<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://library.hyrulecastle.org/index.php?action=history&amp;feed=atom&amp;title=Disembodied</id>
	<title>Disembodied - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://library.hyrulecastle.org/index.php?action=history&amp;feed=atom&amp;title=Disembodied"/>
	<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Disembodied&amp;action=history"/>
	<updated>2026-05-19T12:57:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.1</generator>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Disembodied&amp;diff=4283&amp;oldid=prev</id>
		<title>Guy: cat fix</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Disembodied&amp;diff=4283&amp;oldid=prev"/>
		<updated>2016-04-19T11:05:43Z</updated>

		<summary type="html">&lt;p&gt;cat fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:05, 19 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field1=Poe&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field1=Poe&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field2=Summon&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|field2=Summon&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|pre={{r|Poe}} race&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|set=0}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|set=0}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Disembodied&amp;#039;&amp;#039;&amp;#039; is a defensive trait{{Perk|Poe|innate=yes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Disembodied&amp;#039;&amp;#039;&amp;#039; is a defensive trait{{Perk|Poe|innate=yes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once a Poe learns to manifest a body, it can toggle its body off and on at will.&amp;#160; Switching from the body state to the wisp state, or vice versa, takes only about a second.&amp;#160; Once a Poe manifests a body, attempting to change its appearance is very difficult (and time consuming) without the aid of another treasure, such as [[Actor&amp;#039;s Illusion]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once a Poe learns to manifest a body, it can toggle its body off and on at will.&amp;#160; Switching from the body state to the wisp state, or vice versa, takes only about a second.&amp;#160; Once a Poe manifests a body, attempting to change its appearance is very difficult (and time consuming) without the aid of another treasure, such as [[Actor&amp;#039;s Illusion]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RacePerks|poe=yes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RacePerks|poe=yes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Disembodied&amp;diff=1571&amp;oldid=prev</id>
		<title>UnnamedDude: Typo</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Disembodied&amp;diff=1571&amp;oldid=prev"/>
		<updated>2013-11-07T09:56:06Z</updated>

		<summary type="html">&lt;p&gt;Typo&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:56, 7 November 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Disembodied&amp;#039;&amp;#039;&amp;#039; is a defensive trait{{Perk|Poe|innate=yes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Disembodied&amp;#039;&amp;#039;&amp;#039; is a defensive trait{{Perk|Poe|innate=yes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When a Poe is &amp;quot;born&amp;quot; into its state of [[undead|undeath]], it has no physical form.&amp;#160; It exists only has a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fainly&lt;/del&gt;-visible &amp;quot;wisp,&amp;quot; which resembles a fist-sized flame of an odd hue.&amp;#160; Only through sheer concentration and practice can a Poe learn to manifest what others perceive as its body.&amp;#160; This body generally takes a somewhat humanoid shape, often with childlike proportions.&amp;#160; Since many Poes have the natural ability to [[hover]], this body may lack legs, instead floating as an armed torso and head.&amp;#160; Normally, the body appears somewhat monstrous, and lacks a strong resemblance to any specific race.&amp;#160; On rare occasions, however, a Poe may be able to resemble its former shape--a Goron spirit may actually be able to still resemble a Goron, for instance.&amp;#160; This occurrence is more likely if the death was recent, or if the Poe still has memories of its former life.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When a Poe is &amp;quot;born&amp;quot; into its state of [[undead|undeath]], it has no physical form.&amp;#160; It exists only has a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;faintly&lt;/ins&gt;-visible &amp;quot;wisp,&amp;quot; which resembles a fist-sized flame of an odd hue.&amp;#160; Only through sheer concentration and practice can a Poe learn to manifest what others perceive as its body.&amp;#160; This body generally takes a somewhat humanoid shape, often with childlike proportions.&amp;#160; Since many Poes have the natural ability to [[hover]], this body may lack legs, instead floating as an armed torso and head.&amp;#160; Normally, the body appears somewhat monstrous, and lacks a strong resemblance to any specific race.&amp;#160; On rare occasions, however, a Poe may be able to resemble its former shape--a Goron spirit may actually be able to still resemble a Goron, for instance.&amp;#160; This occurrence is more likely if the death was recent, or if the Poe still has memories of its former life.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite manifesting a body, the Poe&amp;#039;s soul will always remain a wisp.