Difference between revisions of "Gratitude Crystals (material)"
(Created page with "{{TB |field1=Light |field2=Protect |blacksmith=yes |tailor=yes |woodworker=yes |set=25 |form=Magical Item |intent=Defensive}} '''Gratitude Crystals''' appear as shimmering fis...") |
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+ | |title=Gratitude Crystals | ||
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|field2=Protect | |field2=Protect | ||
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|form=Magical Item | |form=Magical Item | ||
− | |intent=Defensive}} | + | |intent=Defensive |
− | '''Gratitude Crystals''' appear as shimmering fist-sized gems of a pale orange color, though they typically become more yellow or gold when forged into armor. Supposedly, these crystals are created after a person feels a profound emotion of gratitude, hence the name. This treasure represents an ample supply of crystals to be worked into | + | |setcat=no}} |
− | + | '''Gratitude Crystals''' are a [[material]] to be used in crafting by an [[Outfitter]]. They appear as shimmering fist-sized gems of a pale orange color, though they typically become more yellow or gold when forged into armor. Supposedly, these crystals are created after a person feels a profound emotion of gratitude, hence the name. This treasure represents an ample supply of crystals to be worked into armor or cloth. | |
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+ | An appropriately skilled Outfitter can use a single supply of Gratitude Crystals to craft a garment, which most cover the user's torso (or at least occupy the torso slot) to be effective. The wearer take less than half the damage from {{Field|Light}}-based attacks, and lose any extremely photosensive properties, causing them to be no more sensitive to light than a typical [[Hylian]]. While this can help to negate the weaknesses of [[Undead]] and [[Vampirism|Vampiric]] creatures, it will never protect a being with a [[Dark Affinity]]. | ||
+ | {{clear}} | ||
==Trivia== | ==Trivia== | ||
* Like Gratitude Crystals protect from light, similar materials can provide protection from other danger sources: [[Dodongo Hide]] protects from heat, [[White Hide]] protects from cold, [[Silver Scale]]s protect from water, [[Lightning Weave Cloth]] protects from electricity, and [[Evil Crystal]]s protect from {{Field|Shadow}} damage. | * Like Gratitude Crystals protect from light, similar materials can provide protection from other danger sources: [[Dodongo Hide]] protects from heat, [[White Hide]] protects from cold, [[Silver Scale]]s protect from water, [[Lightning Weave Cloth]] protects from electricity, and [[Evil Crystal]]s protect from {{Field|Shadow}} damage. | ||
* {{Borderline|guess=yes|game=Skyward Sword}} | * {{Borderline|guess=yes|game=Skyward Sword}} |
Latest revision as of 03:54, 17 October 2015
Gratitude Crystals | |
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Type | Defensive Magical Item |
Fields | Light, Protect |
Cost | 20 rupees |
Gratitude Crystals are a material to be used in crafting by an Outfitter. They appear as shimmering fist-sized gems of a pale orange color, though they typically become more yellow or gold when forged into armor. Supposedly, these crystals are created after a person feels a profound emotion of gratitude, hence the name. This treasure represents an ample supply of crystals to be worked into armor or cloth.
An appropriately skilled Outfitter can use a single supply of Gratitude Crystals to craft a garment, which most cover the user's torso (or at least occupy the torso slot) to be effective. The wearer take less than half the damage from Light-based attacks, and lose any extremely photosensive properties, causing them to be no more sensitive to light than a typical Hylian. While this can help to negate the weaknesses of Undead and Vampiric creatures, it will never protect a being with a Dark Affinity.
Trivia
- Like Gratitude Crystals protect from light, similar materials can provide protection from other danger sources: Dodongo Hide protects from heat, White Hide protects from cold, Silver Scales protect from water, Lightning Weave Cloth protects from electricity, and Evil Crystals protect from Shadow damage.
- The Gratitude Crystals (material) treasure does not appear verbatim within the official Zelda series. However, it can be interpreted to exist from context, initially so in Skyward Sword.