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	<id>http://library.hyrulecastle.org/index.php?action=history&amp;feed=atom&amp;title=Botanist</id>
	<title>Botanist - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://library.hyrulecastle.org/index.php?action=history&amp;feed=atom&amp;title=Botanist"/>
	<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Botanist&amp;action=history"/>
	<updated>2026-05-19T06:51:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.1</generator>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=4699&amp;oldid=prev</id>
		<title>Guy: /* Bonus Rupees */ link fix</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=4699&amp;oldid=prev"/>
		<updated>2016-05-01T00:48:01Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Bonus Rupees: &lt;/span&gt; link fix&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:48, 1 May 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition to being able to craft and cultivate items, Botanists gains another benefit.&amp;#160; A Botanist can earn [[rupee bonus|bonus rupees]].&amp;#160; Whenever a Botanist finishes a quest, he can gain an additional amount of rupees equal to double his Botanist level.&amp;#160; (A Botanist of level 4 would earn 8 extra rupees in every quest or dungeon he completes.)&amp;#160; Generally, this represents the Botanist selling his services to non-player characters, but that aspect need not be specifically role-played.&amp;#160; In place of some or all of these bonus rupees, the Botanist can gain seeds.&amp;#160; For every 2 bonus rupees he forgoes, he may instead gain a free Botanist Seed.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition to being able to craft and cultivate items, Botanists gains another benefit.&amp;#160; A Botanist can earn [[rupee bonus|bonus rupees]].&amp;#160; Whenever a Botanist finishes a quest, he can gain an additional amount of rupees equal to double his Botanist level.&amp;#160; (A Botanist of level 4 would earn 8 extra rupees in every quest or dungeon he completes.)&amp;#160; Generally, this represents the Botanist selling his services to non-player characters, but that aspect need not be specifically role-played.&amp;#160; In place of some or all of these bonus rupees, the Botanist can gain seeds.&amp;#160; For every 2 bonus rupees he forgoes, he may instead gain a free Botanist Seed.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the user gains bonus rupees from Botanist, he can only gain a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rupee&lt;/del&gt;:Rupee Bonus|Rupee Bonus]] from one other treasure in the same thread.&amp;#160; This restriction does not apply if the Botanist chooses to gain seeds instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the user gains bonus rupees from Botanist, he can only gain a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Glossary&lt;/ins&gt;:Rupee Bonus|Rupee Bonus]] from one other treasure in the same thread.&amp;#160; This restriction does not apply if the Botanist chooses to gain seeds instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Botanist}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Botanist}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{meta}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{meta}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=4694&amp;oldid=prev</id>
		<title>Guy: /* Bonus Rupees */ clarification</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=4694&amp;oldid=prev"/>
		<updated>2016-05-01T00:43:00Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Bonus Rupees: &lt;/span&gt; clarification&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:43, 1 May 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition to being able to craft and cultivate items, Botanists gains another benefit.&amp;#160; A Botanist can earn [[rupee bonus|bonus rupees]].&amp;#160; Whenever a Botanist finishes a quest, he can gain an additional amount of rupees equal to double his Botanist level.&amp;#160; (A Botanist of level 4 would earn 8 extra rupees in every quest or dungeon he completes.)&amp;#160; Generally, this represents the Botanist selling his services to non-player characters, but that aspect need not be specifically role-played.&amp;#160; In place of some or all of these bonus rupees, the Botanist can gain seeds.&amp;#160; For every 2 bonus rupees he forgoes, he may instead gain a free Botanist Seed.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition to being able to craft and cultivate items, Botanists gains another benefit.&amp;#160; A Botanist can earn [[rupee bonus|bonus rupees]].&amp;#160; Whenever a Botanist finishes a quest, he can gain an additional amount of rupees equal to double his Botanist level.&amp;#160; (A Botanist of level 4 would earn 8 extra rupees in every quest or dungeon he completes.)&amp;#160; Generally, this represents the Botanist selling his services to non-player characters, but that aspect need not be specifically role-played.&amp;#160; In place of some or all of these bonus rupees, the Botanist can gain seeds.&amp;#160; For every 2 bonus rupees he forgoes, he may instead gain a free Botanist Seed.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the user gains bonus rupees from Botanist, he &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cannot &lt;/del&gt;gain &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bonus rupees from any other treasure (except for &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Profession&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;in the same &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quest or dungeon&lt;/del&gt;.&amp;#160; This restriction does not apply if the Botanist chooses to gain seeds instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the user gains bonus rupees from Botanist, he &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can only &lt;/ins&gt;gain &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rupee:Rupee Bonus|Rupee Bonus&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from one other treasure &lt;/ins&gt;in the same &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thread&lt;/ins&gt;.&amp;#160; This restriction does not apply if the Botanist chooses to gain seeds instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Botanist}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Botanist}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{meta}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{meta}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=4227&amp;oldid=prev</id>
