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	<id>http://library.hyrulecastle.org/index.php?action=history&amp;feed=atom&amp;title=Beamos_Eye_%28material%29</id>
	<title>Beamos Eye (material) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://library.hyrulecastle.org/index.php?action=history&amp;feed=atom&amp;title=Beamos_Eye_%28material%29"/>
	<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;action=history"/>
	<updated>2026-05-19T08:43:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3924&amp;oldid=prev</id>
		<title>Guy: /* Trivia */ new section</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3924&amp;oldid=prev"/>
		<updated>2016-04-03T16:23:06Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia: &lt;/span&gt; new section&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:23, 3 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Beamos Eye&amp;#039;&amp;#039;&amp;#039; is a [[:Category:Materials|material]] an [[Outfitter]] can [[craft]] into a piece to be worn on the [[:Category:Bodygear Field|torso]] or [[:Category:Headgear Field|head]].&amp;#160; As its name suggests, the Beamos Eye is a modified version of an eye literally taken from a Beamos.&amp;#160; Depending on the type of Beamos, this material will likely resemble either a red gem or a more reptilian eye.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Beamos Eye&amp;#039;&amp;#039;&amp;#039; is a [[:Category:Materials|material]] an [[Outfitter]] can [[craft]] into a piece to be worn on the [[:Category:Bodygear Field|torso]] or [[:Category:Headgear Field|head]].&amp;#160; As its name suggests, the Beamos Eye is a modified version of an eye literally taken from a Beamos.&amp;#160; Depending on the type of Beamos, this material will likely resemble either a red gem or a more reptilian eye.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When properly crafted into an item, the Beamos Eye is visible on the surface of the item.&amp;#160; It will only function if it is on the wearer&amp;#039;s back--or the back of the wearer&amp;#039;s head.&amp;#160; Should the eye see an entity with a face, it will emit a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lounging &lt;/del&gt;mechanical hum for about one second, then shoot a laser beam just below the face--likely at the creature&amp;#039;s neck or chest.&amp;#160; The laser beam itself burns painfully, but is generally not enough to incapacitate anything of considerable strength.&amp;#160; Regardless, the Beamos Eye will continue to hum then fire about once per second for so long as it can see the face.&amp;#160; If there are multiple faces, it will attack the nearest one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When properly crafted into an item, the Beamos Eye is visible on the surface of the item.&amp;#160; It will only function if it is on the wearer&amp;#039;s back--or the back of the wearer&amp;#039;s head.&amp;#160; Should the eye see an entity with a face, it will emit a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loud &lt;/ins&gt;mechanical hum for about one second, then shoot a laser beam just below the face--likely at the creature&amp;#039;s neck or chest.&amp;#160; The laser beam itself burns painfully, but is generally not enough to incapacitate anything of considerable strength.&amp;#160; Regardless, the Beamos Eye will continue to hum then fire about once per second for so long as it can see the face.&amp;#160; If there are multiple faces, it will attack the nearest one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The eye is most often used to attack anyone attempting to sneak up on the wearer, particularly in dungeons or wilderness.&amp;#160; To keep the eye from attacking allies or random passerby, the eye needs to be covered--as with a cloak, a blindfold, or some other fixture.&amp;#160; On its own, the eye refuses to close unless struck--at which point it will only remain closed for about a minute.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The eye is most often used to attack anyone attempting to sneak up on the wearer, particularly in dungeons or wilderness.&amp;#160; To keep the eye from attacking allies or random passerby, the eye needs to be covered--as with a cloak, a blindfold, or some other fixture.&amp;#160; On its own, the eye refuses to close unless struck--at which point it will only remain closed for about a minute.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{clear}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Category:Created by Guy&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Trivia==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* This material can be imitated somewhat if the user has both the [[Third Eye]] treasure and the [[Eyebeam]] spell, or an [[Glow Seed (material)#Elixir Effects|Eyebeam]] &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Pegasus Seed (material)#Elixir Effects|Potion&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* {{Original|creator=Guy}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3647&amp;oldid=prev</id>
		<title>Guy: typo; also removed Trivia section since it contains no relevant information</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3647&amp;oldid=prev"/>
		<updated>2015-10-21T14:09:56Z</updated>