&amp;#160; Some Poes carry the wisp inside their manifested body, but most carry it separately in a lantern or similar container to protect it.&amp;#160; In either case, the body itself is only an extension of the soul&amp;#039;s willpower.&amp;#160; Any damage taken by the body will be felt by the soul, and any injuries taken will affect the manifestation as if it was a real body.&amp;#160; Despite this, destroying the body will never kill the soul.&amp;#160; So long as the soul persists, the Poe will live in undeath forever, and can only be destroyed with exceedingly strong magic which specializes in destroying Poes.&amp;#160; A Poe with an injured or destroyed body can easily be captured, however.&amp;#160; Without the aid of a manifested body, the small wisp can travel only at a snail&amp;#039;s pace, and can easily be trapped, or even stored in a bottle.&amp;#160; [[Category:Canonical Treasures]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite manifesting a body, the Poe&amp;#039;s soul will always remain a wisp.&amp;#160; Some Poes carry the wisp inside their manifested body, but most carry it separately in a lantern or similar container to protect it.&amp;#160; In either case, the body itself is only an extension of the soul&amp;#039;s willpower.&amp;#160; Any damage taken by the body will be felt by the soul, and any injuries taken will affect the manifestation as if it was a real body.&amp;#160; Despite this, destroying the body will never kill the soul.&amp;#160; So long as the soul persists, the Poe will live in undeath forever, and can only be destroyed with exceedingly strong magic which specializes in destroying Poes.&amp;#160; A Poe with an injured or destroyed body can easily be captured, however.&amp;#160; Without the aid of a manifested body, the small wisp can travel only at a snail&amp;#039;s pace, and can easily be trapped, or even stored in a bottle.&amp;#160; [[Category:Canonical Treasures]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>UnnamedDude</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Disembodied&amp;diff=1472&amp;oldid=prev</id>
		<title>Blonde Panther: typo</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Disembodied&amp;diff=1472&amp;oldid=prev"/>
		<updated>2013-11-04T06:20:26Z</updated>

		<summary type="html">&lt;p&gt;typo&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:20, 4 November 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When a Poe is &amp;quot;born&amp;quot; into its state of [[undead|undeath]], it has no physical form.&amp;#160; It exists only has a fainly-visible &amp;quot;wisp,&amp;quot; which resembles a fist-sized flame of an odd hue.&amp;#160; Only through sheer concentration and practice can a Poe learn to manifest what others perceive as its body.&amp;#160; This body generally takes a somewhat humanoid shape, often with childlike proportions.&amp;#160; Since many Poes have the natural ability to [[hover]], this body may lack legs, instead floating as an armed torso and head.&amp;#160; Normally, the body appears somewhat monstrous, and lacks a strong resemblance to any specific race.&amp;#160; On rare occasions, however, a Poe may be able to resemble its former shape--a Goron spirit may actually be able to still resemble a Goron, for instance.&amp;#160; This occurrence is more likely if the death was recent, or if the Poe still has memories of its former life.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When a Poe is &amp;quot;born&amp;quot; into its state of [[undead|undeath]], it has no physical form.&amp;#160; It exists only has a fainly-visible &amp;quot;wisp,&amp;quot; which resembles a fist-sized flame of an odd hue.&amp;#160; Only through sheer concentration and practice can a Poe learn to manifest what others perceive as its body.&amp;#160; This body generally takes a somewhat humanoid shape, often with childlike proportions.&amp;#160; Since many Poes have the natural ability to [[hover]], this body may lack legs, instead floating as an armed torso and head.&amp;#160; Normally, the body appears somewhat monstrous, and lacks a strong resemblance to any specific race.&amp;#160; On rare occasions, however, a Poe may be able to resemble its former shape--a Goron spirit may actually be able to still resemble a Goron, for instance.&amp;#160; This occurrence is more likely if the death was recent, or if the Poe still has memories of its former life.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite manifesting body, the Poe&amp;#039;s soul will always remain a wisp.&amp;#160; Some Poes carry the wisp inside their manifested body, but most carry it separately in a lantern or similar container to protect it.&amp;#160; In either case, the body itself is only an extension of the soul&amp;#039;s willpower.&amp;#160; Any damage taken by the body will be felt by the soul, and any injuries taken will affect the manifestation as if it was a real body.&amp;#160; Despite this, destroying the body will never kill the soul.&amp;#160; So long as the soul persists, the Poe will live in undeath forever, and can only be destroyed with exceedingly strong magic which specializes in destroying Poes.&amp;#160; A Poe with an injured or destroyed body can easily be captured, however.&amp;#160; Without the aid of a manifested body, the small wisp can travel only at a snail&amp;#039;s pace, and can easily be trapped, or even stored in a bottle.&amp;#160; [[Category:Canonical Treasures]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite manifesting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;body, the Poe&amp;#039;s soul will always remain a wisp.