !! width=&amp;quot;100px&amp;quot;|{{Field|Electric}} !! width=&amp;quot;100px&amp;quot;|{{Field|Wind}} !! width=&amp;quot;100px&amp;quot;|{{Field|Earth}} !! width=&amp;quot;100px&amp;quot;|{{Field|Water}}  !! width=&amp;quot;100px&amp;quot;|{{Field|Light}} !! width=&amp;quot;100px&amp;quot;|{{Field|Shadow}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Field|Projectile}}s&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[Fire]] || align=&amp;quot;center&amp;quot;|[[Ice]] || align=&amp;quot;center&amp;quot;|[[Magic Bolt]] || align=&amp;quot;center&amp;quot;|[[Wind]] || align=&amp;quot;center&amp;quot;|[[Stone Squall]] || align=&amp;quot;center&amp;quot;|[[Aqua Grenade]]  || align=&amp;quot;center&amp;quot;|[[Holy Bolt]] || align=&amp;quot;center&amp;quot;|[[Shadow Ball]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Field|Enchant}}ments&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Fire Enchantment|Fire Enchant]] || align=&amp;quot;center&amp;quot;|[[Ice Enchantment|Ice Enchant]] ||align=&amp;quot;center&amp;quot;| [[Shock Enchantment|Shock Enchant]] || align=&amp;quot;center&amp;quot;|[[Wind Enchantment|Wind Enchant]] || align=&amp;quot;center&amp;quot;|[[Water Enchantment|Wind Enchant]] || align=&amp;quot;center&amp;quot;|[[Poison Enchantment|Poison Enchant]] || align=&amp;quot;center&amp;quot;|[[Light Enchantment|Light Enchant]] || align=&amp;quot;center&amp;quot;|[[Shadow Enchantment|Shadow Enchant]]&lt;br /&gt;
|-&lt;br /&gt;
! Auras&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Flame Aura]] || align=&amp;quot;center&amp;quot;|[[Ice Aura]] || align=&amp;quot;center&amp;quot;|[[Electric Aura]] || align=&amp;quot;center&amp;quot;| [[Gale Aura]] || align=&amp;quot;center&amp;quot;|[[Sand Aura]] || align=&amp;quot;center&amp;quot;|&amp;amp;mdash; || align=&amp;quot;center&amp;quot;|[[Golden Aura]] || align=&amp;quot;center&amp;quot;|[[Vile Aura]]&lt;br /&gt;
|-&lt;br /&gt;
! Additional&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Inferno]] || align=&amp;quot;center&amp;quot;|[[Ice Shot]] || align=&amp;quot;center&amp;quot;|[[Guided Bolt]] || align=&amp;quot;center&amp;quot;|[[Razor Gale]] || align=&amp;quot;center&amp;quot;|[[Spire]] || align=&amp;quot;center&amp;quot;|[[Geyser]] || align=&amp;quot;center&amp;quot;|[[Falling Star]] || align=&amp;quot;center&amp;quot;|[[Hex]]&lt;br /&gt;
|-&lt;br /&gt;
! Other Spells&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; align=&amp;quot;center&amp;quot;| [[Eyebeam]] {{dot}} [[Fairy Spell]] {{dot}} [[Jinx]] {{dot}} [[Magic Dart]] {{dot}} [[Magma Burst]] {{dot}} [[Magnet Bomb]] {{dot}} [[Miasma]] {{dot}} [[Slow]] {{dot}} [[Twister]] {{dot}} [[Weapon Curse]]&lt;br /&gt;
|- &lt;br /&gt;
! Related&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; align=&amp;quot;center&amp;quot;| [[Cane of Mago]] {{dot}} [[Intrinsic Enchantment]] {{dot}} [[Nayru&amp;#039;s Wisdom]] {{dot}} [[Din&amp;#039;s Fire]] {{dot}} [[Void Wave]] {{dot}} [[Spell Spell]]&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
To include this table on a page, simply type the following at the bottom of the relevant page:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{MagicPower}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To make it so the table loads in its collapsed form, type the following instead:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{MagicPower|collapsed=yes}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table should be included at the bottom of every relevant page.  If it is the only such table on the page, do not use the collapsed version.  If there are any other applicable table templates, such as [[:Template:RacePerks]] and [[:Template:Choice]], place the collapsed version of this table beneath those tables.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
[[Category:Navbox Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Template:MagicPower&amp;diff=5238</id>
		<title>Template:MagicPower</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Template:MagicPower&amp;diff=5238"/>
		<updated>2021-01-27T05:10:48Z</updated>

		<summary type="html">&lt;p&gt;Guy: added column for Water&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;collapsible {{#if:{{{collapsed|}}}|collapsed|}}{{#if:{{{c|}}}|collapsed|}} wikitable&amp;quot; style=&amp;quot;margin: 1em auto 1em auto; font-size: 87%;&amp;quot; width=&amp;quot;850px&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=10| &amp;#039;&amp;#039;&amp;#039;[[:Category:Offensive Intent|Offensive]] [[:Category:Spells|Spells]] aided by [[Magic Power]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;100px&amp;quot;| !! width=&amp;quot;100px&amp;quot;|{{Field|Fire}} !! width=&amp;quot;100px&amp;quot;|{{Field|Ice}} !! width=&amp;quot;100px&amp;quot;|{{Field|Electric}} !! width=&amp;quot;100px&amp;quot;|{{Field|Wind}} !! width=&amp;quot;100px&amp;quot;|{{Field|Earth}} !! width=&amp;quot;100px&amp;quot;|{{Field|Water}}  !! width=&amp;quot;100px&amp;quot;|{{Field|Light}} !! width=&amp;quot;100px&amp;quot;|{{Field|Shadow}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Field|Projectile}}s&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[Fire]] || align=&amp;quot;center&amp;quot;|[[Ice]] || align=&amp;quot;center&amp;quot;|[[Magic Bolt]] || align=&amp;quot;center&amp;quot;|[[Wind]] || align=&amp;quot;center&amp;quot;|[[Stone Squall]] || align=&amp;quot;center&amp;quot;|[[Aqua Grenade]]  || align=&amp;quot;center&amp;quot;|[[Holy Bolt]] || align=&amp;quot;center&amp;quot;|[[Shadow Ball]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Field|Enchant}}ments&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Fire Enchantment|Fire Enchant]] || align=&amp;quot;center&amp;quot;|[[Ice Enchantment|Ice Enchant]] ||align=&amp;quot;center&amp;quot;| [[Shock Enchantment|Shock Enchant]] || align=&amp;quot;center&amp;quot;|[[Wind Enchantment|Wind Enchant]] || align=&amp;quot;center&amp;quot;|[[Water Enchantment|Wind Enchant]] || align=&amp;quot;center&amp;quot;|[[Poison Enchantment|Poison Enchant]] || align=&amp;quot;center&amp;quot;|[[Light Enchantment|Light Enchant]] || align=&amp;quot;center&amp;quot;|[[Shadow Enchantment|Shadow Enchant]]&lt;br /&gt;
|-&lt;br /&gt;
! Auras&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Flame Aura]] || align=&amp;quot;center&amp;quot;|[[Ice Aura]] || align=&amp;quot;center&amp;quot;|[[Electric Aura]] || align=&amp;quot;center&amp;quot;| [[Gale Aura]] || align=&amp;quot;center&amp;quot;|[[Sand Aura]]] || align=&amp;quot;center&amp;quot;|&amp;amp;mdash; || align=&amp;quot;center&amp;quot;|[[Golden Aura]] || align=&amp;quot;center&amp;quot;|[[Vile Aura]]&lt;br /&gt;
|-&lt;br /&gt;
! Additional&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Inferno]] || align=&amp;quot;center&amp;quot;|[[Ice Shot]] || align=&amp;quot;center&amp;quot;|[[Guided Bolt]] || align=&amp;quot;center&amp;quot;|[[Razor Gale]] || align=&amp;quot;center&amp;quot;|[[Spire]] || align=&amp;quot;center&amp;quot;|[[Geyser]] || align=&amp;quot;center&amp;quot;|[[Falling Star]] || align=&amp;quot;center&amp;quot;|[[Hex]]&lt;br /&gt;
|-&lt;br /&gt;
! Other Spells&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; align=&amp;quot;center&amp;quot;| [[Eyebeam]] {{dot}} [[Fairy Spell]] {{dot}} [[Jinx]] {{dot}} [[Magic Dart]] {{dot}} [[Magma Burst]] {{dot}} [[Magnet Bomb]] {{dot}} [[Miasma]] {{dot}} [[Slow]] {{dot}} [[Twister]] {{dot}} [[Weapon Curse]]&lt;br /&gt;
|- &lt;br /&gt;
! Related&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; align=&amp;quot;center&amp;quot;| [[Cane of Mago]] {{dot}} [[Intrinsic Enchantment]] {{dot}} [[Nayru&amp;#039;s Wisdom]] {{dot}} [[Din&amp;#039;s Fire]] {{dot}} [[Void Wave]] {{dot}} [[Spell Spell]]&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
To include this table on a page, simply type the following at the bottom of the relevant page:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{MagicPower}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To make it so the table loads in its collapsed form, type the following instead:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{MagicPower|collapsed=yes}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table should be included at the bottom of every relevant page.  If it is the only such table on the page, do not use the collapsed version.  If there are any other applicable table templates, such as [[:Template:RacePerks]] and [[:Template:Choice]], place the collapsed version of this table beneath those tables.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
[[Category:Navbox Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Adventure_Pouch&amp;diff=5236</id>
		<title>Adventure Pouch</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Adventure_Pouch&amp;diff=5236"/>
		<updated>2021-01-27T04:46:23Z</updated>

