<?xml version="1.0"?>
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	<id>http://library.hyrulecastle.org/index.php?action=history&amp;feed=atom&amp;title=Vampirism</id>
	<title>Vampirism - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://library.hyrulecastle.org/index.php?action=history&amp;feed=atom&amp;title=Vampirism"/>
	<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Vampirism&amp;action=history"/>
	<updated>2026-05-19T14:21:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.1</generator>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=4506&amp;oldid=prev</id>
		<title>Guy: MT</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=4506&amp;oldid=prev"/>
		<updated>2016-04-24T04:32:29Z</updated>

		<summary type="html">&lt;p&gt;MT&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:32, 24 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|major=yes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|major=yes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Vampirism&amp;#039;&amp;#039;&amp;#039; is a powerful, permanent trait.&amp;#160; Through a curse--or a gift--inflicted by a monster, the user&amp;#039;s body has become changed for all eternity, never able to return to what it once was. The effect has torn her from the living, as her body is now seemingly deceased, but never rotting, and never reaching a state of being inanimate.&amp;#160; She now lies somewhere between life and death, an undead abomination.&amp;#160; Several significant changes have been made to the user&amp;#039;s physiology:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Vampirism&amp;#039;&amp;#039;&amp;#039; is a powerful, permanent trait.&amp;#160; Through a curse--or a gift--inflicted by a monster, the user&amp;#039;s body has become changed for all eternity, never able to return to what it once was. The effect has torn her from the living, as her body is now seemingly deceased, but never rotting, and never reaching a state of being inanimate.&amp;#160; She now lies somewhere between life and death, an undead abomination.&amp;#160; Several significant changes have been made to the user&amp;#039;s physiology:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Undead]]&amp;#039;&amp;#039;&amp;#039;: The user is now considered undead by other treasures.&amp;#160; The user is not alive. As such, she has no need to eat or drink in the traditional manner, has no necessity to breathe, and does not age. She is still required to sleep, but generally prefers to now do it during the day.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Undead]]&amp;#039;&amp;#039;&amp;#039;: The user is now considered undead by other treasures.&amp;#160; The user is not alive. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;As such, she has no need to eat or drink in the traditional manner, has no necessity to breathe, and does not age. She is still required to sleep, but generally prefers to now do it during the day.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fire Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now incredibly flammable, and she takes roughly twice the damage from {{Field|Fire}}-based attacks.&amp;#160; This weakness can be negated with a [[Goron Tunic]], [[Fireshield Earrings]], or protective gear created from [[Dodongo Hide]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fire Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now incredibly flammable, and she takes roughly twice the damage from {{Field|Fire}}-based attacks.&amp;#160; This weakness can be negated with a [[Goron Tunic]], [[Fireshield Earrings]], or protective gear created from [[Dodongo Hide]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Light Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now highly sensitive to light, to the point even being in direct sunlight is particularly unpleasant.&amp;#160;  She takes roughly twice the damage from {{Field|Light}}-based attacks.&amp;#160; This weakness can be negated with a [[Fairy Tunic]], or other protective gear created from [[Gratitude Crystal]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Light Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now highly sensitive to light, to the point even being in direct sunlight is particularly unpleasant.&amp;#160;  She takes roughly twice the damage from {{Field|Light}}-based attacks.&amp;#160; This weakness can be negated with a [[Fairy Tunic]], or other protective gear created from [[Gratitude Crystal]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Abomination&amp;#039;&amp;#039;&amp;#039;: The user is unaffected by traditional healing spells or items, as they work be infusing the user with life--but the user is not alive, and thus not affected by such things.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Abomination&amp;#039;&amp;#039;&amp;#039;: The user is unaffected by traditional &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[:Category:Heal Field|&lt;/ins&gt;healing&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;spells or items, as they work be infusing the user with life--but the user is not alive, and thus not affected by such things.