		<summary type="html">&lt;p&gt;typo; also removed Trivia section since it contains no relevant information&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:09, 21 October 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Beamos Eye&amp;#039;&amp;#039;&amp;#039; is a [[:Category:Materials|material]] an [[Outfitter]] can [[craft]] into a piece to be worn on the [[:Category:Bodygear Field|torso]] or [[:Category:Headgear Field|head]].&amp;#160; As its name suggests, the Beamos Eye is a modified version of an eye literally taken from a Beamos.&amp;#160; Depending on the type of Beamos, this material will likely resemble either a red gem or a more reptilian eye.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Beamos Eye&amp;#039;&amp;#039;&amp;#039; is a [[:Category:Materials|material]] an [[Outfitter]] can [[craft]] into a piece to be worn on the [[:Category:Bodygear Field|torso]] or [[:Category:Headgear Field|head]].&amp;#160; As its name suggests, the Beamos Eye is a modified version of an eye literally taken from a Beamos.&amp;#160; Depending on the type of Beamos, this material will likely resemble either a red gem or a more reptilian eye.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When properly crafted into an item, the Beamos Eye is visible on the surface of the item.&amp;#160; It will only function if it is on the wearer&amp;#039;s back--or the back of the wearer&amp;#039;s head.&amp;#160; Should the eye see an entity with a face, it will emit a lounging mechanical hum for about &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;about &lt;/del&gt;second, then shoot a laser beam just below the face--likely at the creature&amp;#039;s neck or chest.&amp;#160; The laser beam itself burns painfully, but is generally not enough to incapacitate anything of considerable strength.&amp;#160; Regardless, the Beamos Eye will continue to hum then fire about once per second for so long as it can see the face.&amp;#160; If there are multiple faces, it will attack the nearest one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When properly crafted into an item, the Beamos Eye is visible on the surface of the item.&amp;#160; It will only function if it is on the wearer&amp;#039;s back--or the back of the wearer&amp;#039;s head.&amp;#160; Should the eye see an entity with a face, it will emit a lounging mechanical hum for about &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/ins&gt;second, then shoot a laser beam just below the face--likely at the creature&amp;#039;s neck or chest.&amp;#160; The laser beam itself burns painfully, but is generally not enough to incapacitate anything of considerable strength.&amp;#160; Regardless, the Beamos Eye will continue to hum then fire about once per second for so long as it can see the face.&amp;#160; If there are multiple faces, it will attack the nearest one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The eye is most often used to attack anyone attempting to sneak up on the wearer, particularly in dungeons or wilderness.&amp;#160; To keep the eye from attacking allies or random passerby, the eye needs to be covered--as with a cloak, a blindfold, or some other fixture.&amp;#160; On its own, the eye refuses to close unless struck--at which point it will only remain closed for about a minute.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The eye is most often used to attack anyone attempting to sneak up on the wearer, particularly in dungeons or wilderness.&amp;#160; To keep the eye from attacking allies or random passerby, the eye needs to be covered--as with a cloak, a blindfold, or some other fixture.&amp;#160; On its own, the eye refuses to close unless struck--at which point it will only remain closed for about a minute.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{clear}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Trivia==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{Original|creator=Guy}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Guy]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Guy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3646&amp;oldid=prev</id>
		<title>DevilSteel: typo</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3646&amp;oldid=prev"/>
		<updated>2015-10-21T12:46:57Z</updated>

		<summary type="html">&lt;p&gt;typo&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:46, 21 October 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Beamos Eye&amp;#039;&amp;#039;&amp;#039; is a [[:Category:Materials|material]] an [[Outfitter]] can [[craft]] into a piece to be worn on the [[:Category:Bodygear Field|torso]] or [[:Category:Headgear Field|head]].&amp;#160; As its name suggests, the Beamos Eye is a modified version of an eye literally taken from a Beamos.&amp;#160; Depending on the type of Beamos, this material will likely resemble either a red gem or a more reptilian eye.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Beamos Eye&amp;#039;&amp;#039;&amp;#039; is a [[:Category:Materials|material]] an [[Outfitter]] can [[craft]] into a piece to be worn on the [[:Category:Bodygear Field|torso]] or [[:Category:Headgear Field|head]].&amp;#160; As its name suggests, the Beamos Eye is a modified version of an eye literally taken from a Beamos.&amp;#160; Depending on the type of Beamos, this material will likely resemble either a red gem or a more reptilian eye.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When properly crafted into an item, the Beamos Eye is visible on the surface of the item.