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	<id>http://library.hyrulecastle.org/index.php?action=history&amp;feed=atom&amp;title=Glossary%3APWC</id>
	<title>Glossary:PWC - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://library.hyrulecastle.org/index.php?action=history&amp;feed=atom&amp;title=Glossary%3APWC"/>
	<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Glossary:PWC&amp;action=history"/>
	<updated>2026-05-19T12:59:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Glossary:PWC&amp;diff=4799&amp;oldid=prev</id>
		<title>Guy: correction</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Glossary:PWC&amp;diff=4799&amp;oldid=prev"/>
		<updated>2016-05-22T08:29:23Z</updated>

		<summary type="html">&lt;p&gt;correction&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:29, 22 May 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[:Category:Courage-based|Courage-based treasures]] usually involve charisma, intuition, agility, and willpower.&amp;#160; Many [[:Category:Songs|songs]], [[:Category:Control Field|mind-controlling abilities]], [[:Category:Illusion Field|illusions]], and skills involving stealth or theft are associated with Courage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[:Category:Courage-based|Courage-based treasures]] usually involve charisma, intuition, agility, and willpower.&amp;#160; Many [[:Category:Songs|songs]], [[:Category:Control Field|mind-controlling abilities]], [[:Category:Illusion Field|illusions]], and skills involving stealth or theft are associated with Courage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every character starts with one point in each virtue. Depending on what race and origin you choose, extra points will be awarded in specific attributes. For example, a [[Kokiri]] has an automatic racial bonus to Courage, so any Kokiri character will have a starting PWC score of 1/1/2. After race and origin have been chosen, distribute your extra points between the virtues however you wish. Know, however, that no virtue can go above five. If you are a [[Newcomer]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, you have three points, a &lt;/del&gt;[[Regular]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has &lt;/del&gt;four, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;a [[Veteran]] has five. Upon promotion, you can give an extra point to all pre-existing characters.&amp;#160; An individual character can also increase his PWC through the costly [[Permanent Increase]] treasure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every character starts with one point in each virtue. Depending on what race and origin you choose, extra points will be awarded in specific attributes. For example, a [[Kokiri]] has an automatic racial bonus to Courage, so any Kokiri character will have a starting PWC score of 1/1/2. After race and origin have been chosen, distribute your extra points between the virtues however you wish. Know, however, that no virtue can go above five. If you are a [[Newcomer]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;[[Regular]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, you have &lt;/ins&gt;four &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;points&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while &lt;/ins&gt;a [[Veteran]] has five. Upon promotion &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to Veteran&lt;/ins&gt;, you can give an extra point to all pre-existing characters.&amp;#160; An individual character can also increase his PWC through the costly [[Permanent Increase]] treasure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So, for example, Ben wants to create a grizzled old soldier character. He decides that the Power treasures will be best for him, so he wants to invest his points mostly in Power. His character is [[Hylian]] and has an origin of a Hyrule Castle Guard, so his starting PWC is 2/1/1.&amp;#160; As Ben is a Regular, he gets 4 more PWC points to distribute.&amp;#160; He chooses not pour them all in Power, but he cranks it up to 4 and uses the last couple points in Courage, since he wants his soldier to have some of the Courage-based treasures.&amp;#160; His character is left with a PWC of 4/1/3. Several months later, Ben is promoted to Veteran; hooray!&amp;#160; He decides to give that final nudge to his character&amp;#039;s Power score, leaving him with a final PWC of 5/1/3.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So, for example, Ben wants to create a grizzled old soldier character. He decides that the Power treasures will be best for him, so he wants to invest his points mostly in Power. His character is [[Hylian]] and has an origin of a Hyrule Castle Guard, so his starting PWC is 2/1/1.&amp;#160; As Ben is a Regular, he gets 4 more PWC points to distribute.&amp;#160; He chooses not pour them all in Power, but he cranks it up to 4 and uses the last couple points in Courage, since he wants his soldier to have some of the Courage-based treasures.&amp;#160; His character is left with a PWC of 4/1/3. Several months later, Ben is promoted to Veteran; hooray!&amp;#160; He decides to give that final nudge to his character&amp;#039;s Power score, leaving him with a final PWC of 5/1/3.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Glossary]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Glossary]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Glossary:PWC&amp;diff=2279&amp;oldid=prev</id>
		<title>Guy: phrasing</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Glossary:PWC&amp;diff=2279&amp;oldid=prev"/>
		<updated>2014-01-20T18:36:47Z</updated>