		<title>Guy: /* Bonus Rupees */ clarification</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=4227&amp;oldid=prev"/>
		<updated>2016-04-18T02:03:15Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Bonus Rupees: &lt;/span&gt; clarification&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:03, 18 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot; &gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Bonus Rupees==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Bonus Rupees==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition to being able to craft and cultivate items, Botanists gains another benefit.&amp;#160; A Botanist can earn bonus rupees.&amp;#160; Whenever a Botanist finishes a quest, he can gain an additional amount of rupees equal to double his Botanist level.&amp;#160; (A Botanist of level 4 would earn 8 extra rupees in every quest or dungeon he completes.)&amp;#160; Generally, this represents the Botanist selling his services to non-player characters, but that aspect need not be specifically role-played.&amp;#160; In place of some or all of these bonus rupees, the Botanist can gain seeds.&amp;#160; For every 2 bonus rupees he forgoes, he may instead gain a free Botanist Seed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition to being able to craft and cultivate items, Botanists gains another benefit.&amp;#160; A Botanist can earn &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[rupee bonus|&lt;/ins&gt;bonus rupees&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;.&amp;#160; Whenever a Botanist finishes a quest, he can gain an additional amount of rupees equal to double his Botanist level.&amp;#160; (A Botanist of level 4 would earn 8 extra rupees in every quest or dungeon he completes.)&amp;#160; Generally, this represents the Botanist selling his services to non-player characters, but that aspect need not be specifically role-played.&amp;#160; In place of some or all of these bonus rupees, the Botanist can gain seeds.&amp;#160; For every 2 bonus rupees he forgoes, he may instead gain a free Botanist Seed&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If the user gains bonus rupees from Botanist, he cannot gain bonus rupees from any other treasure (except for [[Profession]]) in the same quest or dungeon.&amp;#160; This restriction does not apply if the Botanist chooses to gain seeds instead&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Botanist}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Botanist}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{meta}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=3419&amp;oldid=prev</id>
		<title>Guy: removing Table of Contents</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=3419&amp;oldid=prev"/>
		<updated>2015-10-17T11:54:01Z</updated>

		<summary type="html">&lt;p&gt;removing Table of Contents&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:54, 17 October 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__NOTOC__&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TB&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TB&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|intent=Utility&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|intent=Utility&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=3412&amp;oldid=prev</id>
		<title>Guy at 11:51, 17 October 2015</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=3412&amp;oldid=prev"/>
		<updated>2015-10-17T11:51:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:51, 17 October 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field1=PerQuest&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field1=PerQuest&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field2=Rupee}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field2=Rupee}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Set}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Botany&amp;#039;&amp;#039;&amp;#039; is the art of creating specialized items from seeds and plants, to create potions, poisons, bombs, and other items which are consumed or used to create a temporary effect.&amp;#160; One who practices this art is known as &amp;#039;&amp;#039;&amp;#039;Botanist.&amp;#039;&amp;#039;&amp;#039;&amp;#160; It is one of several [[crafting|craft]]s which utilize [[:Category:Materials|materials]] to create new items.&amp;#160; The other common crafts are [[Weaponsmith]]ing and [[Outfitter|Outfitting]], which respectively focus on crafting weapons and crafting armor. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Botany&amp;#039;&amp;#039;&amp;#039; is the art of creating specialized items from seeds and plants, to create potions, poisons, bombs, and other items which are consumed or used to create a temporary effect.&amp;#160; One who practices this art is known as &amp;#039;&amp;#039;&amp;#039;Botanist.&amp;#039;&amp;#039;&amp;#039;&amp;#160; It is one of several [[crafting|craft]]s which utilize [[:Category:Materials|materials]] to create new items.&amp;#160; The other common crafts are [[Weaponsmith]]ing and [[Outfitter|Outfitting]], which respectively focus on crafting weapons and crafting armor. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=2958&amp;oldid=prev</id>
		<title>Guy: so much elaboration</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=2958&amp;oldid=prev"/>
		<updated>2014-12-28T00:44:41Z</updated>

