Difference between revisions of "Calm Weather"
From Hyrule Castle Library
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− | '''Calm''' is a defensive spell. To cast it, the user must concentrate for several seconds. After the spell is cast, the weather will quickly calm, within a reasonable time scale. Storms, tornadoes, hurricanes, blizzards, sandstorms, and the like will turn into sunny, partly cloudy, or cloudy weather as soon as could be expected to happen under mundane conditions. If a the chaotic conditions were created by another treasure and did not occur naturally, however, the caster can undo such changes within seconds of casting this spell. | + | '''Calm Weather''' is a defensive spell. To cast it, the user must concentrate for several seconds. After the spell is cast, the weather will quickly calm, within a reasonable time scale. Storms, tornadoes, hurricanes, blizzards, sandstorms, and the like will turn into sunny, partly cloudy, or cloudy weather as soon as could be expected to happen under mundane conditions. If a the chaotic conditions were created by another treasure and did not occur naturally, however, the caster can undo such changes within seconds of casting this spell. |
Latest revision as of 22:59, 15 January 2014
Calm Weather | |
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Type | Defensive Spell |
Fields | Water, Wind |
Cost | Lowest Cost W5: 10 rupees |
Calm Weather is a defensive spell. To cast it, the user must concentrate for several seconds. After the spell is cast, the weather will quickly calm, within a reasonable time scale. Storms, tornadoes, hurricanes, blizzards, sandstorms, and the like will turn into sunny, partly cloudy, or cloudy weather as soon as could be expected to happen under mundane conditions. If a the chaotic conditions were created by another treasure and did not occur naturally, however, the caster can undo such changes within seconds of casting this spell.