		<summary type="html">&lt;p&gt;Guy: reverting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|field1=Transform&lt;br /&gt;
|set=30}}&lt;br /&gt;
{{Set|50}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Adventure Pouch&amp;#039;&amp;#039;&amp;#039;, also known as the &amp;#039;&amp;#039;&amp;#039;Compaction Pouch&amp;#039;&amp;#039;&amp;#039;, was invented decades ago by a renowned sage, and has since become one of the most common treasures among the [[Hyrule]]an populace, as it can be reproduced rather easily and is useful for almost anyone, despite the magical and material costs involved in its production.  Largely because of its common and useful nature, this treasure is a universal [[racial perk]].  As such, any character can choose to gain it as a perk upon character creation, though it can also be gained at any time like a normal treasure.&lt;br /&gt;
&lt;br /&gt;
The pouch appears from the outside as a simple leather sack, and from the inside as well, capable of holding about a gallon.  However, when an item is pushed inside, it is suddenly shrinks to roughly 10% of its mass and weight, making for easy storage. When the item is drawn back from the pouch, it suddenly grows back to its former size.  Naturally, the pouch can only hold items that are capable of fitting though its mouth in their normal size.  For reasons only the original inventor might understand, the same individual using multiple pouches ends up having the interior of them both be identical. (For instance, inserting a dagger into one will insert a dagger into both, but drawing a dagger out from one will make it disappear from both.)  Because of this factor, owning more than one Adventure Pouch is largely pointless.&lt;br /&gt;
&lt;br /&gt;
==Variant: Compaction Bud==&lt;br /&gt;
An almost identical item, known as the &amp;#039;&amp;#039;&amp;#039;Compaction Bud&amp;#039;&amp;#039;&amp;#039;, can be grown from a plant rather than manufactured.  As such, it is an [[:Category:Organic Items|organic item]] instead of a magical item.  Instead of a brown pouch, it appears as a brown flower bud of similar size to the Adventure Pouch.  Though its appearance and origin differs, its effect is identical.  [[Race:Kikwi|Kikwi]]s are known to wear these buds upon their backs, though [[Race:Korok|Korok]]s and [[Race:Deku Scrub|Deku Scrub]]s occasionally make use of them as well.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* An [[Outfitter]] can produce an Adventure Pouch with [[Compaction Thread]].&lt;br /&gt;
* The [[Smuggling Pocket]] spell has a similar effect of making an item easier to carry, and also completely hides that item from others, but can only affect one small item.&lt;br /&gt;
* {{Canon|Skyward Sword}}  Before the advent of that game, this item was known on Hyrule Castle solely as the Compaction Pouch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RacePerks}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=MediaWiki:Monobook.css&amp;diff=5181</id>
		<title>MediaWiki:Monobook.css</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=MediaWiki:Monobook.css&amp;diff=5181"/>
		<updated>2019-11-08T22:10:07Z</updated>

		<summary type="html">&lt;p&gt;Guy: table of contents color&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will affect users of the MonoBook skin */&lt;br /&gt;
&lt;br /&gt;
div.toc {&lt;br /&gt;
    background-color: #364131;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.tocnumber {&lt;br /&gt;
    color: #f1f1e8;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Wizzwarp&amp;diff=5019</id>
		<title>Wizzwarp</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Wizzwarp&amp;diff=5019"/>
		<updated>2018-01-27T20:30:20Z</updated>

		<summary type="html">&lt;p&gt;Guy: reduced cost one step&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|major=yes&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
|form=Spell&lt;br /&gt;
|PWC=W&lt;br /&gt;
|field1=Travel&lt;br /&gt;
|field2=Wizzrobe&lt;br /&gt;
|cost=6}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wizzwarp&amp;#039;&amp;#039;&amp;#039; is a powerful defensive spell.  {{Major}}&lt;br /&gt;
&lt;br /&gt;
To cast it, the caster first mentally concentrates his magic power to a point in space within about 10m (or 30 feet) of where he currently stands.  A moment later, he will flash a bright color for less than a second.  Less than a second later, he will appear in the exact spot he envisioned.  He appears with the same orientation and stance as when he disappeared, and needs a moment to reorient himself.  As such, it is difficult to land an unexpected attack with this spell.  Furthermore, a soft sound and a transparent image of the user manifests from the reappearing point a moment before the caster appears, so a clever foe may quickly learn to predict this spell.&lt;br /&gt;
&lt;br /&gt;
This spell can be cast no more than once every 10 seconds.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This treasure is considered a [[variant]] of [[Leap]].  Both achieve the same approximate effect, but unlike Wizzwarp, Leap is [[:Category:Courage-based|Courage-based]]. [[Category:Treasures with Variants]]&lt;br /&gt;
* The [[Wizzrobe]] race can gain this spell for 5 rupees less than normal, due to their [[Wizzrobe&amp;#039;s Talent]] trait.&lt;br /&gt;
* {{Canon|The Legend of Zelda|nolink}}  In this game, it is frequently used by Wizzrobes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MT}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Urbosa%27s_Fury&amp;diff=5018</id>
		<title>Urbosa&#039;s Fury</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Urbosa%27s_Fury&amp;diff=5018"/>
		<updated>2018-01-23T17:47:33Z</updated>

		<summary type="html">&lt;p&gt;Guy: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|field1=Electric&lt;br /&gt;
|field2=Gerudo&lt;br /&gt;
|field3=PerQuest&lt;br /&gt;
|field4=WeaponBase&lt;br /&gt;
|form=Spell&lt;br /&gt;
|intent=Offensive&lt;br /&gt;
|PWC=P&lt;br /&gt;
|pre=[[Spin Attack]]&lt;br /&gt;
|cost=6}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Urbosa&amp;#039;s Fury&amp;#039;&amp;#039;&amp;#039; is a dangerous technique, only able to be mastered by those who have mastered their weaponry.  To gain this technique, you must already have the [[Spin Attack]] technique.&lt;br /&gt;
&lt;br /&gt;
Once mastered, this spell can be cast as though you were about to perform a [[Spin Attack]] with your chosen weapon. Once cast, lightning will strike everyone, excluding the caster, with a radius of about thirty feet. This attack will majorly damage an opponent, though the real draw of this attack is its capability to paralyze foes, temporarily stunning their bodies with coursing electricity. Those within radius who fail to defend themselves against lightning will be utterly paralyzed for roughly three seconds, though weaker foes may be paralyzed even longer.&lt;br /&gt;
&lt;br /&gt;
{{MPQ}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{Canon|Breath of the Wild}}&lt;br /&gt;
* [[Thunder]] is a similar powerful lightning-based treasure with limited usability.&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Glossary:Rent&amp;diff=5015</id>
		<title>Glossary:Rent</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Glossary:Rent&amp;diff=5015"/>
		<updated>2018-01-23T11:14:06Z</updated>

		<summary type="html">&lt;p&gt;Guy: Eh.  There&amp;#039;s no real reason to impose this limitation, I guess.  Renting can now reduce a cost multiple times.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Characters are allowed to &amp;quot;rent&amp;quot; [[:Category:Treasures|treasures]] for a single role-play thread, single Quest, single Dungeon, or single fight in the Battle Arena, using the treasure as if the character owned it.  The rent price is based on the cost category of the treasure, and is not affected by the renting character&amp;#039;s [[Glossary:PWC|PWC]].  In a Quest or Dungeon, part of the Quest reward or Dungeon reward can be used to rent the treasure.&lt;br /&gt;
&lt;br /&gt;
Artistic license is encouraged when determining and describing how a character &amp;quot;rents&amp;quot; a treasure.  For example, a character may think she gained a treasure permanently at the start of her Quest, only for it to break at the end of that same Quest.&lt;br /&gt;
&lt;br /&gt;
After a character has rented a treasure, the character can later gain that treasure at a reduced cost.  The cost becomes its full cost minus its rent cost, in rupees.  If a character rents the same treasure multiple times, the cost decreases by an equal amount each time.&lt;br /&gt;
&lt;br /&gt;
A [[:Category:Major Treasures|Major Treasure]] cannot be rented, nor can a character rent any treasure without meeting that treasure&amp;#039;s prerequisites.&lt;br /&gt;
&lt;br /&gt;
===Rent Costs===&lt;br /&gt;
The rent cost depends not on the Treasure&amp;#039;s PWC, but on its [[:Category:Treasures by Cost|cost category]].&lt;br /&gt;
* [[:Category:Lowest Cost|Lowest]]/[[:Category:Lower Cost|Lower Cost]]: 5 rupees&lt;br /&gt;
* [[:Category:Low Cost|Low]]/[[:Category:Normal Cost|Normal Cost]]: 10 rupees&lt;br /&gt;
* [[:Category:High Cost|High]]/[[:Category:Higher Cost|Higher Cost]]: 15 rupees&lt;br /&gt;
* [[:Category:Highest Cost|Highest Cost]]: 20 rupees&lt;br /&gt;
* [[:Category:Set Cost|Set Cost]]: 20% of the treasure&amp;#039;s full cost&lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Spin_Attack&amp;diff=5014</id>
		<title>Spin Attack</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Spin_Attack&amp;diff=5014"/>
		<updated>2018-01-23T10:21:11Z</updated>