		<summary type="html">&lt;p&gt;so much elaboration&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:44, 28 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Tentative}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TB&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TB&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|intent=Utility&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|intent=Utility&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Botany&amp;#039;&amp;#039;&amp;#039; is the art of creating specialized items from seeds and plants, to create potions, poisons, bombs, and other items which are consumed or used to create a temporary effect.&amp;#160; One who practices this art is known as &amp;#039;&amp;#039;&amp;#039;Botanist.&amp;#039;&amp;#039;&amp;#039;&amp;#160; It is one of several [[crafting|craft]]s which utilize [[:Category:Materials|materials]] to create new items.&amp;#160; The other common crafts are [[Weaponsmith]]ing and [[Outfitter|Outfitting]], which respectively focus on crafting weapons and crafting armor. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Botany&amp;#039;&amp;#039;&amp;#039; is the art of creating specialized items from seeds and plants, to create potions, poisons, bombs, and other items which are consumed or used to create a temporary effect.&amp;#160; One who practices this art is known as &amp;#039;&amp;#039;&amp;#039;Botanist.&amp;#039;&amp;#039;&amp;#039;&amp;#160; It is one of several [[crafting|craft]]s which utilize [[:Category:Materials|materials]] to create new items.&amp;#160; The other common crafts are [[Weaponsmith]]ing and [[Outfitter|Outfitting]], which respectively focus on crafting weapons and crafting armor. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Gaining Levels==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Botanists are not rare in Hyrule, but becoming one does nonetheless requires training.&amp;#160; Your skill in Botany is represented by a level, as is the case with any craft.&amp;#160; A novice is vastly different than a master who creates legendary potions, but even a novice can be useful.&amp;#160; The cost to gain the first level of Botanist is always 30 rupees.&amp;#160; To gain additional levels, the rupee cost is equal to the next level multiplied by 10.&amp;#160; So, getting to level 2 would cost 20 rupees, level 3 would cost another 30 rupees, etc.&amp;#160; There is no defined maximum level for Botanist, but it becomes increasingly difficult to gain levels the higher you reach. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Botanists are not rare in Hyrule, but becoming one does nonetheless requires training.&amp;#160; Your skill in Botany is represented by a level, as is the case with any craft.&amp;#160; A novice is vastly different than a master who creates legendary potions, but even a novice can be useful.&amp;#160; The cost to gain the first level of Botanist is always 30 rupees.&amp;#160; To gain additional levels, the rupee cost is equal to the next level multiplied by 10.&amp;#160; So, getting to level 2 would cost 20 rupees, level 3 would cost another 30 rupees, etc.&amp;#160; There is no defined maximum level for Botanist, but it becomes increasingly difficult to gain levels the higher you reach. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Botanists primarily cultivate plants using &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;garden or farmland, and use what results from these plants.&amp;#160; What separates them from mere farmers, however, is &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ability to combine the effects of different seeds to create entirely unique plants--and to utilize the products &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their own plants to create unusual effects, including various potions &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;poisons&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; In effect&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Botanists use various different types of {{Field|Seed}}s as their materials.&amp;#160; Combining these seeds in different quantities and in different ways allows them to make either &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{Field|Supply}} of items&lt;/del&gt;, or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{Field|PerQuest}} items.&amp;#160; The amount of seeds (or other materials) you can use to craft an item is directly proportional to your Botanist level.&amp;#160; Remember&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each Material has a specific rupee cost. The total rupee &lt;/del&gt;cost &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Materials cannot exceed 10 times your Botanist level.&amp;#160; (For example, a Botanist of level 3 can use 30 rupees worth of Materials to craft an item&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Normally, becoming skilled in &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;craft in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first place required a good amount &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;talent &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;motivation&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As such&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if a character pursues &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;second or third craft beyond his first&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such as [[Weaponsmith]] &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Outfitter]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all levels for these additional crafts &lt;/ins&gt;cost &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;twice &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;normal amount&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Items in Supply tend to be relatively weak, but are usually a form of special seeds or fruits that can be consumed or destroyed to produce spectacular effects.