Difference between revisions of "Wizzwarp"
m (clarification) |
(reduced cost one step) |
||
(One intermediate revision by the same user not shown) | |||
Line 5: | Line 5: | ||
|PWC=W | |PWC=W | ||
|field1=Travel | |field1=Travel | ||
− | |cost= | + | |field2=Wizzrobe |
− | '''Wizzwarp''' is a powerful defensive spell. {{Major}} | + | |cost=6}} |
+ | '''Wizzwarp''' is a powerful defensive spell. {{Major}} | ||
− | To cast it, the caster first mentally concentrates his magic power to a point in space within about 10m (or 30 feet) of where he currently stands. A moment later, he will flash a bright color for less than a second. Less than a second later, he will appear in the exact spot he envisioned. He appears with the same orientation and stance as when he disappeared, and needs a moment to reorient himself. As such, it is difficult to land an unexpected attack with this spell. Furthermore, a soft sound and a transparent image of the user manifests from the reappearing point a moment before the caster appears, so a clever foe may quickly learn to predict this spell | + | To cast it, the caster first mentally concentrates his magic power to a point in space within about 10m (or 30 feet) of where he currently stands. A moment later, he will flash a bright color for less than a second. Less than a second later, he will appear in the exact spot he envisioned. He appears with the same orientation and stance as when he disappeared, and needs a moment to reorient himself. As such, it is difficult to land an unexpected attack with this spell. Furthermore, a soft sound and a transparent image of the user manifests from the reappearing point a moment before the caster appears, so a clever foe may quickly learn to predict this spell. |
− | == | + | This spell can be cast no more than once every 10 seconds. |
− | + | {{clear}} | |
+ | ==Trivia== | ||
+ | * This treasure is considered a [[variant]] of [[Leap]]. Both achieve the same approximate effect, but unlike Wizzwarp, Leap is [[:Category:Courage-based|Courage-based]]. [[Category:Treasures with Variants]] | ||
+ | * The [[Wizzrobe]] race can gain this spell for 5 rupees less than normal, due to their [[Wizzrobe's Talent]] trait. | ||
+ | * {{Canon|The Legend of Zelda|nolink}} In this game, it is frequently used by Wizzrobes. | ||
− | |||
− | + | {{MT}} | |
− | |||
− |
Latest revision as of 13:30, 27 January 2018
Wizzwarp | |
---|---|
Type | Major Defensive Spell |
Fields | Travel, Wizzrobe |
Cost | Higher Cost W5: 70 rupees |
Wizzwarp is a powerful defensive spell. This is a Major treasure. A character who has never gained a Major treasure may gain this treasure normally. Otherwise, the character must first acquire Major Gain specifically to gain this treasure.
To cast it, the caster first mentally concentrates his magic power to a point in space within about 10m (or 30 feet) of where he currently stands. A moment later, he will flash a bright color for less than a second. Less than a second later, he will appear in the exact spot he envisioned. He appears with the same orientation and stance as when he disappeared, and needs a moment to reorient himself. As such, it is difficult to land an unexpected attack with this spell. Furthermore, a soft sound and a transparent image of the user manifests from the reappearing point a moment before the caster appears, so a clever foe may quickly learn to predict this spell.
This spell can be cast no more than once every 10 seconds.
Trivia
- This treasure is considered a variant of Leap. Both achieve the same approximate effect, but unlike Wizzwarp, Leap is Courage-based.
- The Wizzrobe race can gain this spell for 5 rupees less than normal, due to their Wizzrobe's Talent trait.
- The Wizzwarp treasure canonically appears in the Zelda series, initially in The Legend of Zelda. In this game, it is frequently used by Wizzrobes.
Major Treasures | |
---|---|
Power | Cannon Shout · Din's Lance · Fell Transformation · Giant's Mask · Powder Keg Supply · Ring of Deuce · Rising Tiger · Vampirism |
Wisdom | Ice Shell · Life · Magic Volley · Nayru's Love · Raise Dead · Summon Phantom · Thunder · Twister · Void Wave · Wizzwarp |
Courage | Bunny Hood · Leap · Magic Cape · Portal Bracers · Possession · Propel · Song of Soaring |
Control | Earth Control · Fire Control · Water Control · Wood Control |
Medallions | Bombos Medallion · Ether Medallion · Quake Medallion |
Set Cost | Cowl of Cold · Dark Affinity · Event Horizon · Frock of Flames · Gear of Gales · Great Flying Machine · Huge Potential · Jewel of Control · Mask Collector |