		<summary type="html">&lt;p&gt;Guy: /* Great Spin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=4&lt;br /&gt;
|form=Technique&lt;br /&gt;
|intent=Offensive&lt;br /&gt;
|field1=Cut&lt;br /&gt;
|field2=Force&lt;br /&gt;
|field3=Hylian&lt;br /&gt;
|field4=WeaponBase&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spin Attack&amp;#039;&amp;#039;&amp;#039; is an offensive technique{{Perk|Hylian}}&lt;br /&gt;
&lt;br /&gt;
After taking a second to focus their strength into their weapon, the user spins around once or twice in quick succession with their weapon outstretched.  From the swung weapon is sent forth a potent wave of force in all directions around the user.  The length and force of the wave depends on the weapon and the user&amp;#039;s reach (i.e., a spear will have a longer wave, a mace will have a blunt wave, and a sword will have a slicing wave), but generally the wave doubles the effective length of the weapon. If this technique is used in mid-air, the user will be suddenly propelled upwards several feet.  If multiple practitioners of this technique stand back-to-back and unleash it simultaneously, their weapon waves will combine force and stack on top of one another, extending their reach and force.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Hurricane Spin==&lt;br /&gt;
{{TB&lt;br /&gt;
|augment=yes&lt;br /&gt;
|title=Hurricane Spin&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=7}}&lt;br /&gt;
{{Augment|Hurricane Spin}}  After focusing his strength into his weapon, the user can continue focusing for a total of at least five seconds, causing his weapon to glow brightly.  While focusing in this manner, the user&amp;#039;s sight and hearing are dulled, and the user is virtually incapable of movement.  At any point after the five second period has passed, the user can unleash his focused power to spin at insane speeds for approximately ten full seconds.  During this period of rapid spinning, the propulsion coming from the user&amp;#039;s weapon can be used to spin across the ground as fast as the user would be able to sprint, all while performing Spin Attacks in immediate, rapid succession.  The Hurricane Spin&amp;#039;s power is overwhelming and difficult to control, causing the user to often spin out off-course.  Any creature not guarding carefully against this attack from every side, or not dodging it completely, will almost assuredly be slain.&lt;br /&gt;
&lt;br /&gt;
After the Hurricane Spin finishes, the user will be completely dazed for at least five seconds.  During this duration, he will be completely unable to fight, and barely able to even stand or clearly seeing his surroundings.  If he is not yet used to this technique, or not in peak condition, using this technique may impose further physical strain.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Great Spin==&lt;br /&gt;
{{TB&lt;br /&gt;
|augment=yes&lt;br /&gt;
|title=Great Spin&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=3}}&lt;br /&gt;
The user has become so proficient in the Spin Attack technique that the energy wave is extended by up to three times its length. This augment is known as the &amp;#039;&amp;#039;&amp;#039;Great Spin&amp;#039;&amp;#039;&amp;#039; and is proof that they have effectively mastered the Spin Attack technique&amp;amp;mdash;with a rare few going on to learn the &amp;#039;&amp;#039;&amp;#039;Hurricane Spin&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [[Deku Pirouette]] is a similar offensive technique which attacks by spinning, but doesn&amp;#039;t require a weapon to be used.&lt;br /&gt;
* {{Canon|A Link to the Past}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{choice}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RacePerks|hylian=ja}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Hibernation&amp;diff=5003</id>
		<title>Hibernation</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Hibernation&amp;diff=5003"/>
		<updated>2018-01-09T12:35:01Z</updated>

		<summary type="html">&lt;p&gt;Guy: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|PWC=W&lt;br /&gt;
|cost=2&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
|field1=Disable&lt;br /&gt;
|field2=Heal&lt;br /&gt;
|field3=Protect&lt;br /&gt;
|field4=Time&lt;br /&gt;
|form=Spell}}&lt;br /&gt;
Common among battlefield mages and healers, the &amp;#039;&amp;#039;&amp;#039;Hibernation&amp;#039;&amp;#039;&amp;#039; spell puts the target into a state where he falls unconscious and his bodily processes slow down significantly, to the point where it is in-fact difficult to tell that he&amp;#039;s alive.  To cast it, the caster spends a minute in contact with the target performing the spell, focusing deeply throughout the duration, and inflicting the target with a tingling sensation throughout.  As such, the target must either be willing, restrained, or subdued.  Once this minute passes, the target enters a state of hibernation for up to two weeks, with the specific length of time being decided by the caster.&lt;br /&gt;
&lt;br /&gt;
While the target is in this state of hibernation, his body&amp;#039;s injuries, needs, and diseases will pause, growing no worse.  Any injuries inflicted upon him in this state will still be inflicted, but become no worse.  During hibernation, he requires no food or water, and extremely little air.  This effectively enables more proficient healers to tend to a wounded individual, or keep a prisoner from consuming resources, among other niche uses.&lt;br /&gt;
&lt;br /&gt;
Typically, the target will not awaken prematurely except by a treasure which acts as a stimulant, awakens its target, or relieves drug-like effects from its target.  When awakened prematurely in this fashion, the target will be sore, strained, fatigued, and may suffer one or more other temporary physical ailments, such as clammy skin or vomiting.  Regardless of how the target is awoken, he will find himself incredibly hungry and thirsty.&lt;br /&gt;
&lt;br /&gt;
{{Original|creator=Razgriz}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Fairy_Tears&amp;diff=5002</id>
		<title>Fairy Tears</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Fairy_Tears&amp;diff=5002"/>
		<updated>2018-01-09T12:32:45Z</updated>

		<summary type="html">&lt;p&gt;Guy: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB|intent=Defensive|form=Spell|field1=Fairy|field2=Heal|PWC=W|cost=4|pre={{r|Great Fairy}} race&amp;lt;br&amp;gt;or {{r|Tiny Fairy}} race}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fairy Tears&amp;#039;&amp;#039;&amp;#039; is a defensive spell, and a exclusive [[racial perk]] for [[Race:Great Fairy|Great Fairies]] and [[Race:Tiny Fairy|Tiny Fairies]].  As such, a Fairy can choose to gain it as a perk upon character creation.  Other races cannot acquire this as a treasure.&lt;br /&gt;
&lt;br /&gt;
Most Fairies have an innate power to heal others.  Those who haven&amp;#039;t mastered proper [[:Category:Heal Field|healing]] magic often rely instead on the Fairy Tears ability.  To use it, all an Great Fairy must do is touch her fingertips to another being, and focus her magical powers into it.  In less than a second, that being is relieved of all injuries, pain, and fatigue.  The being is filled with energy, and an innately good feeling.  This effect does not, however, relieve curses, poisons, diseases, unconsciousness, or infections.  In exchange, the Fairy who used this ability will lose consciousness within a few seconds of using the spell, and remain that way for approximately 8 hours, unable to wake even with the power of other treasures.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A comparable effect can be achieved without sacrifice through the more costly [[Life]] spell.&lt;br /&gt;
* Although Fairy Tears can&amp;#039;t relieve poisons and diseases, [[Detox]] can.  Likewise, [[Revive]] can relieve unconsciousness while Fairy Tears cannot.&lt;br /&gt;
* {{Borderline|guess=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RacePerks|fairy=yes|tinyfairy=alsoyes}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Intrinsic_Enchantment&amp;diff=4998</id>
		<title>Intrinsic Enchantment</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Intrinsic_Enchantment&amp;diff=4998"/>
		<updated>2017-12-20T08:44:26Z</updated>