		<summary type="html">&lt;p&gt;phrasing&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:36, 20 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can see the importance of having a high score in Power when acquiring this treasure. It is advised that you consider what treasures fit your character most before setting his or her PWC.&amp;#160; Note that [[:Category:Set Cost|some treasures]] always have the same cost, regardless of PWC.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can see the importance of having a high score in Power when acquiring this treasure. It is advised that you consider what treasures fit your character most before setting his or her PWC.&amp;#160; Note that [[:Category:Set Cost|some treasures]] always have the same cost, regardless of PWC.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[:Category:Power-based|Power-based treasures]] usually involve brute force or martial [[:Category:Techniques|techniques]]--such as those learned through practice and repetition.&amp;#160; [[:Category:Bomb Field|Explosives]], [[:Category:Bodygear Field|armor]], and melee weapons are usually associated with Power.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[:Category:Power-based|Power-based treasures]] usually involve brute force or martial [[:Category:Techniques|techniques]]--such as those learned through practice and repetition.&amp;#160; [[:Category:Bomb Field|Explosives]], [[:Category:Bodygear Field|armor]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, [[:Category:Transform Field|self-transformative]] magic&lt;/ins&gt;, and melee weapons are usually associated with Power.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[:Category:Wisdom-based|Wisdom-based treasures]] usually involve intelligence, complexity, and intricate [[:Category:Spells|spells]].&amp;#160; [[:Category:Cane Field|Canes]] and many [[:Category:Magical Items|magical item]]s are associated with Wisdom.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[:Category:Wisdom-based|Wisdom-based treasures]] usually involve intelligence, complexity, and intricate [[:Category:Spells|spells]].&amp;#160; [[:Category:Cane Field|Canes]] and many [[:Category:Magical Items|magical item]]s are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;often &lt;/ins&gt;associated with Wisdom.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[:Category:Courage-based|Courage-based treasures]] usually involve charisma, intuition, agility, and willpower.&amp;#160; Many [[:Category:Songs|songs]], [[:Category:Control Field|mind-controlling abilities]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tricky tools&lt;/del&gt;, and skills involving stealth or theft are associated with Courage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[:Category:Courage-based|Courage-based treasures]] usually involve charisma, intuition, agility, and willpower.&amp;#160; Many [[:Category:Songs|songs]], [[:Category:Control Field|mind-controlling abilities]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[:Category:Illusion Field|illusions]]&lt;/ins&gt;, and skills involving stealth or theft are associated with Courage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every character starts with one point in each virtue. Depending on what race and origin you choose, extra points will be awarded in specific attributes. For example, a [[Kokiri]] has an automatic racial bonus to Courage, so any Kokiri character will have a starting PWC score of 1/1/2. After race and origin have been chosen, distribute your extra points between the virtues however you wish. Know, however, that no virtue can go above five. If you are a [[Newcomer]], you have three points, a [[Regular]] has four, and a [[Veteran]] has five. Upon promotion, you can give an extra point to all pre-existing characters.&amp;#160; An individual character can also increase his PWC through the costly [[Permanent Increase]] treasure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every character starts with one point in each virtue. Depending on what race and origin you choose, extra points will be awarded in specific attributes. For example, a [[Kokiri]] has an automatic racial bonus to Courage, so any Kokiri character will have a starting PWC score of 1/1/2. After race and origin have been chosen, distribute your extra points between the virtues however you wish. Know, however, that no virtue can go above five. If you are a [[Newcomer]], you have three points, a [[Regular]] has four, and a [[Veteran]] has five. Upon promotion, you can give an extra point to all pre-existing characters.&amp;#160; An individual character can also increase his PWC through the costly [[Permanent Increase]] treasure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Glossary:PWC&amp;diff=2235&amp;oldid=prev</id>
		<title>Guy: minor fix</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Glossary:PWC&amp;diff=2235&amp;oldid=prev"/>
		<updated>2014-01-16T22:37:45Z</updated>