&amp;#160; Supplies are useful because they contain many items that can be used repeatedly.&amp;#160; A single Supply is treated as one treasure which can be traded, defined as an amount just large enough that the user will never run out of the items contained in the supply so long as these items are used sparingly.&amp;#160; Having multiple Supplies of the same item imposes no benefit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The [[Business]] universal [[racial perk]] can make it easier for a newly created character to excel in a craft, such as Botany.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Botanist Crafting==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Botanists primarily cultivate plants using a garden or farmland, and use what results from these plants.&amp;#160; What separates them from mere farmers, however, is the ability to combine the effects of different seeds to create entirely unique plants--and to utilize the products of their own plants to create unusual effects, including various potions and poisons.&amp;#160; In effect, Botanists use various different types of {{Field|Seed}}s as their materials.&amp;#160; Combining these seeds in different quantities and in different ways allows them to make either a {{Field|Supply}} of {{Field|Seed}}s which can be used repeatedly, or more powerful {{Field|PerQuest}} {{Field|Potion}}s which have limited uses.&amp;#160; The amount of seeds (or other materials) you can use to craft an item is directly proportional to your Botanist level.&amp;#160; Remember, each material has a specific rupee cost.&amp;#160; The total rupee cost of the materials cannot exceed 10 times your Botanist level.&amp;#160; (For example, a Botanist at level 3 can use up to 30 rupees worth of materials to craft an item.) &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===Seed Effects===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Items in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a {{Field|&lt;/ins&gt;Supply&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}} &lt;/ins&gt;tend to be relatively weak, but are usually a form of special seeds or fruits that can be consumed or destroyed to produce spectacular effects.&amp;#160; Supplies are useful because they contain many items that can be used repeatedly.&amp;#160; A single Supply is treated as one treasure which can be traded, defined as an amount just large enough that the user will never run out of the items contained in the supply so long as these items are used sparingly.&amp;#160; Having multiple Supplies of the same item imposes no benefit&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To construct a seed supply, the Botanist of course always uses seeds as her materials.&amp;#160; On the most basic level, she can use 4 identical seeds to create a full supply of those seeds.&amp;#160; For example, by combining four potent [[Ember Seed]]s, the Botanist can create a [[Ember Seed Supply]].&amp;#160; This is, assuming her level is at least 2, since the material cost for this crafting process is 12 rupees.&amp;#160; Every Botanist seed can be similarly duplicated by four to create a full supply.&amp;#160; (The sole exception comes in [[Gale Seed]]s, which instead require 8 to make a full supply.)&amp;#160; Notably, the individual seed materials are much more pure and potent, and sufficient for use as materials, as opposed to the supplies which are created from them.&amp;#160; This is why the seeds in supplies cannot be used as materials.&amp;#160; Notably, every seed material costs 3 rupees, and most seed supplies cost 20 rupees&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;By contrast&lt;/del&gt;, a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PerQuest item &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usually more powerful&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As its name implies&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;however&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such an item can only be used once per quest (or once per dungeon)&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Most &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these items are potions or poisons &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;extraordinary effects, such as healing grave injuries or temporarily enabling flight&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Unlike Supplies&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;having multiple PerQuest items &amp;#039;&amp;#039;does&amp;#039;&amp;#039; have &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;benefit&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For each additional copy of a PerQuest item you have&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;effectively use that item one additional time per quest&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Instead of creating a basic supply&lt;/ins&gt;, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more skilled Botanist &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;able to create seed supplies with original effects, or even combined effects&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To do this&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Botanist must combine seeds in multiples of 3&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with a minimum of at least 6 seeds&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For every 3 seeds &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the same type, the Botanist can imbue the resulting supply &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an additional effect&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For instance&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;combining 3 [[Ember Seed]]s and 3 [[Crackle Seed]]s would enable the Botanist to create &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seed supply that both bursts into fire and bursts with electricity on impact&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When creating original supplies in this way&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Botanist &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;substitute normal seed effects for alternative seed effects, listed on each seed&amp;#039;s page&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;addition to being able to craft &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cultivate items&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Botanists gains another benefit.