		<summary type="html">&lt;p&gt;Guy: added Shadow Enchantment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Offensive&lt;br /&gt;
|form=Trait&lt;br /&gt;
|PWC=P&lt;br /&gt;
|field1=Enchant&lt;br /&gt;
|field2=Gerudo&lt;br /&gt;
|field3=Lynel&lt;br /&gt;
|field4=PWC&lt;br /&gt;
|cost=5}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intrinsic Enchantment&amp;#039;&amp;#039;&amp;#039; is a trait representing natural, primal ability in using certain magical enchantments.&lt;br /&gt;
&lt;br /&gt;
Some people--particularly {{r|Lynel}}s and {{r|Gerudo}}--are born with powerful mystical powers of a seemingly magical nature. One of the most apparent ways this manifests is in the to perform an &amp;quot;Intrinsic Enchantment.&amp;quot; As part of gaining this trait, the user immediately masters one of the following spells for free:&lt;br /&gt;
* [[Fire Enchantment]]&lt;br /&gt;
* [[Ice Enchantment]]&lt;br /&gt;
* [[Shock Enchantment]]&lt;br /&gt;
* [[Wind Enchantment]]&lt;br /&gt;
* [[Force Enchantment]]&lt;br /&gt;
* [[Shadow Enchantment]]&lt;br /&gt;
In addition, when gaining any of the above spells in the future, he may use his [[Power]] score in place of his [[Wisdom]] score when determining its cost.&lt;br /&gt;
&lt;br /&gt;
This treasure is a [[racial perk]] for both {{r|Lynel}}s and {{r|Gerudo}}.  As such, a member of either race may choose to gain it for free upon character creation.  If a Gerudo or Lynel gains this treasure sometime after creation, it costs 15 rupees less than normal. [[Category:Created by Guy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{RacePerks|lynel=l|gerudo=g}}&lt;br /&gt;
{{MP|c=c}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Mini-Gohdans&amp;diff=4997</id>
		<title>Mini-Gohdans</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Mini-Gohdans&amp;diff=4997"/>
		<updated>2017-12-20T07:48:48Z</updated>

		<summary type="html">&lt;p&gt;Guy: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|PWC=W&lt;br /&gt;
|cost=6&lt;br /&gt;
|field1=Earth&lt;br /&gt;
|field2=Handgear&lt;br /&gt;
|field3=Summon&lt;br /&gt;
|form=Spell&lt;br /&gt;
|intent=Utility}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mini-Gohdans&amp;#039;&amp;#039;&amp;#039; is a spell meant to summon hands which resemble those of the [[Palm of Gohdan]]. When the caster concentrates and snaps the fingers of both hands, a pair of small floating hands will appear on either side of him or her. With one level of Summoning Power, the user can summon four hands; with two, they can summon six. Summoned hands can be combined to create differing numbers of differently sized hands; six hands combined will make a hand that is half the user’s height and capable of being used as a short-term defensive measure. These hands can persist for up to one hour but will dissipate if they take damage- these hands are approximately as durable as the average Keese. The user can end the effect at any time.&lt;br /&gt;
&lt;br /&gt;
Unlike the Palm of Gohdan, Mini Gohdans move much faster and as such are capable of using rudimentary weapons. While these hands have the dexterity of a normal human hand, they do not have large amounts of strength behind them. These hands cannot provide a great deal of defense and do not have enough strength to manipulate objects larger than half the caster’s mass when all used in combination. They are, however, dextrous enough to unlock doors, use weapons and make complex hand gestures, which may be used for communication purposes.&lt;br /&gt;
&lt;br /&gt;
After the hands summoned by this spell are either destroyed or dispelled, the user must wait about 1 minute before summoning a new set.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Like with all [[Summon]] treasures, the palms created by this technique can effective be banished by a [[Weaponsmith|crafted]] weapon made with [[Expel Glass]].&lt;br /&gt;
* {{Original|creator=Electronic Ink}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{SP}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Mini-Gohdans&amp;diff=4996</id>
		<title>Mini-Gohdans</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Mini-Gohdans&amp;diff=4996"/>
		<updated>2017-12-20T07:42:21Z</updated>

		<summary type="html">&lt;p&gt;Guy: smol phrasing adjustements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|PWC=W&lt;br /&gt;
|cost=6&lt;br /&gt;
|field1=Earth&lt;br /&gt;
|field2=Handgear&lt;br /&gt;
|field3=Summon&lt;br /&gt;
|form=Spell&lt;br /&gt;
|intent=Utility}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mini-Gohdans&amp;#039;&amp;#039;&amp;#039; is a spell meant to summon hands which resemble those of the [[Palm of Gohdan]]. When the caster concentrates and snaps the fingers of both hands, a pair of small floating hands will appear on either side ofhim or her. With one level of Summoning Power, the user can summon four hands; with two, they can summon six. Summoned hands can be combined to create differing numbers of differently sized hands; six hands combined will make a hand that is half the user’s height and capable of being used as a short-term defensive measure. These hands can persist for up to one hour but will dissipate if they take damage- these hands are approximately as durable as the average Keese. The user can end the effect at any time.&lt;br /&gt;
&lt;br /&gt;
Unlike the Palm of Gohdan, Mini Gohdans move much faster and as such are capable of using rudimentary weapons. While these hands have the dexterity of a normal human hand, they do not have large amounts of strength behind them. These hands cannot provide a great deal of defense and do not have enough strength to manipulate objects larger than half the caster’s mass when all used in combination. They are, however, dextrous enough to unlock doors, use weapons and make complex hand gestures, which may be used for communication purposes.&lt;br /&gt;
&lt;br /&gt;
After the hands summoned by this spell are either destroyed or dispelled, the user must wait about 1 minute before summoning a new set.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Like with all [[Summon]] treasures, the palms created by this technique can effective be banished by a [[Weaponsmith|crafted]] weapon made with [[Expel Glass]].&lt;br /&gt;
* {{Original|creator=Electronic Ink}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{SP}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Bottomless_Bottle&amp;diff=4993</id>
		<title>Bottomless Bottle</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Bottomless_Bottle&amp;diff=4993"/>
		<updated>2017-11-16T21:08:27Z</updated>

		<summary type="html">&lt;p&gt;Guy: ok&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|field1=Water&lt;br /&gt;
|set=22}}&lt;br /&gt;
{{Set|50}}&lt;br /&gt;
Taking the appearance of a glass bottle, metal hip flask, or similar item, the &amp;#039;&amp;#039;&amp;#039;Bottomless Bottle&amp;#039;&amp;#039;&amp;#039; can store an effectively endless supply of liquid.  No matter how much is poured into it, the bottle never seems to meet capacity.  Mysteriously, this one mere bottle can hold hundreds of gallons or liters.  This mere handheld bottle can store as much as a lake.  Despite how much water the bottle contains, this container never feels heavier than a mundane bottle filled with about a liter of water.  Likewise, the bottle can pour out as much fluid as it contains&amp;amp;mdash;even it contains as much as a lake&amp;amp;mdash;albeit at the rate of a normal bottle.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{Original&lt;br /&gt;
|creator=Razgriz}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{choice}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Spell_Spell&amp;diff=4992</id>
		<title>Spell Spell</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Spell_Spell&amp;diff=4992"/>
		<updated>2017-11-13T02:18:27Z</updated>

		<summary type="html">&lt;p&gt;Guy: added PerQuest field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
|form=Spell&lt;br /&gt;
|PWC=W&lt;br /&gt;
|cost=6&lt;br /&gt;
|field1=Disable&lt;br /&gt;
|field2=PerQuest&lt;br /&gt;
|field3=Transform}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Spell Spell&amp;#039;&amp;#039;&amp;#039; is a bizarre and powerful spell known to rapidly eat up magic power.&lt;br /&gt;
&lt;br /&gt;
To cast this spell, the user merely clasps his hands together and utters a powerful phrase.  Abruptly, all beings--alive or [[undead]]--within a 20 foot (or 6 meter) radius are struck with a terrible albeit temporary curse.  They are turned into small, barely-mobile balls of slime reminiscent of Bots or [[Summon Chuchu|ChuChu]]s.  Although they are still able to roll around, hop, breathe, and think, they are capable of little else.  This enables the caster to either make a safe escape, or finish off her vulnerable foes.  After approximately 1 minute, anyone afflicted by this spell will return to his or her normal form, unharmed.  If the victim died while a slime, however, they will still be a corpse upon returning to their normal form.  This spell does not seem to affect anyone with a [[Moon Pearl]], nor certain extremely powerful monsters.&lt;br /&gt;
&lt;br /&gt;
{{MPQ}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{Canon|Adventure of Link}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{Template:MP}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Din%27s_Lance&amp;diff=4991</id>
		<title>Din&#039;s Lance</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Din%27s_Lance&amp;diff=4991"/>
		<updated>2017-11-12T20:35:39Z</updated>