		<summary type="html">&lt;p&gt;minor fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:37, 16 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;PWC&amp;#039;&amp;#039;&amp;#039;, or Power/Wisdom/Courage, is the way we determine how apt a character is at acquiring [[:Category:Treasures|treasures]].&amp;#160; It is set on a scale between 1 and 5, with 5 being the height of proficiency in that area.&amp;#160; Essentially, the higher the score, the easier it will be for a character to obtain a treasure associated with that aspect.&amp;#160; While it is acceptable for you to use PWC as a sort of personal stat system, please bear in mind that its primary function is to determine a treasure&amp;#039;s prices. Each treasure has five prices, one for each level of its aspect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;PWC&amp;#039;&amp;#039;&amp;#039;, or Power/Wisdom/Courage, is the way we determine how apt a character is at acquiring [[:Category:Treasures|treasures]].&amp;#160; It is set on a scale between 1 and 5, with 5 being the height of proficiency in that area.&amp;#160; Essentially, the higher the score, the easier it will be for a character to obtain a treasure associated with that aspect.&amp;#160; While it is acceptable for you to use PWC as a sort of personal stat system, please bear in mind that its primary function is to determine a treasure&amp;#039;s prices. Each treasure has five prices, one for each level of its aspect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For example, [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bomb Bag&lt;/del&gt;]] has the the following costs:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For example, [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fire Breath&lt;/ins&gt;]] has the the following costs:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;P5&amp;#039;&amp;#039;&amp;#039;: 40 rupees&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;P5&amp;#039;&amp;#039;&amp;#039;: 40 rupees&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Glossary:PWC&amp;diff=1596&amp;oldid=prev</id>
		<title>Guy: Somehow, it seems so easy to identify Bitoko&#039;s writing style</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Glossary:PWC&amp;diff=1596&amp;oldid=prev"/>
		<updated>2013-11-07T20:25:58Z</updated>

		<summary type="html">&lt;p&gt;Somehow, it seems so easy to identify Bitoko&amp;#039;s writing style&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;PWC&amp;#039;&amp;#039;&amp;#039;, or Power/Wisdom/Courage, is the way we determine how apt a character is at acquiring [[:Category:Treasures|treasures]].  It is set on a scale between 1 and 5, with 5 being the height of proficiency in that area.  Essentially, the higher the score, the easier it will be for a character to obtain a treasure associated with that aspect.  While it is acceptable for you to use PWC as a sort of personal stat system, please bear in mind that its primary function is to determine a treasure&amp;#039;s prices. Each treasure has five prices, one for each level of its aspect.&lt;br /&gt;
&lt;br /&gt;
For example, [[Bomb Bag]] has the the following costs:&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;P5&amp;#039;&amp;#039;&amp;#039;: 40 rupees&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;P4&amp;#039;&amp;#039;&amp;#039;: 50 rupees&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;P3&amp;#039;&amp;#039;&amp;#039;: 60 rupees&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;P2&amp;#039;&amp;#039;&amp;#039;: 70 rupees&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;P1&amp;#039;&amp;#039;&amp;#039;: 80 rupees&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can see the importance of having a high score in Power when acquiring this treasure. It is advised that you consider what treasures fit your character most before setting his or her PWC.  Note that [[:Category:Set Cost|some treasures]] always have the same cost, regardless of PWC.&lt;br /&gt;
* [[:Category:Power-based|Power-based treasures]] usually involve brute force or martial [[:Category:Techniques|techniques]]--such as those learned through practice and repetition.  [[:Category:Bomb Field|Explosives]], [[:Category:Bodygear Field|armor]], and melee weapons are usually associated with Power.&lt;br /&gt;
* [[:Category:Wisdom-based|Wisdom-based treasures]] usually involve intelligence, complexity, and intricate [[:Category:Spells|spells]].  [[:Category:Cane Field|Canes]] and many [[:Category:Magical Items|magical item]]s are associated with Wisdom.&lt;br /&gt;
* [[:Category:Courage-based|Courage-based treasures]] usually involve charisma, intuition, agility, and willpower.  Many [[:Category:Songs|songs]], [[:Category:Control Field|mind-controlling abilities]], tricky tools, and skills involving stealth or theft are associated with Courage.&lt;br /&gt;
&lt;br /&gt;
Every character starts with one point in each virtue. Depending on what race and origin you choose, extra points will be awarded in specific attributes. For example, a [[Kokiri]] has an automatic racial bonus to Courage, so any Kokiri character will have a starting PWC score of 1/1/2. After race and origin have been chosen, distribute your extra points between the virtues however you wish. Know, however, that no virtue can go above five. If you are a [[Newcomer]], you have three points, a [[Regular]] has four, and a [[Veteran]] has five. Upon promotion, you can give an extra point to all pre-existing characters.  An individual character can also increase his PWC through the costly [[Permanent Increase]] treasure.&lt;br /&gt;
&lt;br /&gt;
So, for example, Ben wants to create a grizzled old soldier character. He decides that the Power treasures will be best for him, so he wants to invest his points mostly in Power. His character is [[Hylian]] and has an origin of a Hyrule Castle Guard, so his starting PWC is 2/1/1.  As Ben is a Regular, he gets 4 more PWC points to distribute.  He chooses not pour them all in Power, but he cranks it up to 4 and uses the last couple points in Courage, since he wants his soldier to have some of the Courage-based treasures.  His character is left with a PWC of 4/1/3. Several months later, Ben is promoted to Veteran; hooray!  He decides to give that final nudge to his character&amp;#039;s Power score, leaving him with a final PWC of 5/1/3.&lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
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