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	<id>http://library.hyrulecastle.org/index.php?action=history&amp;feed=atom&amp;title=Fairy_Fountain</id>
	<title>Fairy Fountain - Revision history</title>
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	<updated>2026-05-19T15:36:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Fairy_Fountain&amp;diff=2306&amp;oldid=prev</id>
		<title>Guy: phrasing</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Fairy_Fountain&amp;diff=2306&amp;oldid=prev"/>
		<updated>2014-01-29T23:03:04Z</updated>

		<summary type="html">&lt;p&gt;phrasing&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:03, 29 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Assuming the user doesn&amp;#039;t have the appropriate Specialty, the user can only learn this spell while in the form of a Great Fairy.&amp;#160; If the user is able to [[:Category:Transform Field|transform]] into a different [[:Category:Races|race]], this spell can only be used while the user is in the form of a Great Fairy.&amp;#160; Accordingly, any being who isn&amp;#039;t natively a Great Fairy can learn and use this spell if they can transform into a Great Fairy.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Assuming the user doesn&amp;#039;t have the appropriate Specialty, the user can only learn this spell while in the form of a Great Fairy.&amp;#160; If the user is able to [[:Category:Transform Field|transform]] into a different [[:Category:Races|race]], this spell can only be used while the user is in the form of a Great Fairy.&amp;#160; Accordingly, any being who isn&amp;#039;t natively a Great Fairy can learn and use this spell if they can transform into a Great Fairy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To use this spell, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Great Fairy &lt;/del&gt;must touch a body of water, and pour her magical power into it.&amp;#160; This spell will affect a limited amount of water--no more than a small pond&amp;#039;s worth.&amp;#160; Any living being, including the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Great Fairy &lt;/del&gt;herself, will rapidly and magically heal all injuries so long as the beings remain in contact with the enchanted body of water.&amp;#160; This will heal all forms of cuts, bruises, burns, broken bones, and the like, usually in a matter of seconds.&amp;#160; The enchanted water cannot remove poisons, diseases, curses, or other abnormal afflictions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To use this spell, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;user &lt;/ins&gt;must touch a body of water, and pour her magical power into it.&amp;#160; This spell will affect a limited amount of water--no more than a small pond&amp;#039;s worth.&amp;#160; Any living being, including the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;user &lt;/ins&gt;herself, will rapidly and magically heal all injuries so long as the beings remain in contact with the enchanted body of water.&amp;#160; This will heal all forms of cuts, bruises, burns, broken bones, and the like, usually in a matter of seconds.&amp;#160; The enchanted water cannot remove poisons, diseases, curses, or other abnormal afflictions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The body of water will remain enchanted for so long as the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Great Fairy &lt;/del&gt;touches it or remains within arm&amp;#039;s reach of it.&amp;#160; Once the user loses contact, the water will begin to return to normal.&amp;#160; After a few minutes, the water will return to normal, unless the user touches it again.&amp;#160; Alteratively, the caster can at will choose to end the water&amp;#039;s enchantment prematurely.&amp;#160; Water separated from the main body of water will not retain its healing properties (unless affected by the spell [[Rejuvenation]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The body of water will remain enchanted for so long as the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;user &lt;/ins&gt;touches it or remains within arm&amp;#039;s reach of it.&amp;#160; Once the user loses contact, the water will begin to return to normal.&amp;#160; After a few minutes, the water will return to normal, unless the user touches it again.&amp;#160; Alteratively, the caster can at will choose to end the water&amp;#039;s enchantment prematurely.&amp;#160; Water separated from the main body of water will not retain its healing properties (unless affected by the spell [[Rejuvenation]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A Great Fairy &lt;/del&gt;can normally create a Fairy Fountain only once per day.&amp;#160; Before this spell can be used again, the caster must get a full night&amp;#039;s rest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The user &lt;/ins&gt;can normally create a Fairy Fountain only once per day.&amp;#160; Before this spell can be used again, the caster must get a full night&amp;#039;s rest.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Fairy_Fountain&amp;diff=2305&amp;oldid=prev</id>
		<title>Guy: Created page with &quot;{{TB |intent=Defensive |form=Spell |cost=5 |PWC=W |pre=Great Fairy race,&lt;br&gt; or Specialty |field1=Enchant |field2=Fairy |field3=Heal |field4=Water}} &#039;...&quot;</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Fairy_Fountain&amp;diff=2305&amp;oldid=prev"/>
		<updated>2014-01-29T23:01:06Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{TB |intent=Defensive |form=Spell |cost=5 |PWC=W |pre=&lt;a href=&quot;/index.php/Race:Great_Fairy&quot; title=&quot;Race:Great Fairy&quot;&gt;Great Fairy&lt;/a&gt; race,&amp;lt;br&amp;gt; or &lt;a href=&quot;/index.php/Specialty&quot; title=&quot;Specialty&quot;&gt;Specialty&lt;/a&gt; |field1=Enchant |field2=Fairy |field3=Heal |field4=Water}} &amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TB&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
|form=Spell&lt;br /&gt;
|cost=5&lt;br /&gt;
|PWC=W&lt;br /&gt;
|pre=[[Race:Great Fairy|Great Fairy]] race,&amp;lt;br&amp;gt; or [[Specialty]]&lt;br /&gt;
|field1=Enchant&lt;br /&gt;
|field2=Fairy&lt;br /&gt;
|field3=Heal&lt;br /&gt;
|field4=Water}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; is a powerful healing spell, which can only be learned or used if the user is a [[Race:Great Fairy|Great Fairy]], or if the user has a [[Specialty]] in either the {{Field|Heal}} or {{Field|Water}} fields.  &lt;br /&gt;
&lt;br /&gt;
Assuming the user doesn&amp;#039;t have the appropriate Specialty, the user can only learn this spell while in the form of a Great Fairy.  If the user is able to [[:Category:Transform Field|transform]] into a different [[:Category:Races|race]], this spell can only be used while the user is in the form of a Great Fairy.  Accordingly, any being who isn&amp;#039;t natively a Great Fairy can learn and use this spell if they can transform into a Great Fairy.&lt;br /&gt;
&lt;br /&gt;
To use this spell, the Great Fairy must touch a body of water, and pour her magical power into it.  This spell will affect a limited amount of water--no more than a small pond&amp;#039;s worth.  Any living being, including the Great Fairy herself, will rapidly and magically heal all injuries so long as the beings remain in contact with the enchanted body of water.  This will heal all forms of cuts, bruises, burns, broken bones, and the like, usually in a matter of seconds.  The enchanted water cannot remove poisons, diseases, curses, or other abnormal afflictions.&lt;br /&gt;
&lt;br /&gt;
The body of water will remain enchanted for so long as the Great Fairy touches it or remains within arm&amp;#039;s reach of it.  Once the user loses contact, the water will begin to return to normal.  After a few minutes, the water will return to normal, unless the user touches it again.  Alteratively, the caster can at will choose to end the water&amp;#039;s enchantment prematurely.  Water separated from the main body of water will not retain its healing properties (unless affected by the spell [[Rejuvenation]]).&lt;br /&gt;
&lt;br /&gt;
A Great Fairy can normally create a Fairy Fountain only once per day.  Before this spell can be used again, the caster must get a full night&amp;#039;s rest.&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Rejuvenation]] similarly turns normal water into healing water, but only affects a small amount.&lt;br /&gt;
* [[Life]] can also heal injuries, and does so repeatedly, but is a much more expensive, [[:Category:Major Treasures|Major]] spell.&lt;br /&gt;
* {{Canon|The Legend of Zelda}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
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