		<summary type="html">&lt;p&gt;Guy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Offensive&lt;br /&gt;
|form=Spell&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=7&lt;br /&gt;
|major=yes&lt;br /&gt;
|field1=Fire&lt;br /&gt;
|field2=Light&lt;br /&gt;
|field3=Projectile&lt;br /&gt;
|field4=WeaponBase}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Din&amp;#039;s Lance&amp;#039;&amp;#039;&amp;#039; is an extremely powerful spell which requires great power and wisdom to cast.  The user casts it by intently focusing upon his clenched fist for at least a few seconds, often with reciting a specific phrase or performing unique somatic actions--though these vary by the caster.  If cast successfully, a rod of what appears to be brilliant, solid light will appear in his fist.  The length of this weapon is usually slightly less than the caster&amp;#039;s arm span.  The mere creation of this weapon is said to be exhausting, as if the user has just run several miles.  &lt;br /&gt;
&lt;br /&gt;
Once created, this weapon can be wielded for about a minute&amp;#039;s time.  Though it doesn&amp;#039;t harm the caster, anyone else who so much as touches it suffers intense heat ({{Field|Fire}} damage) and deep-cutting pain ({{Field|Light}} damage).  Most commonly, Din&amp;#039;s Lance is used as a javelin, as it possesses seemingly supernatural balance and ease of throwing, and exerts much more power on the impact after a throw.  The power of a solid impact from this throw is enough to instantly slay almost any creature--a common [[Stalfos]] will explode into bone shards from this attack.  Due to the sheer heat and cutting power of the lance, it can effortlessly pierce through [[Goron Iron (material)|almost]] any material on the way to its target.&lt;br /&gt;
&lt;br /&gt;
Optionally, the user can create a smaller version of Din&amp;#039;s Lance to their preference.  This can be done to create an arrow suitable for a bow, or a bolt suitable for a crossbow, which can function similarly to the thrown javelin.&lt;br /&gt;
&lt;br /&gt;
Due to the strain of creating this weapon, the user will usually be completely exhausted for several minutes, unable to fight properly, let alone create another lance for some time.  At least a few minutes must pass between each creation of Din&amp;#039;s Lance, though as with all exhausting tasks, casting this spell multiple times forces the user to rest longer and longer between uses.&lt;br /&gt;
&lt;br /&gt;
{{Major}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Created by Guy]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{MT}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Din%27s_Lance&amp;diff=4990</id>
		<title>Din&#039;s Lance</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Din%27s_Lance&amp;diff=4990"/>
		<updated>2017-11-12T20:34:16Z</updated>

		<summary type="html">&lt;p&gt;Guy: cost increase; effect clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Offensive&lt;br /&gt;
|form=Spell&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=7&lt;br /&gt;
|major=yes&lt;br /&gt;
|field1=Fire&lt;br /&gt;
|field2=Light&lt;br /&gt;
|field3=Projectile&lt;br /&gt;
|field4=WeaponBase}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Din&amp;#039;s Lance&amp;#039;&amp;#039;&amp;#039; is an extremely powerful spell which requires great power and wisdom to cast.  The user casts it by intently focusing upon his clenched fist for at least a few seconds, often with reciting a specific phrase or performing unique somatic actions--though these vary by the caster.  If cast successfully, a rod of what appears to be brilliant, solid light will appear in his fist.  The length of this weapon is usually slightly less than the caster&amp;#039;s arm span.  The mere creation of this weapon is said to be exhausting, as if the user has just run several miles.  &lt;br /&gt;
&lt;br /&gt;
Once created, this weapon can be wielded for about a minute&amp;#039;s time.  Though it doesn&amp;#039;t harm the caster, anyone else who so much as touches it suffers intense heat ({{Field|Fire}} damage) and deep-cutting pain ({{Field|Light}} damage).  Most commonly, Din&amp;#039;s Lance is used as a javelin, as it possesses seemingly supernatural balance and ease of throwing, and exerts much more power on the impact of a throw.  The power of a solid impact from this throw is enough to instantly slay almost any creature--a common [[Stalfos]] will explode into bone shards from this attack.  Due to the sheer heat and cutting power of the lance, it can effortlessly pierce through [[Goron Iron (material)|almost]] any material on the way to its target.&lt;br /&gt;
&lt;br /&gt;
Optionally, the user can create a smaller version of Din&amp;#039;s Lance to their preference.  This can be done to create an arrow suitable for a bow, or a bolt suitable for a crossbow, which can function similarly to the thrown javelin.&lt;br /&gt;
&lt;br /&gt;
Due to the strain of creating this weapon, the user will usually be completely exhausted for several minutes, unable to fight properly, let alone create another lance for some time.  At least a few minutes must pass between each creation of Din&amp;#039;s Lance, though as with all exhausting tasks, casting this spell multiple times forces the user to rest longer and longer between uses.&lt;br /&gt;
&lt;br /&gt;
{{Major}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Created by Guy]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{MT}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Gasha_Seed_(material)&amp;diff=4989</id>
		<title>Gasha Seed (material)</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Gasha_Seed_(material)&amp;diff=4989"/>
		<updated>2017-11-05T20:50:06Z</updated>

		<summary type="html">&lt;p&gt;Guy: changing material counts to match treasure page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|title=Gasha Seed&lt;br /&gt;
|botanist=yes&lt;br /&gt;
|form=Organic Item&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
|set=5&lt;br /&gt;
|field1=Forest&lt;br /&gt;
|field2=Heal&lt;br /&gt;
|field3=Seed&lt;br /&gt;
|setcat=no}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Gasha Seed&amp;#039;&amp;#039;&amp;#039; appears as a blue-colored, teardrop-shaped seed about as large as a [[Hylian]]&amp;#039;s smallest finger.  When this seed is planted in soft soil, it makes a strange, seemingly magical connection to whoever planted it.  The seed is capable of growing to full size--about as tall as a [[Hylian]] in roughly an hour&amp;#039;s time, so long as it is planted in decent soil, and has access to a good amount of water and sunlight.  After it matures, it produces a single vegetable contained with a thick, nut-like protective shell.   If this nut is plucked, or the tree is left for more than a day&amp;#039;s time, the tree will rapidly wither and die.&lt;br /&gt;
&lt;br /&gt;
The vegetable itself has extraordinary healing properties.  Strangely, the healing properties of the vegetable grow with the more monsters the planter herself has slain since the seed was planted.  If no monsters were slain, eating the vegetable instantly heals minor wounds including minor cuts and bruises.  If ten or more monsters were slain, eating the vegetable can cure even lethal injuries and broken bones.  In either case, the entire vegetable needs to be eaten by one person for the healing to function, and it needs to be eaten within a few minutes of being plucked.  The planter need not necessarily be the one to eat it, however.&lt;br /&gt;
&lt;br /&gt;
{{SeedEffect|Heal}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Seed Effects==&lt;br /&gt;
By using three Gasha Seeds, along with at least three other seeds, a Botanist is able to create a {{Field|Seed}} {{Field|Supply}} with one of the following effects.  These effects will combine with the effects of other seed types used as materials.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;width: 100%&amp;quot;&lt;br /&gt;
! Effect Name !! Description of Effect&lt;br /&gt;
|- &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gasha&amp;#039;&amp;#039;&amp;#039;  || style=&amp;quot;text-align: left&amp;quot;| The normal effect of a Gasha Seed occurs.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Tree&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;text-align: left&amp;quot;| A Tree Seed augments the effect of another seed effect.  The seed can be planted in soft soil and watered, to produce a small tree roughly the size of a [[Hylian]] over the course of a few minutes.  This tree bears, roughly, a dozen identical seeds to the one that was planted.  Once the majority of these seeds or harvested, or after an hour passes, the tree abruptly crumbles into soil.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Purify&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;text-align: left&amp;quot;| When this seed is ingested by a living creature (not [[undead]]), that creature&amp;#039;s body is cleansed of all non-lethal poisons over the course of about a minute.  When this seed is dropped into a fluid that is mostly water, that water will be made into pure water, causing any impurities to either evaporate or be destroyed--however, one seed can only purify about a bucket&amp;#039;s worth of water.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Refresh&amp;#039;&amp;#039;&amp;#039; ||  style=&amp;quot;text-align: left&amp;quot;| When this seed is eaten by a living creature (not [[undead]]), the eater will begin to feel a refreshing feeling after a couple minutes.  This feeling causes the body&amp;#039;s immune system and self-recovering abilities to abruptly accelerate, enabling it to heal minor cuts and bruises, ward off minor diseases such as an oncoming cold, and recover from minor poisons such as poison ivy.  Eating more than a couple of these per day will cause the eater&amp;#039;s immune system to overwork itself, causing the effect to fail and inflicting the eater with a lethargic feeling that lasts for hours.&lt;br /&gt;
|}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Elixir Effects==&lt;br /&gt;
Gasha Seeds can also be combined with specific quantities of other seeds to create a {{Field|PerQuest}} [[:Category:Potion Field|Elixir]] with one of the following effects.  As usual, the Botanist is able to produce multiple elixirs if her Botanist level is high enough.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;width: 100%&amp;quot;&lt;br /&gt;
! Elixir Name !! Seeds !! Resulting Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Revitalizing Potion&amp;#039;&amp;#039;&amp;#039; || style=white-space:nowrap| 1 Gasha + 1 [[Armor Seed (material)|Armor]] || style=&amp;quot;text-align: left&amp;quot;| When this potion is applied to a physical item, such as a shield or chair, the item is immediately and magically repaired as if by an extremely skilled craftsman.  As an apparent side-effect, the item becomes almost impervious to damage for about a minute.  Notably, this potion doesn&amp;#039;t seem to work on items which are designed to destroy themselves, such as [[Bomb Bag|Bombs]].&lt;br /&gt;
|- &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Green Potion]]&amp;#039;&amp;#039;&amp;#039; || style=white-space:nowrap| 4 Gasha + 4 [[Hyoi Seed (material)|Hyoi]] || style=&amp;quot;text-align: left&amp;quot;| When the potion is consumed, the drinker will immediately feel reinvigorated.  Any stamina or fatigue the drinker feels will be immediately relieved, and the drinker will feel particularly invigorated for several minutes thereafter.  Any ability with time restrictions will, for the purpose of the drinker, will be reduced to less than a quarter of its normal time.  The time restrictions include both the time to use the ability, and the time which must pass before using the ability again.  This does not affect the time limitations of items, but affects [[:Category:Spells|spells]] and [[:Category:Techniques|techniques]].  The effect of this potion ends after a few minutes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Red Potion]]&amp;#039;&amp;#039;&amp;#039; || style=white-space:nowrap| 3 Gasha + 3 [[Breath Seed (material)|Breath]] + 3 [[Baba Seed (material)|Baba]] || style=&amp;quot;text-align: left&amp;quot;| When the potion is consumed, the drinker will be immediately revitalized and healed of all non-fatal physical injuries, but not afflictions such as poisons, diseases, or curses.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Life Potion&amp;#039;&amp;#039;&amp;#039; || style=white-space:nowrap| 15 Gasha || style=&amp;quot;text-align: left&amp;quot;| Unlike a normal potion, this is not actually actively used, but activates on its own when held on the user&amp;#039;s body.  Whenever the holder passes out from injury, or is otherwise on the brink of death, the liquid in this potion is abruptly consumed.  The holder is revived with the majority of his strength, with physical injuries, ailments, and even curses mostly healed.  This effect cannot function on [[undead]] beings.  Any individual affected by a Life Potion cannot receive the effect of another for at least 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{Canon|Oracle of Ages&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Oracle of Seasons}}&lt;br /&gt;
* All of the Potions involving Gasha Seeds are based on canonical items.  More information on the canonical versions of these potions can likely be found on [http://zeldawiki.org/Main_Page Zelda Wiki].&lt;br /&gt;
* Most Seed Effects are original creations of Hyrule Castle&amp;#039;s members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Botanist}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Category:Borderline-Canon_Treasures&amp;diff=4985</id>
		<title>Category:Borderline-Canon Treasures</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Category:Borderline-Canon_Treasures&amp;diff=4985"/>
		<updated>2017-11-04T14:19:00Z</updated>