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Blood Addiction&amp;#039;&amp;#039;&amp;#039;: A Vampire has a craving for the blood of mammals, savoring that of [[Hylian]]s, [[Gerudo]], and [[Kokiri]] most of all. It is a Vampire&amp;#039;s sole source of energy, and as such, at least one victim must be drained of blood in every quest (or classic dungeon) for the Vampire to remain healthy.&amp;#160; Alternatively, a gallon of blood may be consumed from one or more sources. Failure to do so will result in either the Vampire&amp;#039;s true death, or the failure of the quest. The user has been given elongated canines which with she can normally suck blood, making the feeding process easier.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Blood Addiction&amp;#039;&amp;#039;&amp;#039;: A Vampire has a craving for the blood of mammals, savoring that of [[Hylian]]s, [[Gerudo]], and [[Kokiri]] most of all. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;It is a Vampire&amp;#039;s sole source of energy, and as such, at least one victim must be drained of blood in every quest (or classic dungeon) for the Vampire to remain healthy.&amp;#160; Alternatively, a gallon of blood may be consumed from one or more sources. Failure to do so will result in either the Vampire&amp;#039;s true death, or the failure of the quest. The user has been given elongated canines which with she can normally suck blood, making the feeding process easier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Enhanced Strength&amp;#039;&amp;#039;&amp;#039;: A Vampire has dramatically increased strength and stamina, roughly 150% of what she had in mortality.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Enhanced Strength&amp;#039;&amp;#039;&amp;#039;: A Vampire has dramatically increased strength and stamina, roughly 150% of what she had in mortality.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Regeneration&amp;#039;&amp;#039;&amp;#039;: Although the user cannot heal via magic, her own natural healing has been dramatically enhanced.&amp;#160; Non-lethal injuries can be healed with a single night&amp;#039;s rest.&amp;#160; Lethal injuries--barring fire, light-based attacks, sunlight, or piercing through the heart with wood--can be healed in a week-long rest.&amp;#160; In addition, the user is no longer affected by poisons or diseases.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Regeneration&amp;#039;&amp;#039;&amp;#039;: Although the user cannot heal via magic, her own natural healing has been dramatically enhanced.&amp;#160; Non-lethal injuries can be healed with a single night&amp;#039;s rest.&amp;#160; Lethal injuries--barring fire, light-based attacks, sunlight, or piercing through the heart with wood--can be healed in a week-long rest.&amp;#160; In addition, the user is no longer affected by poisons or diseases.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Major}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Major}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Created by Chi]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Original|creator=Guy&lt;/del&gt;}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; It was designed at the request of {{Creator|Chi}}, who originally introduced the idea.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;MT&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=4147&amp;oldid=prev</id>
		<title>Guy: link fix</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=4147&amp;oldid=prev"/>
		<updated>2016-04-17T07:59:08Z</updated>

		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:59, 17 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Undead]]&amp;#039;&amp;#039;&amp;#039;: The user is now considered undead by other treasures.&amp;#160; The user is not alive. As such, she has no need to eat or drink in the traditional manner, has no necessity to breathe, and does not age. She is still required to sleep, but generally prefers to now do it during the day.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Undead]]&amp;#039;&amp;#039;&amp;#039;: The user is now considered undead by other treasures.&amp;#160; The user is not alive. As such, she has no need to eat or drink in the traditional manner, has no necessity to breathe, and does not age. She is still required to sleep, but generally prefers to now do it during the day.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fire Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now incredibly flammable, and she takes roughly twice the damage from {{Field|Fire}}-based attacks.&amp;#160; This weakness can be negated with a [[Goron Tunic]], [[Fireshield Earrings]], or protective gear created from [[Dodongo Hide]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fire Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now incredibly flammable, and she takes roughly twice the damage from {{Field|Fire}}-based attacks.