Difference between revisions of "Rupoor Supply"

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|field1=Moblin
|field2=Steal
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|field3=Rupee
 
|field3=Rupee
|field4=PerQuest
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|field4=Supply
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A '''Rupoor''' appears as a black rupee.  If used properly, shortly after a target picks up this item, it will vanish in a poof of black smoke, and they will find their wallet a bit lighter.  The rupees the target lost will instead find themselves in the hands of the user, as placer of the Rupoor, if the user is situated nearby.  This treasure grants the user an effectively limitless [[:Category:Supply Field|supply]] of Rupoors.
 
A '''Rupoor''' appears as a black rupee.  If used properly, shortly after a target picks up this item, it will vanish in a poof of black smoke, and they will find their wallet a bit lighter.  The rupees the target lost will instead find themselves in the hands of the user, as placer of the Rupoor, if the user is situated nearby.  This treasure grants the user an effectively limitless [[:Category:Supply Field|supply]] of Rupoors.
  
'''Rupoor Supply''' itself can be used to steal up to five 5 per quest or dungeon, from monsters or other non-player characters, through the use of one or more Rupoors.  These additional rupees cannot be put towards a treasure in the quest or dungeon in which they are earned.  Since this is a {{Field|Supply}} item, obtaining additional copies of this same treasure have no effect.
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'''Rupoor Supply''' itself can be used to steal up to five 5 per quest or dungeon, from monsters or other non-player characters, through the use of one or more Rupoors.  If the user gains these [[rupee bonus|bonus rupees]] in quest or dungeon, she can optionally gain a [[Glossary:Rupee Bonus|Rupee Bonus]] from one other treasure in that same thread.
  
A character he cannot use [[Ore Trade]], [[Lost and Found]], or [[Nose for Treasure]] to gain rupees alongside a Rupoor Supply.
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It's a secret to everybody, but this treasure is a [[racial perk]] for [[Moblin]]s.  As such, a Moblin can choose to gain it as a perk upon character creation.  If the Moblin chooses to gain this perk at some point after creation, the perk costs 15 rupees less than the listed price.
 
 
It's a secret to everybody, but this treasure is a [[racial perk]] for [[Moblin]]s.  As such, a Moblin can choose to gain it as a perk upon character creation.  If the Moblin chooses to gain this perk at some point after creation, the perk costs 15 rupees less than the listed price. Other races acquire this treasure normally.
 
 
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==Augment==
 
==Augment==
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The user can gain the '''Double Rupoor''' augment simultaneously with the original treasure, or separately at a later time.  The Rupoor becomes twice as powerful as normal, and thus can be used to steal up to 10 rupees per quest or dungeon.  This rupee gain remains a PerQuest effect which cannot be used in tandem with other treasures.
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The user can gain the '''Double Rupoor''' augment simultaneously with the original treasure, or separately at a later time.  The Rupoor becomes twice as powerful as normal, and thus can be used to steal up to 10 rupees per quest or dungeon.  
 
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{{clear}}
 
==Trivia==
 
==Trivia==
* Other treasures which grant extra rupees include [[Profession]], [[Crafting]], [[Nose for Treasure]], and [[Lost and Found]].
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{{RacePerks|moblin=moe}}
 
{{RacePerks|moblin=moe}}
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Latest revision as of 17:55, 30 April 2016

Rupoor Supply
Type Utility Magical Item
Fields Moblin, PerQuest, Rupee, Supply
Cost Lower Cost

C5: 20 rupees
C4: 25 rupees
C3: 30 rupees
C2: 35 rupees
C1: 40 rupees
Rent: 5 rupees

A Rupoor appears as a black rupee. If used properly, shortly after a target picks up this item, it will vanish in a poof of black smoke, and they will find their wallet a bit lighter. The rupees the target lost will instead find themselves in the hands of the user, as placer of the Rupoor, if the user is situated nearby. This treasure grants the user an effectively limitless supply of Rupoors.

Rupoor Supply itself can be used to steal up to five 5 per quest or dungeon, from monsters or other non-player characters, through the use of one or more Rupoors. If the user gains these bonus rupees in quest or dungeon, she can optionally gain a Rupee Bonus from one other treasure in that same thread.

It's a secret to everybody, but this treasure is a racial perk for Moblins. As such, a Moblin can choose to gain it as a perk upon character creation. If the Moblin chooses to gain this perk at some point after creation, the perk costs 15 rupees less than the listed price.

Augment

Double Rupoor
Additional
Cost
Lower Cost

C5: 20 rupees
C4: 25 rupees
C3: 30 rupees
C2: 35 rupees
C1: 40 rupees

The user can gain the Double Rupoor augment simultaneously with the original treasure, or separately at a later time. The Rupoor becomes twice as powerful as normal, and thus can be used to steal up to 10 rupees per quest or dungeon.

Trivia

The Rupoor Supply treasure does not appear verbatim within the official Zelda series. However, it can be interpreted to exist from context, initially so in Four Swords.


Racial Perks
Moblin Blitz · Boomerang · Power Lift · Scent · Rupoor Supply · Shockwave · Wall-Scaling
Universal Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3