		<summary type="html">&lt;p&gt;Guy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasures in this category did not appear verbatim in the official Zelda series, but appeared in other media related to the main series, such as in a fan-made visual novel or in &amp;#039;&amp;#039;Super Smash Bros.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Treasures by Origin]]&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Nose_for_Treasure&amp;diff=4979</id>
		<title>Nose for Treasure</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Nose_for_Treasure&amp;diff=4979"/>
		<updated>2017-10-27T20:27:30Z</updated>

		<summary type="html">&lt;p&gt;Guy: /* Material Discount */ clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB|field1=Earth|field2=Mogma|field3=PerQuest|field4=Rupee|field5=Tokay|form=Technique|intent=Utility|set=45}}&lt;br /&gt;
{{Set|50}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Nose for Treasure&amp;#039;&amp;#039;&amp;#039; is a utility technique useful for both [[craft]]ers and [[Profession|businessmen]].&lt;br /&gt;
&lt;br /&gt;
Mogmas have a natural instinct to find treasure, which is only enhanced further by their culture&amp;#039;s emphasis on treasure hunting as a worthwhile endeavor.  Tokay similarly have an almost inborn greed, and desire to &amp;quot;salvage&amp;quot; trinkets and treasures when the possibility presents itself.   As such, this treasure is a [[racial perk]] for both {{r|Mogma}} and {{r|Tokay}}.  As such, a member of either race can choose to gain it as a perk upon character creation.  If a Mogma or Tokay gains this treasure at some point after creation, it costs 15 less rupees than usual. &lt;br /&gt;
&lt;br /&gt;
Once per quest or dungeon, the user of this technique can select to receive either a &amp;#039;&amp;#039;&amp;#039;material discount&amp;#039;&amp;#039;&amp;#039; or a &amp;#039;&amp;#039;&amp;#039;rupee bonus&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Material Discount==&lt;br /&gt;
If a material discount is chosen, the user may choose to spend 8 less rupees on [[:Category:Materials|material]]s gained within this quest or dungeon, so long as the material has a [[:Category:Set Cost|set cost]].  Regardless of how many or how few materials the user acquires, the total discount never exceeds 8 rupees.&lt;br /&gt;
&lt;br /&gt;
This effect cannot be combined with other treasures which discount materials, such as [[Ore Trade]].&lt;br /&gt;
&lt;br /&gt;
==Rupee Bonus==&lt;br /&gt;
If a [[rupee bonus]] is chosen, the user may gain an additional 5 bonus rupees at the end of his quest or dungeon.  If the user gains bonus rupees with Nose for Treasure, however, he can only gain a [[Rupee:Rupee Bonus|Rupee Bonus]] from one other treasure in the same thread.  [[Category:Interpreted Treasures]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{RacePerks|mogma=fuzzy|tokay=scaley}}&lt;br /&gt;
{{meta|collapsed=yes}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Category:Treasures_with_Augments&amp;diff=4978</id>
		<title>Category:Treasures with Augments</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Category:Treasures_with_Augments&amp;diff=4978"/>
		<updated>2017-10-23T20:20:13Z</updated>

		<summary type="html">&lt;p&gt;Guy: clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains treasures with optional augments.  An augment is an improvement to the existing treasure which can be obtained simultaneously with the normal treasure as part of it, or at a later point as a separate treasure.  An augment only affects the augmented treasure, is always of the same type as the augmented treasure, and always has the fields of the augmented treasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Treasures|Augments]]&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Curse&amp;diff=4977</id>
		<title>Curse</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Curse&amp;diff=4977"/>
		<updated>2017-10-19T10:03:22Z</updated>

		<summary type="html">&lt;p&gt;Guy: For the purpose of Specialty or other treasures, when you gain one of these beneficial curses, the curse is treated as though it had the field(s) of any treasure it emulates.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|field1=Transform&lt;br /&gt;
|form=Trait&lt;br /&gt;
|intent=Utility&lt;br /&gt;
|set=variable}}&lt;br /&gt;
{{Set}}&lt;br /&gt;
This bizarre treasure inflicts the user himself with what would normally be considered a negative effect.  How the &amp;#039;&amp;#039;&amp;#039;Curse&amp;#039;&amp;#039;&amp;#039; inflicts the user can vary widely, as can its effect.  When gaining the curse, you can choose one of the following effects to be inflicted.  Generally, any effect which is purely negative can be used as alternative (such as losing the capacity to cast Spells).  Any negative effect which isn&amp;#039;t magical or extraordinary (such as losing a limb in an accident, or gaining a terminal illness) can be gained freely, without the use of a treasure.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Curses with Beneficial Effects==&lt;br /&gt;
Although a typical curse is purely harmful and can be acquired for free, gaining any one of the following curses costs rupees, as noted below.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Name !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
! Curse of&amp;lt;br&amp;gt;Time Passed&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot;|40&lt;br /&gt;
| The user will find their body&amp;#039;s age permanently altered, making them older or younger--sometimes dramatically so.  While the curse does not affect the user&amp;#039;s mind directly, he may also find an altered mentality, his personality or mindset changed accordingly with the physical state of their body.  This effect can be undone by gaining this variant of the Curse again.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of&amp;lt;br&amp;gt; Dark Mirror&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot;|40&lt;br /&gt;
| The user is afflicted as if he looked into a [[Dark Mirror]].&lt;br /&gt;
|-&lt;br /&gt;
! Curse of&amp;lt;br&amp;gt; Bestial Form&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot;|40&lt;br /&gt;
| The user is forced into an animal-like form, thereby gaining the [[Bestial Form]] treasure.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of&amp;lt;br&amp;gt; Flora&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot;|40&lt;br /&gt;
| The user&amp;#039;s body transforms freakishly into one which seems to function as a plant, effectively gaining [[Plant Composition]].&lt;br /&gt;
|-&lt;br /&gt;
! Curse of&amp;lt;br&amp;gt; Heat&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot;|40&lt;br /&gt;
| The user&amp;#039;s body becomes incredibly hot, rendering them weak to cold--even room temperatures--without some kind of protection.  In effect, the user gains [[Infernal Composition]].&lt;br /&gt;
|-&lt;br /&gt;
! Curse of&amp;lt;br&amp;gt; Cold&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot;|40&lt;br /&gt;
| The user&amp;#039;s body becomes incredibly cold, rendering them weak to heat--even room temperatures--without some kind of protection.  In effect, the user gains [[Frigid Composition]].&lt;br /&gt;
|-&lt;br /&gt;
! Curse of&amp;lt;br&amp;gt; Lost Form&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot;|50&lt;br /&gt;
| The user will find his body physically changed into a weaker form, such as a frog, rat, pig, ChuChu, or Keese.  The user&amp;#039;s mind will remain physically intact, and he will be able to use any abilities which do not rely on physical features he no longer has.  This effect can be undone by gaining this variant of the Curse again.  Optionally, this curse can be used to turn a normal character into an [[Race:Unusual Companion|Unusual Companion]].&lt;br /&gt;
|-&lt;br /&gt;
! Curse of&amp;lt;br&amp;gt; Undeath&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot;|60&lt;br /&gt;
| The user becomes [[undead]], and likely suffers from unsightly physical mutations.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of&amp;lt;br&amp;gt; Gills&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot;|60&lt;br /&gt;
| The user becomes [[amphibious]], and likely suffers from unsightly physical mutations.&lt;br /&gt;
|-&lt;br /&gt;
! style=white-space:nowrap|Curse of&amp;lt;br&amp;gt; Changed Race&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot;|60&lt;br /&gt;
| The user&amp;#039;s race permanently changes to another playable [[race]], robbing him of any innate distinct racial perks he had previously, and forcing on him any innate racial perk of his new form.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the purpose of [[Specialty]] or other treasures, when you gain one of these beneficial curses, the curse is treated as though it had the field(s) of any treasure it emulates.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Whereas the Curse of Changed Race is permanent, a [[Transformation Mask]] can be used for temporary transformation into another race.&lt;br /&gt;
* {{Original|creator=Ribitta}}  Most alternate effects of Curse have been created after the original treasure was introduced.&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Muscle_Band&amp;diff=4976</id>
		<title>Muscle Band</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Muscle_Band&amp;diff=4976"/>
		<updated>2017-10-18T23:23:03Z</updated>