&amp;#160; This weakness can be negated with a [[Goron Tunic]], [[Fireshield Earrings]], or protective gear created from [[Dodongo Hide]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Light Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now highly sensitive to light, to the point even being in direct sunlight is particularly unpleasant.&amp;#160;  She takes roughly twice the damage from {{Field|Light}}-based attacks.&amp;#160; This weakness can be negated with a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Golden &lt;/del&gt;Tunic]], or other protective gear created from [[Gratitude Crystal]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Light Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now highly sensitive to light, to the point even being in direct sunlight is particularly unpleasant.&amp;#160;  She takes roughly twice the damage from {{Field|Light}}-based attacks.&amp;#160; This weakness can be negated with a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fairy &lt;/ins&gt;Tunic]], or other protective gear created from [[Gratitude Crystal]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Abomination&amp;#039;&amp;#039;&amp;#039;: The user is unaffected by traditional healing spells or items, as they work be infusing the user with life--but the user is not alive, and thus not affected by such things.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Abomination&amp;#039;&amp;#039;&amp;#039;: The user is unaffected by traditional healing spells or items, as they work be infusing the user with life--but the user is not alive, and thus not affected by such things.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Blood Addiction&amp;#039;&amp;#039;&amp;#039;: A Vampire has a craving for the blood of mammals, savoring that of [[Hylian]]s, [[Gerudo]], and [[Kokiri]] most of all. It is a Vampire&amp;#039;s sole source of energy, and as such, at least one victim must be drained of blood in every quest (or classic dungeon) for the Vampire to remain healthy.&amp;#160; Alternatively, a gallon of blood may be consumed from one or more sources. Failure to do so will result in either the Vampire&amp;#039;s true death, or the failure of the quest. The user has been given elongated canines which with she can normally suck blood, making the feeding process easier.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Blood Addiction&amp;#039;&amp;#039;&amp;#039;: A Vampire has a craving for the blood of mammals, savoring that of [[Hylian]]s, [[Gerudo]], and [[Kokiri]] most of all. It is a Vampire&amp;#039;s sole source of energy, and as such, at least one victim must be drained of blood in every quest (or classic dungeon) for the Vampire to remain healthy.&amp;#160; Alternatively, a gallon of blood may be consumed from one or more sources. Failure to do so will result in either the Vampire&amp;#039;s true death, or the failure of the quest. The user has been given elongated canines which with she can normally suck blood, making the feeding process easier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=1049&amp;oldid=prev</id>
		<title>Blonde Panther: typo</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=1049&amp;oldid=prev"/>
		<updated>2013-10-29T13:08:52Z</updated>

		<summary type="html">&lt;p&gt;typo&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:08, 29 October 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fire Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now incredibly flammable, and she takes roughly twice the damage from {{Field|Fire}}-based attacks.&amp;#160; This weakness can be negated with a [[Goron Tunic]], [[Fireshield Earrings]], or protective gear created from [[Dodongo Hide]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fire Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now incredibly flammable, and she takes roughly twice the damage from {{Field|Fire}}-based attacks.&amp;#160; This weakness can be negated with a [[Goron Tunic]], [[Fireshield Earrings]], or protective gear created from [[Dodongo Hide]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Light Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now highly sensitive to light, to the point even being in direct sunlight is particularly unpleasant.&amp;#160;  She takes roughly twice the damage from {{Field|Light}}-based attacks.&amp;#160; This weakness can be negated with a [[Golden Tunic]], or other protective gear created from [[Gratitude Crystal]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Light Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now highly sensitive to light, to the point even being in direct sunlight is particularly unpleasant.&amp;#160;  She takes roughly twice the damage from {{Field|Light}}-based attacks.