&amp;#160; It will only function if it is on the wearer&amp;#039;s back--or the back of the wearer&amp;#039;s head.&amp;#160; Should the eye see an entity with a face, it will emit a lounging mechanical hum for about &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;abont &lt;/del&gt;second, then shoot a laser beam just below the face--likely at the creature&amp;#039;s neck or chest.&amp;#160; The laser beam itself burns painfully, but is generally not enough to incapacitate anything of considerable strength.&amp;#160; Regardless, the Beamos Eye will continue to hum then fire about once per second for so long as it can see the face.&amp;#160; If there are multiple faces, it will attack the nearest one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When properly crafted into an item, the Beamos Eye is visible on the surface of the item.&amp;#160; It will only function if it is on the wearer&amp;#039;s back--or the back of the wearer&amp;#039;s head.&amp;#160; Should the eye see an entity with a face, it will emit a lounging mechanical hum for about &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;about &lt;/ins&gt;second, then shoot a laser beam just below the face--likely at the creature&amp;#039;s neck or chest.&amp;#160; The laser beam itself burns painfully, but is generally not enough to incapacitate anything of considerable strength.&amp;#160; Regardless, the Beamos Eye will continue to hum then fire about once per second for so long as it can see the face.&amp;#160; If there are multiple faces, it will attack the nearest one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The eye is most often used to attack anyone attempting to sneak up on the wearer, particularly in dungeons or wilderness.&amp;#160; To keep the eye from attacking allies or random passerby, the eye needs to be covered--as with a cloak, a blindfold, or some other fixture.&amp;#160; On its own, the eye refuses to close unless struck--at which point it will only remain closed for about a minute.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The eye is most often used to attack anyone attempting to sneak up on the wearer, particularly in dungeons or wilderness.&amp;#160; To keep the eye from attacking allies or random passerby, the eye needs to be covered--as with a cloak, a blindfold, or some other fixture.&amp;#160; On its own, the eye refuses to close unless struck--at which point it will only remain closed for about a minute.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DevilSteel</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3645&amp;oldid=prev</id>
		<title>DevilSteel: typo</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3645&amp;oldid=prev"/>
		<updated>2015-10-21T12:46:14Z</updated>

		<summary type="html">&lt;p&gt;typo&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:46, 21 October 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Beamos Eye&amp;#039;&amp;#039;&amp;#039; is a [[:Category:Materials|material]] an [[Outfitter]] can [[craft]] into a piece to be worn on the [[:Category:Bodygear Field|torso]] or [[:Category:Headgear Field|head]].&amp;#160; As its name suggests, the Beamos Eye is a modified version of an eye literally taken from a Beamos.&amp;#160; Depending on the type of Beamos, this material will likely resemble either a red gem or a more reptilian eye.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Beamos Eye&amp;#039;&amp;#039;&amp;#039; is a [[:Category:Materials|material]] an [[Outfitter]] can [[craft]] into a piece to be worn on the [[:Category:Bodygear Field|torso]] or [[:Category:Headgear Field|head]].&amp;#160; As its name suggests, the Beamos Eye is a modified version of an eye literally taken from a Beamos.&amp;#160; Depending on the type of Beamos, this material will likely resemble either a red gem or a more reptilian eye.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When properly crafted into an item, the Beamos Eye is visible on the surface of the item.&amp;#160; It will only function if it is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;own &lt;/del&gt;the wearer&amp;#039;s back--or the back of the wearer&amp;#039;s head.&amp;#160; Should the eye see an entity with a face, it will emit a lounging mechanical hum for about abont second, then shoot a laser beam just below the face--likely at the creature&amp;#039;s neck or chest.&amp;#160; The laser beam itself burns painfully, but is generally not enough to incapacitate anything of considerable strength.&amp;#160; Regardless, the Beamos Eye will continue to hum then fire about once per second for so long as it can see the face.&amp;#160; If there are multiple faces, it will attack the nearest one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When properly crafted into an item, the Beamos Eye is visible on the surface of the item.&amp;#160; It will only function if it is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/ins&gt;the wearer&amp;#039;s back--or the back of the wearer&amp;#039;s head.&amp;#160; Should the eye see an entity with a face, it will emit a lounging mechanical hum for about abont second, then shoot a laser beam just below the face--likely at the creature&amp;#039;s neck or chest.&amp;#160; The laser beam itself burns painfully, but is generally not enough to incapacitate anything of considerable strength.&amp;#160; Regardless, the Beamos Eye will continue to hum then fire about once per second for so long as it can see the face.