		<summary type="html">&lt;p&gt;Guy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=6&lt;br /&gt;
|field1=Darknut&lt;br /&gt;
|field2=Lynel&lt;br /&gt;
|field3=Empower&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|intent=Utility}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Muscle Band&amp;#039;&amp;#039;&amp;#039; can come in a variety of forms, from a metallic bracelet to an elastic headband.  Regardless, it is always a band that can be worn on the body.&lt;br /&gt;
&lt;br /&gt;
While the band is worn, the user&amp;#039;s physical strength is magically altered.  The wearer&amp;#039;s strength becomes equivalent to the strength of a [[Race:Darknut|Darknut]] or [[Race:Lynel|Lynel]].  A particularly &amp;#039;&amp;#039;strong&amp;#039;&amp;#039; [[Race:Korok|Korok]] with a Muscle Band will be able to match the strength of a particularly &amp;#039;&amp;#039;strong&amp;#039;&amp;#039; Lynel.  Simultaneously, a particularly &amp;#039;&amp;#039;weak&amp;#039;&amp;#039; Korok with a Muscle Band will still be weaker than even an &amp;#039;&amp;#039;average&amp;#039;&amp;#039; Lynel.  Indeed, &amp;#039;&amp;#039;relative&amp;#039;&amp;#039; strength is reflected appropriately by the Muscle Band.  As such, any Lynel or Darknut will not be any stronger or weaker while wearing a Muscle Band.&lt;br /&gt;
&lt;br /&gt;
The effect of a muscle band has a slight variance with the wearer&amp;#039;s body mas.  This variance is less noticeable when sizes are comparable, such as a 5-foot-tall {{R|Hylian}} and a 7-foot tall {{R|Gerudo}}.  It becomes extreme when comparing either of these to a {{r|Picori}}, however, as even a typical hylian has hundreds of times more mass than any picori.&lt;br /&gt;
&lt;br /&gt;
A strange side-effect of the Muscle Band is that the wearer&amp;#039;s body tends to become much more dense and heavy.  Because of this, feats of strength which move the body--such as running or jumping--are not significantly affected.  A lightweight Deku Scrub won&amp;#039;t be able to jump much higher even with a Muscle Band.  That Deku Scrub also becomes significantly harder for other creatures to lift or move, however.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A [[Power Bracelet]] also is a band which affects the wearer&amp;#039;s strength, albeit in a different way.&lt;br /&gt;
* {{OM|set=60|Handgear}}&lt;br /&gt;
* {{Original|creator=Guy}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Template:Choice&amp;diff=4969</id>
		<title>Template:Choice</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Template:Choice&amp;diff=4969"/>
		<updated>2017-10-12T19:56:16Z</updated>

		<summary type="html">&lt;p&gt;Guy: removing Shield Breaker, as it is now a Major Treasure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;collapsible {{#if:{{{collapsed|}}}|collapsed|}}{{#if:{{{c|}}}|collapsed|}} wikitable&amp;quot; style=&amp;quot;margin: 1em auto 1em auto; font-size: 87%;&amp;quot; width=&amp;quot;850px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;{{!}} [[Glossary:Hero&amp;#039;s Choice|Hero&amp;#039;s Choice Treasures]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
! [[:Category:Power-based|Power]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[Bomb Bag]] {{dot}} [[Fire Breath]] {{dot}} [[Helm Splitter]] {{dot}} [[Hookshot]] {{dot}} [[Iron Boots]] {{dot}} [[Mirror Shield]] {{dot}} [[Power Beam]] {{dot}} [[Spin Attack]]&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Wisdom-based|Wisdom]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[Blizzard]] {{dot}} [[Electric Aura]] {{dot}} [[Fire Enchantment]] {{dot}} [[Ice Enchantment]] {{dot}} [[Magic Bolt]] {{dot}} [[Rejuvenation]] {{dot}} [[Sonata of Soothing]] {{dot}} [[Summon Keese]]&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Courage-based|Courage]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[Beetle]] {{dot}} [[Barrier]] {{dot}} [[Boomerang]] {{dot}} [[Hover Boots]] {{dot}} [[Mini Bombs]] {{dot}} [[Needle Storm]] {{dot}} [[Roc&amp;#039;s Feather]] {{dot}} [[Song of Healing]] {{dot}} [[Song of Storms]]&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Set Cost|General]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[Bottomless Bottle]] {{dot}} [[Combat Companion]] {{dot}} [[Crafting|Craft]] {{dot}} [[Deku Nut Supply|Deku Nuts]] {{dot}} [[Goron Tunic]] {{dot}} [[Kinstone Piece|Kinstone]] {{dot}} [[Lens of Truth]] {{dot}} [[Mount]] {{dot}} [[Profession]] {{dot}} [[Red Potion]] {{dot}} [[Spark]] {{dot}} [[Zora Tunic]]&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
This navbox template should be placed at the bottom of every treasure which is a Hero&amp;#039;s Choice treasure.  To place the template, simply type the following at the bottom of the page:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Choice}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To make it so the table loads in its collapsed form, type the following instead:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Choice|collapsed=yes}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table should be included at the bottom of every relevant page.  If it is the only such table on the page, do not use the collapsed version.&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
[[Category:Navbox Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Shield_Breaker&amp;diff=4968</id>
		<title>Shield Breaker</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Shield_Breaker&amp;diff=4968"/>
		<updated>2017-10-12T19:54:42Z</updated>

		<summary type="html">&lt;p&gt;Guy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=5&lt;br /&gt;
|major=yes&lt;br /&gt;
|field1=Cut&lt;br /&gt;
|field2=Disable&lt;br /&gt;
|field3=WeaponBase&lt;br /&gt;
|intent=Offensive&lt;br /&gt;
|form=Technique}}&lt;br /&gt;
{{major}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shield Breaker&amp;#039;&amp;#039;&amp;#039; is a powerful technique which cannot be blocked, but can otherwise be evaded.  To use it, the user concentrates all of his power into either his fist or a melee weapon for two seconds, then unleashes it with a vicious force.  While the attack is a strong one, it is not noticeably more potent than a mundane body blow against an unarmed combatant.  What makes this technique unique is that it devastates any form of barrier normally capable of warding attack. This includes, shields, armor, parrying weapons, magical screens, and more--anything that attempts to prevent entry or damage dealt by the user&amp;#039;s force is obliterated on impact.  Cutting or piercing weapons will penetrate any material, even the thickest armor [[craft]]ed from [[Goron Iron]], as if it was made of butter. Blunt weapons, by contrast, will have the full force of their impact felt on anything behind the blocking object; striking a shield would not harm the shield, but the bearer of that shield would feel a crippling blow to his arm.  &lt;br /&gt;
&lt;br /&gt;
It is important to remember that the damage felt by any creature from Shield Breaker is comparable to a normal attack.  An attack using Shield Breaker is only extraordinary due to its ability to penetrate barriers.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{Borderline|media=&amp;#039;&amp;#039;Super Smash Bros. Melee&amp;#039;&amp;#039;}}  In that game, it is a technique used by Marth and Roy.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{choice}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Thrice&amp;diff=4966</id>
		<title>Thrice</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Thrice&amp;diff=4966"/>
		<updated>2017-08-02T13:16:09Z</updated>

		<summary type="html">&lt;p&gt;Guy: reducing cooldown significantly&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|intent=Offensive&lt;br /&gt;
|form=Spell&lt;br /&gt;
|cost=3&lt;br /&gt;
|PWC=C&lt;br /&gt;
|field1=Projectile&lt;br /&gt;
|field2=WeaponBase}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Thrice&amp;#039;&amp;#039;&amp;#039; is a spell used to empower projectiles.  When preparing to throw or fire a projectile, the user can cast this spell instantly, usually while shouting &amp;quot;Thrice.&amp;quot;  When the projectile is launched, two duplicates of it will launch out at 45 degree angles from the original one (with one shooting to the left, and one to the right).  After reaching the end of their respective trajectories, each of the two duplicates will vanish into thin air.&lt;br /&gt;
&lt;br /&gt;
This spell can affect projectiles produced by other treasures, but not projectiles produced by [[:Category:Major Treasures|Major]] treasures nor [[:Category:Bomb Field|explosives]].  This spell can only be used thrice every 9 minutes.&lt;br /&gt;
&lt;br /&gt;
{{Original|creator=Doc Genz}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Muscle_Band&amp;diff=4953</id>
		<title>Muscle Band</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Muscle_Band&amp;diff=4953"/>
		<updated>2017-07-07T00:46:26Z</updated>