&amp;#160; Some Poes carry the wisp inside their manifested body, but most carry it separately in a lantern or similar container to protect it.&amp;#160; In either case, the body itself is only an extension of the soul&amp;#039;s willpower.&amp;#160; Any damage taken by the body will be felt by the soul, and any injuries taken will affect the manifestation as if it was a real body.&amp;#160; Despite this, destroying the body will never kill the soul.&amp;#160; So long as the soul persists, the Poe will live in undeath forever, and can only be destroyed with exceedingly strong magic which specializes in destroying Poes.&amp;#160; A Poe with an injured or destroyed body can easily be captured, however.&amp;#160; Without the aid of a manifested body, the small wisp can travel only at a snail&amp;#039;s pace, and can easily be trapped, or even stored in a bottle.&amp;#160; [[Category:Canonical Treasures]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once a Poe learns to manifest a body, it can toggle its body off and on at will.&amp;#160; Switching from the body state to the wisp state, or vice versa, takes only about a second.&amp;#160; Once a Poe manifests a body, attempting to change its appearance is very difficult (and time consuming) without the aid of another treasure, such as [[Actor&amp;#039;s Illusion]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once a Poe learns to manifest a body, it can toggle its body off and on at will.&amp;#160; Switching from the body state to the wisp state, or vice versa, takes only about a second.&amp;#160; Once a Poe manifests a body, attempting to change its appearance is very difficult (and time consuming) without the aid of another treasure, such as [[Actor&amp;#039;s Illusion]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RacePerks|poe=yes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RacePerks|poe=yes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Blonde Panther</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Disembodied&amp;diff=1469&amp;oldid=prev</id>
		<title>Guy: Created page with &quot;{{TB |intent=Defensive |form=Trait |field1=Poe |field2=Summon |set=0}} &#039;&#039;&#039;Disembodied&#039;&#039;&#039; is a defensive trait{{Perk|Poe|innate=yes}}  When a Poe is &quot;born&quot; into its state of ...&quot;</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Disembodied&amp;diff=1469&amp;oldid=prev"/>
		<updated>2013-11-04T02:58:15Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{TB |intent=Defensive |form=Trait |field1=Poe |field2=Summon |set=0}} &amp;#039;&amp;#039;&amp;#039;Disembodied&amp;#039;&amp;#039;&amp;#039; is a defensive trait{{Perk|Poe|innate=yes}}  When a Poe is &amp;quot;born&amp;quot; into its state of ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TB&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
|form=Trait&lt;br /&gt;
|field1=Poe&lt;br /&gt;
|field2=Summon&lt;br /&gt;
|set=0}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Disembodied&amp;#039;&amp;#039;&amp;#039; is a defensive trait{{Perk|Poe|innate=yes}}&lt;br /&gt;
&lt;br /&gt;
When a Poe is &amp;quot;born&amp;quot; into its state of [[undead|undeath]], it has no physical form.  It exists only has a fainly-visible &amp;quot;wisp,&amp;quot; which resembles a fist-sized flame of an odd hue.  Only through sheer concentration and practice can a Poe learn to manifest what others perceive as its body.  This body generally takes a somewhat humanoid shape, often with childlike proportions.  Since many Poes have the natural ability to [[hover]], this body may lack legs, instead floating as an armed torso and head.  Normally, the body appears somewhat monstrous, and lacks a strong resemblance to any specific race.  On rare occasions, however, a Poe may be able to resemble its former shape--a Goron spirit may actually be able to still resemble a Goron, for instance.  This occurrence is more likely if the death was recent, or if the Poe still has memories of its former life.&lt;br /&gt;
&lt;br /&gt;
Despite manifesting body, the Poe&amp;#039;s soul will always remain a wisp.  Some Poes carry the wisp inside their manifested body, but most carry it separately in a lantern or similar container to protect it.  In either case, the body itself is only an extension of the soul&amp;#039;s willpower.  Any damage taken by the body will be felt by the soul, and any injuries taken will affect the manifestation as if it was a real body.  Despite this, destroying the body will never kill the soul.  So long as the soul persists, the Poe will live in undeath forever, and can only be destroyed with exceedingly strong magic which specializes in destroying Poes.  A Poe with an injured or destroyed body can easily be captured, however.  Without the aid of a manifested body, the small wisp can travel only at a snail&amp;#039;s pace, and can easily be trapped, or even stored in a bottle.  [[Category:Canonical Treasures]]&lt;br /&gt;
&lt;br /&gt;
Once a Poe learns to manifest a body, it can toggle its body off and on at will.  Switching from the body state to the wisp state, or vice versa, takes only about a second.  Once a Poe manifests a body, attempting to change its appearance is very difficult (and time consuming) without the aid of another treasure, such as [[Actor&amp;#039;s Illusion]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{RacePerks|poe=yes}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
</feed>