&amp;#160; A &lt;/del&gt;Botanist &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can earn bonus rupees.&amp;#160; Whenever a Botanist finishes a quest&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he can gain an additional amount &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rupees equal to double his Botanist level&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(A Botanist of level 4 &lt;/del&gt;would &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;earn 8 extra rupees in every quest or dungeon he completes.)&amp;#160; Generally&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this represents &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Botanist selling his services &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;non-player characters, but that aspect need not be specifically role-played&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In place of some or all of these bonus rupees, &lt;/del&gt;the Botanist &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can gain Botanist materials (usually &lt;/del&gt;seeds&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;).&amp;#160; For every 1 bonus rupee he does not directly earn&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he may gather up to 2 rupees&amp;#039; worth &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Botany materials&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such as seeds&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the previous example of 3 Ember Seeds &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3 Crackle Seeds&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;Botanist &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;instead could have used the &amp;quot;Hearth&amp;quot; and &amp;quot;Stimulate&amp;quot; effects of each seed&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;instead &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their default effects&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/ins&gt;would &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have created a seed which, when held&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;causes &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;holder &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feel both warm and alert&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/ins&gt;the Botanist &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was sufficiently skilled, he could even add another 3 &lt;/ins&gt;seeds, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for a total &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;9 seeds&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to imbue a single supply with 3 different effects&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Business&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;universal &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;racial perk&lt;/del&gt;]] can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make it easier &lt;/del&gt;for a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;newly &lt;/del&gt;created &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;excel &lt;/del&gt;in a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;craft, such as Botany&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Coincidentally, 6 or more seeds of the same type can be added to one supply to give it multiple different effects from the same seed type.&amp;#160; A total of 6 Ember Seeds could be used to create a supply with both the &amp;quot;Fire Punch&amp;quot; and &amp;quot;Scorching Step&amp;quot; effects, for instance.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===Elixir Effects===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;By contrast, a {{Field|PerQuest}} item is usually more powerful.&amp;#160; As its name implies, however, such an item can only be used once per quest, or once per dungeon.&amp;#160; Most of these items are potions or poisons with extraordinary effects, such as healing grave injuries or temporarily enabling flight.&amp;#160; Unlike Supplies, having multiple PerQuest items &amp;#039;&amp;#039;does&amp;#039;&amp;#039; have a benefit.&amp;#160; For each additional copy of a PerQuest item you have, you can effectively use that item one additional time per quest.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Unlike Seeds Effects, all Elixir Effects are predefined.&amp;#160; Generally, combining a specific number of one seed type combines with an equal number of another seed type to create the Elixir.&amp;#160; For example, combining 4 &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Chill Seed&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s with 4 &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Breath Seed&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s creates an &amp;quot;Ice Breath Potion.&amp;quot;&amp;#160; This elixir&amp;#039;s recipe, and its effects, &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be seen on the page &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;both Chill Seed and Breath Seed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A handful of seeds can also be used to create items which are neither Seed Supplies nor PerQuest Potions.&amp;#160; [[Bomb Seed]]s are commonly used to create treasures like [[Bomb Bag]]s, and &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Scoot Fruit Supply]] can be &lt;/ins&gt;created &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;using seeds.