		<summary type="html">&lt;p&gt;Guy: outfitter material&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=6&lt;br /&gt;
|field1=Darknut&lt;br /&gt;
|field2=Empower&lt;br /&gt;
|field3=Handgear&lt;br /&gt;
|field4=Lynel&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|intent=Utility}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Muscle Band&amp;#039;&amp;#039;&amp;#039; can come in a variety of forms, from a metallic bracelet to an elastic headband.  Regardless, it is always a band that can be worn on the body.&lt;br /&gt;
&lt;br /&gt;
While the band is worn, the user&amp;#039;s physical strength is magically altered.  The wearer&amp;#039;s strength becomes equivalent to the strength of a [[Race:Darknut|Darknut]] or [[Race:Lynel|Lynel]].  A particularly &amp;#039;&amp;#039;strong&amp;#039;&amp;#039; [[Race:Korok|Korok]] with a Muscle Band will be able to match the strength of a particularly &amp;#039;&amp;#039;strong&amp;#039;&amp;#039; Lynel.  Simultaneously, a particularly &amp;#039;&amp;#039;weak&amp;#039;&amp;#039; Korok with a Muscle Band will still be weaker than even an &amp;#039;&amp;#039;average&amp;#039;&amp;#039; Lynel.  Indeed, &amp;#039;&amp;#039;relative&amp;#039;&amp;#039; strength is reflected appropriately by the Muscle Band.  As such, any Lynel or Darknut will not be any stronger or weaker while wearing a Muscle Band.&lt;br /&gt;
&lt;br /&gt;
A strange side-effect of the Muscle Band is that the wearer&amp;#039;s body tends to become much more dense and heavy.  Because of this, feats of strength which move the body--such as running or jumping--are not significantly affected.  A lightweight Deku Scrub won&amp;#039;t be able to jump much higher even with a Muscle Band.  That Deku Scrub also becomes significantly harder for other creatures to lift or move, however.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A [[Power Bracelet]] also is a band which affects the wearer&amp;#039;s strength, albeit in a different way.&lt;br /&gt;
* {{OM|set=50|Handgear}}&lt;br /&gt;
* {{Original|creator=Guy}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=All-Night_Mask&amp;diff=4950</id>
		<title>All-Night Mask</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=All-Night_Mask&amp;diff=4950"/>
		<updated>2017-06-24T21:36:35Z</updated>

		<summary type="html">&lt;p&gt;Guy: typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|field1=Empower&lt;br /&gt;
|field2=Headgear&lt;br /&gt;
|field3=Protect&lt;br /&gt;
|set=20&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
}}&lt;br /&gt;
{{Set|20}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; appears as a webbing of black fabric covering the user&amp;#039;s face.  So long as it is worn, the wearer will not lose consciousness even if he or she feels the overwhelming need to do so.  Indeed, the wearer still feels the majority of fatigue that would otherwise be inflicted.  Even if sleepiness is overwhelming to the point of being lethal, the wearer cannot sleep.  Even if the wearer feels the normal overpowering need to sleep, he or she still not lose consciousness.  The mask is an infamous torture device of insomnia for one incapable of removing it.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Augment: Enduring All-Nighter==&lt;br /&gt;
{{TB&lt;br /&gt;
|augment=yes&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=3&lt;br /&gt;
}}&lt;br /&gt;
{{augment|Enduring All-Nighter}}&lt;br /&gt;
&lt;br /&gt;
With a significant modification, the mask omits abnormal levels of fatigue.  Although taxing activities such as sprinting or physical exertion will still task tire the wearer, the wearer never feels the overwhelming physiological need to sleep, and cannot die of sleep deprivation.  This effectively negates any treasure that could induce unconsciousness, such as [[Drowse]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{OM|any|set=10}}  The augmented version can be treated as a material with a set cost of 20 rupees.&lt;br /&gt;
* {{Canon|Majora&amp;#039;s Mask}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=All-Night_Mask&amp;diff=4949</id>
		<title>All-Night Mask</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=All-Night_Mask&amp;diff=4949"/>
		<updated>2017-06-24T21:05:10Z</updated>

		<summary type="html">&lt;p&gt;Guy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|field1=Empower&lt;br /&gt;
|field2=Headgear&lt;br /&gt;
|field3=Protect&lt;br /&gt;
|set=20&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
}}&lt;br /&gt;
{{Set|20}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; appears as a webbing of black fabric covering the user&amp;#039;s face.  So long as it is worn, the wearer will not lose consciousness even if he or she feels the overwhelming need to do so.  Indeed, the wearer still feels the majority of fatigue that would otherwise be inflicted.  Even if sleepiness is overwhelming to the point of being lethal, the wearer cannot sleep.  Even if the wearer feels the normal overpowering need to sleep, he or she still not lose consciousness.  The mask is an infamous torture device of insomnia for one incapable of removing it.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Augment: Enduring All-Nigher==&lt;br /&gt;
{{TB&lt;br /&gt;
|augment=yes&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=3&lt;br /&gt;
}}&lt;br /&gt;
{{augment|Enduring All-Nighter}}&lt;br /&gt;
&lt;br /&gt;
With a significant modification, the mask omits abnormal levels of fatigue.  Although taxting activities such as sprinting or physical exertion will still task tire the wearer, the wearer never feels the overwhelming physiological need to sleep, and cannot die of sleep deprivation.  This effectively negates any treasure that could induce unconsciousness, such as [[Drowse]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{OM|any|set=10}}  The augmented version can be treated as a material with a set cost of 20 rupees.&lt;br /&gt;
* {{Canon|Majora&amp;#039;s Mask}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=All-Night_Mask&amp;diff=4948</id>
		<title>All-Night Mask</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=All-Night_Mask&amp;diff=4948"/>
		<updated>2017-06-24T20:59:36Z</updated>

		<summary type="html">&lt;p&gt;Guy: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|field1=Empower&lt;br /&gt;
|field2=Headgear&lt;br /&gt;
|field3=Protect&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=5&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
}}&lt;br /&gt;
{{Set|20}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; appears as a webbing of black fabric covering the user&amp;#039;s face.  So long as it is worn, the wearer will not lose consciousness nor feel the overpowering need to sleep.  This effectively negates any treasure that could induce unconsciousness, such as [[Drowse]].&lt;br /&gt;
 &lt;br /&gt;
With a slight modification, it can be modified to have the wearer feel the normal overpowering need to sleep, but still not lose consciousness, becoming a torture device of insomnia for one incapable of removing it.  This modification can be easily made by the user, whenever the mask is not attached to someone&amp;#039;s face.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{OM|any|set=20}}&lt;br /&gt;
* {{Canon|Majora&amp;#039;s Mask}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=All-Night_Mask&amp;diff=4947</id>
		<title>All-Night Mask</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=All-Night_Mask&amp;diff=4947"/>
		<updated>2017-06-24T20:59:12Z</updated>

		<summary type="html">&lt;p&gt;Guy: increasing cost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TB&lt;br /&gt;
|field1=Empower&lt;br /&gt;
|field2=Headgear&lt;br /&gt;
|field3=Protect&lt;br /&gt;
|PWC=5&lt;br /&gt;
|cost=5&lt;br /&gt;
|form=Magical Item&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
}}&lt;br /&gt;
{{Set|20}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; appears as a webbing of black fabric covering the user&amp;#039;s face.  So long as it is worn, the wearer will not lose consciousness nor feel the overpowering need to sleep.  This effectively negates any treasure that could induce unconsciousness, such as [[Drowse]].&lt;br /&gt;
 &lt;br /&gt;
With a slight modification, it can be modified to have the wearer feel the normal overpowering need to sleep, but still not lose consciousness, becoming a torture device of insomnia for one incapable of removing it.  This modification can be easily made by the user, whenever the mask is not attached to someone&amp;#039;s face.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{OM|any|set=20}}&lt;br /&gt;
* {{Canon|Majora&amp;#039;s Mask}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Template:Tentative&amp;diff=4924</id>
		<title>Template:Tentative</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Template:Tentative&amp;diff=4924"/>
		<updated>2017-05-03T18:25:17Z</updated>

		<summary type="html">&lt;p&gt;Guy: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&amp;#039;&amp;#039;This content is a tentative addition to Hyrule Castle, and is still undergoing revision.  It is not yet available to player-characters.&amp;#039;&amp;#039;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
Simply type the following at the top of the appropriate treasure page (above the TreasureBox):&lt;br /&gt;
&amp;lt;pre&amp;gt;{{tentative}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
</feed>