&amp;#160; If there are multiple faces, it will attack the nearest one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The eye is most often used to attack anyone attempting to sneak up on the wearer, particularly in dungeons or wilderness.&amp;#160; To keep the eye from attacking allies or random passerby, the eye needs to be covered--as with a cloak, a blindfold, or some other fixture.&amp;#160; On its own, the eye refuses to close unless struck--at which point it will only remain closed for about a minute.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The eye is most often used to attack anyone attempting to sneak up on the wearer, particularly in dungeons or wilderness.&amp;#160; To keep the eye from attacking allies or random passerby, the eye needs to be covered--as with a cloak, a blindfold, or some other fixture.&amp;#160; On its own, the eye refuses to close unless struck--at which point it will only remain closed for about a minute.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DevilSteel</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3644&amp;oldid=prev</id>
		<title>Clooby: added trivia section</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3644&amp;oldid=prev"/>
		<updated>2015-10-21T11:17:05Z</updated>

		<summary type="html">&lt;p&gt;added trivia section&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:17, 21 October 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The eye is most often used to attack anyone attempting to sneak up on the wearer, particularly in dungeons or wilderness.&amp;#160; To keep the eye from attacking allies or random passerby, the eye needs to be covered--as with a cloak, a blindfold, or some other fixture.&amp;#160; On its own, the eye refuses to close unless struck--at which point it will only remain closed for about a minute.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The eye is most often used to attack anyone attempting to sneak up on the wearer, particularly in dungeons or wilderness.&amp;#160; To keep the eye from attacking allies or random passerby, the eye needs to be covered--as with a cloak, a blindfold, or some other fixture.&amp;#160; On its own, the eye refuses to close unless struck--at which point it will only remain closed for about a minute.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Trivia==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Original|creator=Guy}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Guy]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Guy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Clooby</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3639&amp;oldid=prev</id>
		<title>Guy: Created page with &quot;{{TB |setcat=no |field1=Light |field2=Projectile |form=Mechanical Item |intent=Offensive |set=12 |material=yes |outfitter=yes}} A &#039;&#039;&#039;Beamos Eye&#039;&#039;&#039; is a :Category:Materials|m...&quot;</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Beamos_Eye_(material)&amp;diff=3639&amp;oldid=prev"/>
		<updated>2015-10-21T09:31:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{TB |setcat=no |field1=Light |field2=Projectile |form=Mechanical Item |intent=Offensive |set=12 |material=yes |outfitter=yes}} A &amp;#039;&amp;#039;&amp;#039;Beamos Eye&amp;#039;&amp;#039;&amp;#039; is a :Category:Materials|m...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TB&lt;br /&gt;
|setcat=no&lt;br /&gt;
|field1=Light&lt;br /&gt;
|field2=Projectile&lt;br /&gt;
|form=Mechanical Item&lt;br /&gt;
|intent=Offensive&lt;br /&gt;
|set=12&lt;br /&gt;
|material=yes&lt;br /&gt;
|outfitter=yes}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Beamos Eye&amp;#039;&amp;#039;&amp;#039; is a [[:Category:Materials|material]] an [[Outfitter]] can [[craft]] into a piece to be worn on the [[:Category:Bodygear Field|torso]] or [[:Category:Headgear Field|head]].  As its name suggests, the Beamos Eye is a modified version of an eye literally taken from a Beamos.  Depending on the type of Beamos, this material will likely resemble either a red gem or a more reptilian eye.&lt;br /&gt;
&lt;br /&gt;
When properly crafted into an item, the Beamos Eye is visible on the surface of the item.  It will only function if it is own the wearer&amp;#039;s back--or the back of the wearer&amp;#039;s head.  Should the eye see an entity with a face, it will emit a lounging mechanical hum for about abont second, then shoot a laser beam just below the face--likely at the creature&amp;#039;s neck or chest.  The laser beam itself burns painfully, but is generally not enough to incapacitate anything of considerable strength.  Regardless, the Beamos Eye will continue to hum then fire about once per second for so long as it can see the face.  If there are multiple faces, it will attack the nearest one.&lt;br /&gt;
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The eye is most often used to attack anyone attempting to sneak up on the wearer, particularly in dungeons or wilderness.  To keep the eye from attacking allies or random passerby, the eye needs to be covered--as with a cloak, a blindfold, or some other fixture.  On its own, the eye refuses to close unless struck--at which point it will only remain closed for about a minute.&lt;br /&gt;
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[[Category:Created by Guy]]&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
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