Difference between revisions of "Green Potion"

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|intent=Defensive
 
|intent=Defensive
 
|form=Organic Item
 
|form=Organic Item
|field1=Heal
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|field1=Empower
|field2=PerQuest
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|field2=Heal
|field3=Potion
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|field3=PerQuest
|field4=SingleUse
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|field4=Potion
|field5=Stock
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|set=30}}
|set=10 or 100}}
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{{Set|50}}
A '''Green Potion''' is a small container of green fluid with mystical properties.  When the potion is consumed, the user will immediately feel reinvigorated.  Any stamina or fatigue the drinker feels will be immediately relieved, and the drinker will feel particularly invigorated for several minutes thereafter.  Any [[:Category:Spells|spell]] time restrictions of the drinker will be reduced to a quarter of its normal time; including any the drinker was suffering from prior to drinking the potion, and including any spell cast within the next few minutes.  The time restrictions include both the time to cast the spell, and the time which must pass before casting the spell again.
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A '''Green Potion''', also known as a '''Magic Potion''' or '''Stamina Potion''', is a small container of green fluid with mystical properties.  When the potion is consumed, the user will immediately feel reinvigorated.  Any stamina or fatigue the drinker feels will be immediately relieved, and the drinker will feel particularly invigorated for several minutes thereafter.  Any [[:Category:Spells|spell]] or [[:Category:Techniques|technique]] time restrictions of the drinker will be reduced to less than a quarter of its normal time, and including any ability used within the next few minutes.  The time restrictions include both the time to cast the spell, and the time which must pass before casting the spell again.
  
Normally, the Green Potion is part of the {{Field|SingleUse}} field, costs 10 rupees, and is forever lost after it is drunk.  Alternatively, the user may acquire a supply of Green Potions for 100 rupees.  A supply of Green Potions is part of the {{Field|Stock}} and {{Field|PerQuest}} fieldsWith a supply, the user can use one Green Potion per quest, dungeon, or arena battle.
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Normally, this is indeed only one {{Field|Potion}}, and as such it can only be drunk once [[:Category:PerQuest Field|per quest]]Acquiring multiple Green Potions enables someone to drink multiple potions per quest, however.
  
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A sufficiently skilled [[Botanist]] can brew one Green Potion using 4 [[Hyoi Seed]]s and 4 [[Gasha Seed]]s.
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{{clear}}
 
==Trivia==
 
==Trivia==
* The Green Potion is a counterpart to the [[Red Potion]].
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* The Green Potion can be considered a counterpart to the [[Red Potion]].
 
* {{Canon|A Link to the Past}}
 
* {{Canon|A Link to the Past}}

Latest revision as of 05:13, 17 October 2015

Green Potion
Type Defensive Organic Item
Fields Empower, Heal, PerQuest, Potion
Cost 30 rupees

A Green Potion, also known as a Magic Potion or Stamina Potion, is a small container of green fluid with mystical properties. When the potion is consumed, the user will immediately feel reinvigorated. Any stamina or fatigue the drinker feels will be immediately relieved, and the drinker will feel particularly invigorated for several minutes thereafter. Any spell or technique time restrictions of the drinker will be reduced to less than a quarter of its normal time, and including any ability used within the next few minutes. The time restrictions include both the time to cast the spell, and the time which must pass before casting the spell again.

Normally, this is indeed only one Potion, and as such it can only be drunk once per quest. Acquiring multiple Green Potions enables someone to drink multiple potions per quest, however.

A sufficiently skilled Botanist can brew one Green Potion using 4 Hyoi Seeds and 4 Gasha Seeds.

Trivia

  • The Green Potion can be considered a counterpart to the Red Potion.
  • The Green Potion treasure canonically appears in the Zelda series, initially in A Link to the Past. More information about the canonical version of this treasure can likely be found on Zelda Wiki.