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Bonus Rupees==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In addition &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;being able to craft and cultivate items, Botanists gains another benefit.&amp;#160; A Botanist can earn bonus rupees.&amp;#160; Whenever a Botanist finishes a quest, he can gain an additional amount of rupees equal to double his Botanist level.&amp;#160; (A Botanist of level 4 would earn 8 extra rupees &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;every quest or dungeon he completes.)&amp;#160; Generally, this represents the Botanist selling his services to non-player characters, but that aspect need not be specifically role-played.&amp;#160; In place of some or all of these bonus rupees, the Botanist can gain seeds.&amp;#160; For every 2 bonus rupees he forgoes, he may instead gain &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;free Botanist Seed&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{Botanist}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=2645&amp;oldid=prev</id>
		<title>Guy: typo</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=2645&amp;oldid=prev"/>
		<updated>2014-12-17T10:02:39Z</updated>

		<summary type="html">&lt;p&gt;typo&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:02, 17 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field1=PerQuest&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field1=PerQuest&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field2=Rupee}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field2=Rupee}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Botany&amp;#039;&amp;#039;&amp;#039; is the art of creating specialized items from seeds and plants, to create potions, poisons, bombs, and other items which are consumed or used to create a temporary effect.&amp;#160; One who practices this art is known as &amp;#039;&amp;#039;&amp;#039;Botanist.&amp;#039;&amp;#039;&amp;#039;&amp;#160; It is one of several [[crafting|craft]]s which utilize [[Category:Materials|materials]] to create new items.&amp;#160; The other common crafts are [[Weaponsmith]]ing and [[Outfitter|Outfitting]], which respectively focus on crafting weapons and crafting armor. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Botany&amp;#039;&amp;#039;&amp;#039; is the art of creating specialized items from seeds and plants, to create potions, poisons, bombs, and other items which are consumed or used to create a temporary effect.&amp;#160; One who practices this art is known as &amp;#039;&amp;#039;&amp;#039;Botanist.&amp;#039;&amp;#039;&amp;#039;&amp;#160; It is one of several [[crafting|craft]]s which utilize [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;Category:Materials|materials]] to create new items.&amp;#160; The other common crafts are [[Weaponsmith]]ing and [[Outfitter|Outfitting]], which respectively focus on crafting weapons and crafting armor. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Botanists are not rare in Hyrule, but becoming one does nonetheless requires training.&amp;#160; Your skill in Botany is represented by a level, as is the case with any craft.&amp;#160; A novice is vastly different than a master who creates legendary potions, but even a novice can be useful.&amp;#160; The cost to gain the first level of Botanist is always 30 rupees.&amp;#160; To gain additional levels, the rupee cost is equal to the next level multiplied by 10.&amp;#160; So, getting to level 2 would cost 20 rupees, level 3 would cost another 30 rupees, etc.&amp;#160; There is no defined maximum level for Botanist, but it becomes increasingly difficult to gain levels the higher you reach. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Botanists are not rare in Hyrule, but becoming one does nonetheless requires training.&amp;#160; Your skill in Botany is represented by a level, as is the case with any craft.&amp;#160; A novice is vastly different than a master who creates legendary potions, but even a novice can be useful.&amp;#160; The cost to gain the first level of Botanist is always 30 rupees.&amp;#160; To gain additional levels, the rupee cost is equal to the next level multiplied by 10.&amp;#160; So, getting to level 2 would cost 20 rupees, level 3 would cost another 30 rupees, etc.&amp;#160; There is no defined maximum level for Botanist, but it becomes increasingly difficult to gain levels the higher you reach. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=2627&amp;oldid=prev</id>
		<title>Guy: tweaks</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=2627&amp;oldid=prev"/>
		<updated>2014-12-17T09:30:12Z</updated>

		<summary type="html">&lt;p&gt;tweaks&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:30, 17 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field1=PerQuest&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field1=PerQuest&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field2=Rupee}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field2=Rupee}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Botany&amp;#039;&amp;#039;&amp;#039; is the art of creating specialized items from seeds and plants, to create potions, poisons, bombs, and other items which are consumed or used to create a temporary effect.&amp;#160; One who practices this art is known as &amp;#039;&amp;#039;&amp;#039;Botanist.&amp;#039;&amp;#039;&amp;#039;&amp;#160; It is one of several &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crafts &lt;/del&gt;which utilize [[Category:Materials|materials]] to create new items.&amp;#160; The other common crafts are [[Weaponsmith]]ing and [[Outfitter|Outfitting]], which respectively focus on crafting weapons and crafting armor. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Botany&amp;#039;&amp;#039;&amp;#039; is the art of creating specialized items from seeds and plants, to create potions, poisons, bombs, and other items which are consumed or used to create a temporary effect.