Difference between revisions of "Permanent Increase"
From Hyrule Castle Library
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'''Permanent Increase''' is a powerful utility trait. When a character gains it, one aspect of the character's [[PWC]]--Power, Wisdom, or Courage--permanently increases by 1. An aspect cannot be increased above 5 by this effect. Otherwise, this treasure can be gained multiple times. | '''Permanent Increase''' is a powerful utility trait. When a character gains it, one aspect of the character's [[PWC]]--Power, Wisdom, or Courage--permanently increases by 1. An aspect cannot be increased above 5 by this effect. Otherwise, this treasure can be gained multiple times. | ||
− | When a character of a common [[race]] first gains this treasure, it normally costs 100 rupees. If the character is of an uncommon race or elite [[race]], however, gaining this treasure costs 150 rupees. If the user has gained this treasure previously, the cost increases by 50 rupees for every time it has been previously gained. As such, a common-race character would need to spend 150 the second increase, 200 for the third increase, and so on. [[Category:Created by Guy]] | + | When a character of a common [[race]] first gains this treasure, it normally costs 100 rupees. If the character is of an uncommon race or elite [[race]], however, gaining this treasure instead costs 150 rupees. If the user has gained this treasure previously, the cost increases by 50 rupees for every time it has been previously gained. As such, a common-race character would need to spend 150 the second increase, 200 for the third increase, and so on. [[Category:Created by Guy]] |
Revision as of 12:22, 21 October 2015
Permanent Increase | |
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Type | Utility Trait |
Fields | PWC |
Cost | 100 or more rupees |
Permanent Increase is a powerful utility trait. When a character gains it, one aspect of the character's PWC--Power, Wisdom, or Courage--permanently increases by 1. An aspect cannot be increased above 5 by this effect. Otherwise, this treasure can be gained multiple times.
When a character of a common race first gains this treasure, it normally costs 100 rupees. If the character is of an uncommon race or elite race, however, gaining this treasure instead costs 150 rupees. If the user has gained this treasure previously, the cost increases by 50 rupees for every time it has been previously gained. As such, a common-race character would need to spend 150 the second increase, 200 for the third increase, and so on.