&amp;#160; This weakness can be negated with a [[Golden Tunic]], or other protective gear created from [[Gratitude Crystal]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Abomination&amp;#039;&amp;#039;&amp;#039;: The user is unaffected by traditional healing spells or items, as they work be infusing the user with life--but the user is not alive, and thus &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nut &lt;/del&gt;affected by such things.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Abomination&amp;#039;&amp;#039;&amp;#039;: The user is unaffected by traditional healing spells or items, as they work be infusing the user with life--but the user is not alive, and thus &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not &lt;/ins&gt;affected by such things.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Blood Addiction&amp;#039;&amp;#039;&amp;#039;: A Vampire has a craving for the blood of mammals, savoring that of [[Hylian]]s, [[Gerudo]], and [[Kokiri]] most of all. It is a Vampire&amp;#039;s sole source of energy, and as such, at least one victim must be drained of blood in every quest (or classic dungeon) for the Vampire to remain healthy.&amp;#160; Alternatively, a gallon of blood may be consumed from one or more sources. Failure to do so will result in either the Vampire&amp;#039;s true death, or the failure of the quest. The user has been given elongated canines which with she can normally suck blood, making the feeding process easier.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Blood Addiction&amp;#039;&amp;#039;&amp;#039;: A Vampire has a craving for the blood of mammals, savoring that of [[Hylian]]s, [[Gerudo]], and [[Kokiri]] most of all. It is a Vampire&amp;#039;s sole source of energy, and as such, at least one victim must be drained of blood in every quest (or classic dungeon) for the Vampire to remain healthy.&amp;#160; Alternatively, a gallon of blood may be consumed from one or more sources. Failure to do so will result in either the Vampire&amp;#039;s true death, or the failure of the quest. The user has been given elongated canines which with she can normally suck blood, making the feeding process easier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Enhanced Strength&amp;#039;&amp;#039;&amp;#039;: A Vampire has dramatically increased strength and stamina, roughly 150% of what she had in mortality.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Enhanced Strength&amp;#039;&amp;#039;&amp;#039;: A Vampire has dramatically increased strength and stamina, roughly 150% of what she had in mortality.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Blonde Panther</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=1026&amp;oldid=prev</id>
		<title>UnnamedDude: Typo</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=1026&amp;oldid=prev"/>
		<updated>2013-10-28T23:31:45Z</updated>

		<summary type="html">&lt;p&gt;Typo&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:31, 28 October 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Undead]]&amp;#039;&amp;#039;&amp;#039;: The user is now considered undead by other treasures.&amp;#160; The user is not alive. As such, she has no need to eat or drink in the traditional manner, has no necessity to breathe, and does not age. She is still required to sleep, but generally prefers to now do it during the day.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[Undead]]&amp;#039;&amp;#039;&amp;#039;: The user is now considered undead by other treasures.&amp;#160; The user is not alive. As such, she has no need to eat or drink in the traditional manner, has no necessity to breathe, and does not age. She is still required to sleep, but generally prefers to now do it during the day.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fire Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now incredibly flammable, and she takes roughly twice the damage from {{Field|Fire}}-based attacks.&amp;#160; This weakness can be negated with a [[Goron Tunic]], [[Fireshield Earrings]], or protective gear created from [[Dodongo Hide]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fire Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now incredibly flammable, and she takes roughly twice the damage from {{Field|Fire}}-based attacks.&amp;#160; This weakness can be negated with a [[Goron Tunic]], [[Fireshield Earrings]], or protective gear created from [[Dodongo Hide]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Light Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now highly sensitive to light, to the point even being in direct sunlight is particularly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unppleasane&lt;/del&gt;.&amp;#160;  She takes roughly twice the damage from {{Field|Light}}-based attacks.