Difference between revisions of "Specialty"
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− | '''Specialty''' is a utility trait. | + | {{Set|20}} |
+ | '''Specialty''' is a utility trait. This treasure is a universal [[racial perk]]. As such, any character can choose to gain it as a perk upon character creation. Unlike other universal perks, it can also be gained as a normal treasure. | ||
− | + | With this trait, the user gains a heightened knowledge and aptitude for a chosen [[field]], but at the cost of bumbling a bit in other areas. When gaining a treasure in their chosen field, the treasure's cost is reduced by one cost level (Highest to Higher; Normal to Low; etc.), but cannot reduce it below [[:Category:Lowest Cost|Lowest]]. When gaining a treasure not of their chosen field, the cost is increased by 5 rupees. A treasure with a [[:Category:Set Cost|set cost]] is either increased or decreased by 5 rupees, as appropriate. No treasure can have its cost reduced below 5 rupees. | |
− | + | Several treasures are not affected by Specialty. These include [[Profession]], [[Crafting]], [[Major Gain]], [[Permanent Increase]], [[Adventure Pouch]], any [[Race License]], any form of [[:Category:Companions|Companion]], and [[Specialty]] itself. | |
− | If the user ever gains the [[Dark Affinity]] treasure, it replaces any Specialty the user may have had, and prevents them from gaining one otherwise. | + | As the user's Specialized field, several cannot be selected. These fields include [[:Category:Projectile Field|Projectile]], [[:Category:Seed Field|Seed]], [[:Category:Supply Field|Supply]], [[:Category:Rupee Field|Rupee]], [[:Category:PWC Field|PWC]], and [[:Category:PerQuest Field|PerQuest]]. |
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+ | A user can never have more than one Specialty. If the user ever gains the [[Dark Affinity]] or [[Mask Collector]] treasure, it replaces any Specialty the user may have had, and prevents them from gaining one otherwise. [[Category:Interpreted Treasures]] | ||
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+ | {{clear}} | ||
+ | {{RacePerks}} | ||
+ | {{meta}} |
Latest revision as of 20:18, 17 April 2016
Specialty | |
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Type | Utility Trait |
Fields | Empower, PWC |
Cost | 20 rupees |
Specialty is a utility trait. This treasure is a universal racial perk. As such, any character can choose to gain it as a perk upon character creation. Unlike other universal perks, it can also be gained as a normal treasure.
With this trait, the user gains a heightened knowledge and aptitude for a chosen field, but at the cost of bumbling a bit in other areas. When gaining a treasure in their chosen field, the treasure's cost is reduced by one cost level (Highest to Higher; Normal to Low; etc.), but cannot reduce it below Lowest. When gaining a treasure not of their chosen field, the cost is increased by 5 rupees. A treasure with a set cost is either increased or decreased by 5 rupees, as appropriate. No treasure can have its cost reduced below 5 rupees.
Several treasures are not affected by Specialty. These include Profession, Crafting, Major Gain, Permanent Increase, Adventure Pouch, any Race License, any form of Companion, and Specialty itself.
As the user's Specialized field, several cannot be selected. These fields include Projectile, Seed, Supply, Rupee, PWC, and PerQuest.
A user can never have more than one Specialty. If the user ever gains the Dark Affinity or Mask Collector treasure, it replaces any Specialty the user may have had, and prevents them from gaining one otherwise.
Racial Perks | |
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Universal | Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3 |
Meta-Enhancement Treasures | |
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Rupee Bonus | Profession · Weaponsmith · Outfitter · Botanist · Rupoor · Lost and Found · Nose for Treasure · Ore Trade · Summon Rupee-Like |
Field Discounts | Bomb · Earth · Enchant · Fire · Fist · Forest · Ice · Illusion · Light · Sense · Shadow · Travel · WeaponBase · Water · Wind |
Other | Dark Affinity · Hoarder · Huge Potential · Kinstone · Major Gain · Mask Collect · PWC Increase · Specialty · Race License · Seed Collect · Seed Expert |