Difference between revisions of "Disembodied"
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'''Disembodied''' is a defensive trait{{Perk|Poe|innate=yes}} | '''Disembodied''' is a defensive trait{{Perk|Poe|innate=yes}} | ||
− | When a Poe is "born" into its state of [[undead|undeath]], it has no physical form. It exists only has a | + | When a Poe is "born" into its state of [[undead|undeath]], it has no physical form. It exists only has a faintly-visible "wisp," which resembles a fist-sized flame of an odd hue. Only through sheer concentration and practice can a Poe learn to manifest what others perceive as its body. This body generally takes a somewhat humanoid shape, often with childlike proportions. Since many Poes have the natural ability to [[hover]], this body may lack legs, instead floating as an armed torso and head. Normally, the body appears somewhat monstrous, and lacks a strong resemblance to any specific race. On rare occasions, however, a Poe may be able to resemble its former shape--a Goron spirit may actually be able to still resemble a Goron, for instance. This occurrence is more likely if the death was recent, or if the Poe still has memories of its former life. |
Despite manifesting a body, the Poe's soul will always remain a wisp. Some Poes carry the wisp inside their manifested body, but most carry it separately in a lantern or similar container to protect it. In either case, the body itself is only an extension of the soul's willpower. Any damage taken by the body will be felt by the soul, and any injuries taken will affect the manifestation as if it was a real body. Despite this, destroying the body will never kill the soul. So long as the soul persists, the Poe will live in undeath forever, and can only be destroyed with exceedingly strong magic which specializes in destroying Poes. A Poe with an injured or destroyed body can easily be captured, however. Without the aid of a manifested body, the small wisp can travel only at a snail's pace, and can easily be trapped, or even stored in a bottle. [[Category:Canonical Treasures]] | Despite manifesting a body, the Poe's soul will always remain a wisp. Some Poes carry the wisp inside their manifested body, but most carry it separately in a lantern or similar container to protect it. In either case, the body itself is only an extension of the soul's willpower. Any damage taken by the body will be felt by the soul, and any injuries taken will affect the manifestation as if it was a real body. Despite this, destroying the body will never kill the soul. So long as the soul persists, the Poe will live in undeath forever, and can only be destroyed with exceedingly strong magic which specializes in destroying Poes. A Poe with an injured or destroyed body can easily be captured, however. Without the aid of a manifested body, the small wisp can travel only at a snail's pace, and can easily be trapped, or even stored in a bottle. [[Category:Canonical Treasures]] | ||
Once a Poe learns to manifest a body, it can toggle its body off and on at will. Switching from the body state to the wisp state, or vice versa, takes only about a second. Once a Poe manifests a body, attempting to change its appearance is very difficult (and time consuming) without the aid of another treasure, such as [[Actor's Illusion]]. | Once a Poe learns to manifest a body, it can toggle its body off and on at will. Switching from the body state to the wisp state, or vice versa, takes only about a second. Once a Poe manifests a body, attempting to change its appearance is very difficult (and time consuming) without the aid of another treasure, such as [[Actor's Illusion]]. | ||
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{{RacePerks|poe=yes}} | {{RacePerks|poe=yes}} |
Latest revision as of 04:05, 19 April 2016
Disembodied | |
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Type | Defensive Trait |
Fields | Poe, Summon |
Requires | Poe race |
Cost | 0 rupees |
Disembodied is a defensive trait, and a innate racial perk for Poes. As such, all Poes innately must have this treasure, even if the treasure is undesired. Normally, no other races can obtain this treasure.
When a Poe is "born" into its state of undeath, it has no physical form. It exists only has a faintly-visible "wisp," which resembles a fist-sized flame of an odd hue. Only through sheer concentration and practice can a Poe learn to manifest what others perceive as its body. This body generally takes a somewhat humanoid shape, often with childlike proportions. Since many Poes have the natural ability to hover, this body may lack legs, instead floating as an armed torso and head. Normally, the body appears somewhat monstrous, and lacks a strong resemblance to any specific race. On rare occasions, however, a Poe may be able to resemble its former shape--a Goron spirit may actually be able to still resemble a Goron, for instance. This occurrence is more likely if the death was recent, or if the Poe still has memories of its former life.
Despite manifesting a body, the Poe's soul will always remain a wisp. Some Poes carry the wisp inside their manifested body, but most carry it separately in a lantern or similar container to protect it. In either case, the body itself is only an extension of the soul's willpower. Any damage taken by the body will be felt by the soul, and any injuries taken will affect the manifestation as if it was a real body. Despite this, destroying the body will never kill the soul. So long as the soul persists, the Poe will live in undeath forever, and can only be destroyed with exceedingly strong magic which specializes in destroying Poes. A Poe with an injured or destroyed body can easily be captured, however. Without the aid of a manifested body, the small wisp can travel only at a snail's pace, and can easily be trapped, or even stored in a bottle.
Once a Poe learns to manifest a body, it can toggle its body off and on at will. Switching from the body state to the wisp state, or vice versa, takes only about a second. Once a Poe manifests a body, attempting to change its appearance is very difficult (and time consuming) without the aid of another treasure, such as Actor's Illusion.
Racial Perks | |
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Poe | Undead (Innate) · Disembodied (Innate) · Heart of Darkness · Hover · Illusionist · Inheritance · Motionless Invisibility |
Universal | Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3 |