&amp;#160; This weakness can be negated with a [[Golden Tunic]], or other protective gear created from [[Gratitude Crystal]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Light Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now highly sensitive to light, to the point even being in direct sunlight is particularly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unpleasant&lt;/ins&gt;.&amp;#160;  She takes roughly twice the damage from {{Field|Light}}-based attacks.&amp;#160; This weakness can be negated with a [[Golden Tunic]], or other protective gear created from [[Gratitude Crystal]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Abomination&amp;#039;&amp;#039;&amp;#039;: The user is unaffected by traditional healing spells or items, as they work be infusing the user with life--but the user is not alive, and thus nut affected by such things.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Abomination&amp;#039;&amp;#039;&amp;#039;: The user is unaffected by traditional healing spells or items, as they work be infusing the user with life--but the user is not alive, and thus nut affected by such things.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Blood Addiction&amp;#039;&amp;#039;&amp;#039;: A Vampire has a craving for the blood of mammals, savoring that of [[Hylian]]s, [[Gerudo]], and [[Kokiri]] most of all. It is a Vampire&amp;#039;s sole source of energy, and as such, at least one victim must be drained of blood in every quest (or classic dungeon) for the Vampire to remain healthy.&amp;#160; Alternatively, a gallon of blood may be consumed from one or more sources. Failure to do so will result in either the Vampire&amp;#039;s true death, or the failure of the quest. The user has been given elongated canines which with she can normally suck blood, making the feeding process easier.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Blood Addiction&amp;#039;&amp;#039;&amp;#039;: A Vampire has a craving for the blood of mammals, savoring that of [[Hylian]]s, [[Gerudo]], and [[Kokiri]] most of all. It is a Vampire&amp;#039;s sole source of energy, and as such, at least one victim must be drained of blood in every quest (or classic dungeon) for the Vampire to remain healthy.&amp;#160; Alternatively, a gallon of blood may be consumed from one or more sources. Failure to do so will result in either the Vampire&amp;#039;s true death, or the failure of the quest. The user has been given elongated canines which with she can normally suck blood, making the feeding process easier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>UnnamedDude</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=1022&amp;oldid=prev</id>
		<title>Guy: Major template added</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=1022&amp;oldid=prev"/>
		<updated>2013-10-28T23:03:04Z</updated>

		<summary type="html">&lt;p&gt;Major template added&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:03, 28 October 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Regeneration&amp;#039;&amp;#039;&amp;#039;: Although the user cannot heal via magic, her own natural healing has been dramatically enhanced.&amp;#160; Non-lethal injuries can be healed with a single night&amp;#039;s rest.&amp;#160; Lethal injuries--barring fire, light-based attacks, sunlight, or piercing through the heart with wood--can be healed in a week-long rest.&amp;#160; In addition, the user is no longer affected by poisons or diseases.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Regeneration&amp;#039;&amp;#039;&amp;#039;: Although the user cannot heal via magic, her own natural healing has been dramatically enhanced.&amp;#160; Non-lethal injuries can be healed with a single night&amp;#039;s rest.&amp;#160; Lethal injuries--barring fire, light-based attacks, sunlight, or piercing through the heart with wood--can be healed in a week-long rest.&amp;#160; In addition, the user is no longer affected by poisons or diseases.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Bonus Treasures&amp;#039;&amp;#039;&amp;#039;: The user has a particularly easy time gaining certain treasures.&amp;#160; These include [[Summon Keese]], [[Charmed Speech]], [[Vampiric Touch]], and [[Fire]].&amp;#160; Any such treasure can be obtained for 10 rupees less the user would normally need to expend (to a minimum cost of 10 rupees).&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Bonus Treasures&amp;#039;&amp;#039;&amp;#039;: The user has a particularly easy time gaining certain treasures.&amp;#160; These include [[Summon Keese]], [[Charmed Speech]], [[Vampiric Touch]], and [[Fire]].&amp;#160; Any such treasure can be obtained for 10 rupees less the user would normally need to expend (to a minimum cost of 10 rupees).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Major}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Original|creator=Guy}}&amp;#160; It was designed at the request of {{Creator|Chi}}, who originally introduced the idea.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Original|creator=Guy}}&amp;#160; It was designed at the request of {{Creator|Chi}}, who originally introduced the idea.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=1021&amp;oldid=prev</id>