&amp;#160; One who practices this art is known as &amp;#039;&amp;#039;&amp;#039;Botanist.&amp;#039;&amp;#039;&amp;#039;&amp;#160; It is one of several &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[crafting|craft]]s &lt;/ins&gt;which utilize [[Category:Materials|materials]] to create new items.&amp;#160; The other common crafts are [[Weaponsmith]]ing and [[Outfitter|Outfitting]], which respectively focus on crafting weapons and crafting armor. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Botanists are not rare in Hyrule, but becoming one does nonetheless requires training.&amp;#160; Your skill in Botany is represented by a level, as is the case with any craft.&amp;#160; A novice is vastly different than a master who creates legendary potions, but even a novice can be useful.&amp;#160; The cost to gain the first level of Botanist is always 30 rupees.&amp;#160; To gain additional levels, the rupee cost is equal to the next level multiplied by 10.&amp;#160; So, getting to level 2 would cost 20 rupees, level 3 would cost another 30 rupees, etc.&amp;#160; There is no defined maximum level for Botanist, but it becomes increasingly difficult to gain levels the higher you reach. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Botanists are not rare in Hyrule, but becoming one does nonetheless requires training.&amp;#160; Your skill in Botany is represented by a level, as is the case with any craft.&amp;#160; A novice is vastly different than a master who creates legendary potions, but even a novice can be useful.&amp;#160; The cost to gain the first level of Botanist is always 30 rupees.&amp;#160; To gain additional levels, the rupee cost is equal to the next level multiplied by 10.&amp;#160; So, getting to level 2 would cost 20 rupees, level 3 would cost another 30 rupees, etc.&amp;#160; There is no defined maximum level for Botanist, but it becomes increasingly difficult to gain levels the higher you reach. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Business]] universal [[racial perk]] can make it easier for a newly created character to excel in a craft, such as Botany.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Business]] universal [[racial perk]] can make it easier for a newly created character to excel in a craft, such as Botany.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{clear}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Choice}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=2513&amp;oldid=prev</id>
		<title>Guy: typos, again</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=2513&amp;oldid=prev"/>
		<updated>2014-12-17T01:16:08Z</updated>

		<summary type="html">&lt;p&gt;typos, again&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:16, 17 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By contrast, a PerQuest item is usually more powerful.&amp;#160; As its name implies, however, such an item can only be used once per quest (or once per dungeon).&amp;#160; Most of these items are potions or poisons with extraordinary effects, such as healing grave injuries or temporarily enabling flight.&amp;#160; Unlike Supplies, having multiple PerQuest items &amp;#039;&amp;#039;does&amp;#039;&amp;#039; have a benefit.&amp;#160; For each additional copy of a PerQuest item you have, you can effectively use that item one additional time per quest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By contrast, a PerQuest item is usually more powerful.&amp;#160; As its name implies, however, such an item can only be used once per quest (or once per dungeon).&amp;#160; Most of these items are potions or poisons with extraordinary effects, such as healing grave injuries or temporarily enabling flight.&amp;#160; Unlike Supplies, having multiple PerQuest items &amp;#039;&amp;#039;does&amp;#039;&amp;#039; have a benefit.&amp;#160; For each additional copy of a PerQuest item you have, you can effectively use that item one additional time per quest.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition to being able to craft and cultivate items, Botanists gains another benefit.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;First, a &lt;/del&gt;Botanist can earn bonus rupees.&amp;#160; Whenever a Botanist finishes a quest, he can gain an additional amount of rupees equal to double his Botanist level.&amp;#160; (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;AnBotanist &lt;/del&gt;of level 4 would earn 8 extra rupees in every quest or dungeon he completes.)&amp;#160; Generally, this represents the Botanist selling his services to non-player characters, but that aspect need not be specifically role-played.&amp;#160; In place of some or all of these bonus rupees, the Botanist can gain Botanist materials (usually seeds).&amp;#160; For every 1 bonus rupee he does not directly earn, he may &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gain &lt;/del&gt;up to 2 rupees&amp;#039; worth of materials.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition to being able to craft and cultivate items, Botanists gains another benefit.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/ins&gt;Botanist can earn bonus rupees.&amp;#160; Whenever a Botanist finishes a quest, he can gain an additional amount of rupees equal to double his Botanist level.&amp;#160; (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A Botanist &lt;/ins&gt;of level 4 would earn 8 extra rupees in every quest or dungeon he completes.)&amp;#160; Generally, this represents the Botanist selling his services to non-player characters, but that aspect need not be specifically role-played.&amp;#160; In place of some or all of these bonus rupees, the Botanist can gain Botanist materials (usually seeds).&amp;#160; For every 1 bonus rupee he does not directly earn, he may &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gather &lt;/ins&gt;up to 2 rupees&amp;#039; worth of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Botany &lt;/ins&gt;materials&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, such as seeds&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Business]] universal [[racial perk]] can make it easier for a newly created character to excel in a craft, such as Botany.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Business]] universal [[racial perk]] can make it easier for a newly created character to excel in a craft, such as Botany.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Choice}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Choice}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=2512&amp;oldid=prev</id>
		<title>Guy: typo</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Botanist&amp;diff=2512&amp;oldid=prev"/>
		<updated>2014-12-17T01:13:11Z</updated>

		<summary type="html">&lt;p&gt;typo&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:13, 17 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Botany&amp;#039;&amp;#039;&amp;#039; is the art of creating specialized items from seeds and plants, to create potions, poisons, bombs, and other items which are consumed or used to create a temporary effect.&amp;#160; One who practices this art is known as &amp;#039;&amp;#039;&amp;#039;Botanist.&amp;#039;&amp;#039;&amp;#039;&amp;#160; It is one of several crafts which utilize [[Category:Materials|materials]] to create new items.&amp;#160; The other common crafts are [[Weaponsmith]]ing and [[Outfitter|Outfitting]], which respectively focus on crafting weapons and crafting armor. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Botany&amp;#039;&amp;#039;&amp;#039; is the art of creating specialized items from seeds and plants, to create potions, poisons, bombs, and other items which are consumed or used to create a temporary effect.&amp;#160; One who practices this art is known as &amp;#039;&amp;#039;&amp;#039;Botanist.&amp;#039;&amp;#039;&amp;#039;&amp;#160; It is one of several crafts which utilize [[Category:Materials|materials]] to create new items.&amp;#160; The other common crafts are [[Weaponsmith]]ing and [[Outfitter|Outfitting]], which respectively focus on crafting weapons and crafting armor. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Botanists are not rare in Hyrule, but becoming one does nonetheless requires training.&amp;#160; Your skill in Botany is represented by a level, as is the case with any craft.&amp;#160; A novice is vastly different than a master who &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;forges &lt;/del&gt;legendary &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;armor&lt;/del&gt;, but even a novice can be useful.&amp;#160; The cost to gain the first level of Botanist is always 30 rupees.&amp;#160; To gain additional levels, the rupee cost is equal to the next level multiplied by 10.&amp;#160; So, getting to level 2 would cost 20 rupees, level 3 would cost another 30 rupees, etc.&amp;#160; There is no defined maximum level for Botanist, but it becomes increasingly difficult to gain levels the higher you reach. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Botanists are not rare in Hyrule, but becoming one does nonetheless requires training.&amp;#160; Your skill in Botany is represented by a level, as is the case with any craft.&amp;#160; A novice is vastly different than a master who &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creates &lt;/ins&gt;legendary &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;potions&lt;/ins&gt;, but even a novice can be useful.&amp;#160; The cost to gain the first level of Botanist is always 30 rupees.&amp;#160; To gain additional levels, the rupee cost is equal to the next level multiplied by 10.&amp;#160; So, getting to level 2 would cost 20 rupees, level 3 would cost another 30 rupees, etc.&amp;#160; There is no defined maximum level for Botanist, but it becomes increasingly difficult to gain levels the higher you reach. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Botanists primarily cultivate plants using a garden or farmland, and use what results from these plants.&amp;#160; What separates them from mere farmers, however, is the ability to combine the effects of different seeds to create entirely unique plants--and to utilize the products of their own plants to create unusual effects, including various potions and poisons.&amp;#160; In effect, Botanists use various different types of {{Field|Seed}}s as their materials.&amp;#160; Combining these seeds in different quantities and in different ways allows them to make either a {{Field|Supply}} of items, or {{Field|PerQuest}} items.&amp;#160; The amount of seeds (or other materials) you can use to craft an item is directly proportional to your Botanist level.&amp;#160; Remember, each Material has a specific rupee cost. The total rupee cost of the Materials cannot exceed 10 times your Botanist level.&amp;#160; (For example, a Botanist of level 3 can use 30 rupees worth of Materials to craft an item.) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Botanists primarily cultivate plants using a garden or farmland, and use what results from these plants.&amp;#160; What separates them from mere farmers, however, is the ability to combine the effects of different seeds to create entirely unique plants--and to utilize the products of their own plants to create unusual effects, including various potions and poisons.&amp;#160; In effect, Botanists use various different types of {{Field|Seed}}s as their materials.&amp;#160; Combining these seeds in different quantities and in different ways allows them to make either a {{Field|Supply}} of items, or {{Field|PerQuest}} items.&amp;#160; The amount of seeds (or other materials) you can use to craft an item is directly proportional to your Botanist level.&amp;#160; Remember, each Material has a specific rupee cost. The total rupee cost of the Materials cannot exceed 10 times your Botanist level.&amp;#160; (For example, a Botanist of level 3 can use 30 rupees worth of Materials to craft an item.) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
</feed>