		<title>Guy: Created page with &quot;{{TB |field1=Empower |field2=Transform |field3=Undead |form=Trait |intent=Defensive |PWC=P |cost=7 |major=yes}} &#039;&#039;&#039;Vampirism&#039;&#039;&#039; is a powerful, permanent trait.  Through a curs...&quot;</title>
		<link rel="alternate" type="text/html" href="http://library.hyrulecastle.org/index.php?title=Vampirism&amp;diff=1021&amp;oldid=prev"/>
		<updated>2013-10-28T23:00:21Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{TB |field1=Empower |field2=Transform |field3=Undead |form=Trait |intent=Defensive |PWC=P |cost=7 |major=yes}} &amp;#039;&amp;#039;&amp;#039;Vampirism&amp;#039;&amp;#039;&amp;#039; is a powerful, permanent trait.  Through a curs...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TB&lt;br /&gt;
|field1=Empower&lt;br /&gt;
|field2=Transform&lt;br /&gt;
|field3=Undead&lt;br /&gt;
|form=Trait&lt;br /&gt;
|intent=Defensive&lt;br /&gt;
|PWC=P&lt;br /&gt;
|cost=7&lt;br /&gt;
|major=yes}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vampirism&amp;#039;&amp;#039;&amp;#039; is a powerful, permanent trait.  Through a curse--or a gift--inflicted by a monster, the user&amp;#039;s body has become changed for all eternity, never able to return to what it once was. The effect has torn her from the living, as her body is now seemingly deceased, but never rotting, and never reaching a state of being inanimate.  She now lies somewhere between life and death, an undead abomination.  Several significant changes have been made to the user&amp;#039;s physiology:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Undead]]&amp;#039;&amp;#039;&amp;#039;: The user is now considered undead by other treasures.  The user is not alive. As such, she has no need to eat or drink in the traditional manner, has no necessity to breathe, and does not age. She is still required to sleep, but generally prefers to now do it during the day.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fire Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now incredibly flammable, and she takes roughly twice the damage from {{Field|Fire}}-based attacks.  This weakness can be negated with a [[Goron Tunic]], [[Fireshield Earrings]], or protective gear created from [[Dodongo Hide]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Light Weakness&amp;#039;&amp;#039;&amp;#039;: The user&amp;#039;s body is now highly sensitive to light, to the point even being in direct sunlight is particularly unppleasane.   She takes roughly twice the damage from {{Field|Light}}-based attacks.  This weakness can be negated with a [[Golden Tunic]], or other protective gear created from [[Gratitude Crystal]]s.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Abomination&amp;#039;&amp;#039;&amp;#039;: The user is unaffected by traditional healing spells or items, as they work be infusing the user with life--but the user is not alive, and thus nut affected by such things.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Blood Addiction&amp;#039;&amp;#039;&amp;#039;: A Vampire has a craving for the blood of mammals, savoring that of [[Hylian]]s, [[Gerudo]], and [[Kokiri]] most of all. It is a Vampire&amp;#039;s sole source of energy, and as such, at least one victim must be drained of blood in every quest (or classic dungeon) for the Vampire to remain healthy.  Alternatively, a gallon of blood may be consumed from one or more sources. Failure to do so will result in either the Vampire&amp;#039;s true death, or the failure of the quest. The user has been given elongated canines which with she can normally suck blood, making the feeding process easier.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Enhanced Strength&amp;#039;&amp;#039;&amp;#039;: A Vampire has dramatically increased strength and stamina, roughly 150% of what she had in mortality.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Regeneration&amp;#039;&amp;#039;&amp;#039;: Although the user cannot heal via magic, her own natural healing has been dramatically enhanced.  Non-lethal injuries can be healed with a single night&amp;#039;s rest.  Lethal injuries--barring fire, light-based attacks, sunlight, or piercing through the heart with wood--can be healed in a week-long rest.  In addition, the user is no longer affected by poisons or diseases.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bonus Treasures&amp;#039;&amp;#039;&amp;#039;: The user has a particularly easy time gaining certain treasures.  These include [[Summon Keese]], [[Charmed Speech]], [[Vampiric Touch]], and [[Fire]].  Any such treasure can be obtained for 10 rupees less the user would normally need to expend (to a minimum cost of 10 rupees).&lt;br /&gt;
&lt;br /&gt;
{{Original|creator=Guy}}  It was designed at the request of {{Creator|Chi}}, who originally introduced the idea.&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
</feed>