Difference between revisions of "Wood Control"

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'''Wood Control''' is a mystical power assumed to be a form of spell, though it is never actually cast, and remains in use for as long as the user knows it.  As its name implies, it allows the user to manipulate wood.  This is a [[Major]] treasure. A character who has never gained a Major treasure, or has already gained another Elemental Control ability, may gain this treasure normally.  Otherwise, the character must first acquire [[Major Gain]] specifically to gain this treasure.
 
'''Wood Control''' is a mystical power assumed to be a form of spell, though it is never actually cast, and remains in use for as long as the user knows it.  As its name implies, it allows the user to manipulate wood.  This is a [[Major]] treasure. A character who has never gained a Major treasure, or has already gained another Elemental Control ability, may gain this treasure normally.  Otherwise, the character must first acquire [[Major Gain]] specifically to gain this treasure.
  
Though Woodr Control has a set cost, a user with a [[Specialty]] in {{Field|Forest}} can reduce its cost by 20 rupees, and reduce the cost of any of its augments by 10 rupees.
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Though Wood Control has a set cost, a user with a [[Specialty]] in {{Field|Forest}} can reduce its cost by 20 rupees, and reduce the cost of any of its augments by 10 rupees.
  
 
Though there are specific limits on to the extent to which wood can be controlled with Wood Control, this ability fundamentally works in one way.  When the user draws his hand within 1 foot (or 1/3m) of a sizable source of wood--to include leaves, flowers, nuts, or other parts which are naturally of a tree--he can control its shape, causing it to rise higher, twist, grow, separate, move, or shrink, as easily as if it was a part of his own body.  He can effortlessly carve or cut wood into chunks, as if sliced by an invisible axe or whittled with an unseen knife.  With practice, he can even form simple objects, such as a hammer of wood, or a dagger out of a leaf.  He can even accelerate the growth of wood-based plants if he focuses on them, but only to a few times the normal rate.
 
Though there are specific limits on to the extent to which wood can be controlled with Wood Control, this ability fundamentally works in one way.  When the user draws his hand within 1 foot (or 1/3m) of a sizable source of wood--to include leaves, flowers, nuts, or other parts which are naturally of a tree--he can control its shape, causing it to rise higher, twist, grow, separate, move, or shrink, as easily as if it was a part of his own body.  He can effortlessly carve or cut wood into chunks, as if sliced by an invisible axe or whittled with an unseen knife.  With practice, he can even form simple objects, such as a hammer of wood, or a dagger out of a leaf.  He can even accelerate the growth of wood-based plants if he focuses on them, but only to a few times the normal rate.
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* Similar treasures include [[Fire Control]], [[Water Control]], and [[Earth Control]].
 
* Similar treasures include [[Fire Control]], [[Water Control]], and [[Earth Control]].
 
* {{Original|creator=Guy}}  A nearly identical treasure existed on the predecessor of Hyrule Castle, under the name of Wood Alchemy.
 
* {{Original|creator=Guy}}  A nearly identical treasure existed on the predecessor of Hyrule Castle, under the name of Wood Alchemy.
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{{MT}}

Latest revision as of 23:08, 17 October 2017

Wood Control
Type Major Utility Trait
Fields Control, Forest
Cost 100 rupees

Wood Control is a mystical power assumed to be a form of spell, though it is never actually cast, and remains in use for as long as the user knows it.  As its name implies, it allows the user to manipulate wood.  This is a Major treasure. A character who has never gained a Major treasure, or has already gained another Elemental Control ability, may gain this treasure normally. Otherwise, the character must first acquire Major Gain specifically to gain this treasure.

Though Wood Control has a set cost, a user with a Specialty in Forest can reduce its cost by 20 rupees, and reduce the cost of any of its augments by 10 rupees.

Though there are specific limits on to the extent to which wood can be controlled with Wood Control, this ability fundamentally works in one way.  When the user draws his hand within 1 foot (or 1/3m) of a sizable source of wood--to include leaves, flowers, nuts, or other parts which are naturally of a tree--he can control its shape, causing it to rise higher, twist, grow, separate, move, or shrink, as easily as if it was a part of his own body.  He can effortlessly carve or cut wood into chunks, as if sliced by an invisible axe or whittled with an unseen knife.  With practice, he can even form simple objects, such as a hammer of wood, or a dagger out of a leaf.  He can even accelerate the growth of wood-based plants if he focuses on them, but only to a few times the normal rate.

At the most basic level, a Wood Controller has four specific limits, or "laws."  As he gains augments to his ability, he can reduce or negate some of these laws.

  • Law of Mass: The controller can never control a mass of wood larger than half that of his own body.  If he attempts to do so, it will revert to normal wood which he cannot control.  He can, however, take a small amount of wood from a large body of it, and control that separate entity.
  • Law of Distance: To gain initial control of wood, the controller's hand must be within a foot (1/3m) of it.  To maintain control, the controller's hand must be within 3 feet (1m) of it.
  • Law of Familiarity: The controller cannot gain control over wood magically created by any entity which actively opposes him.  Such substances bear the original caster's ill-will, and thus will fully resist any attempt to be controlled.  If wood persists on its own more than approximately 1 minute after being magically created, and hasn't been under the creator's control for 1 minute or more, then the user can gain control of it as normal.
  • Law of Speed: The controller cannot move wood faster than he can move his arms through the air.  Thus, if he were to create a hammer made from wood, he could not swing the hammer with his arm, and have the hammer move forward faster than his wielding arm.

Augments

Ignite
Additional
Cost
50 rupees

The user can gain the Ignite, Reach, or Size augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time.

With the Ignite augment, the user can cause wood he controls to spontaneously burst into flame, or similarly extinguish flames on any wood he controls.  The wood burns like normal, the fire spreads like normal, and it can harm the controller himself if it would normally able to do so.  The user cannot control the flames he manifests, outside of extinguishing them.  He can, however, use Fire Control or similar abilities as normal.

Reach
Additional
Cost
50 rupees

The Reach augment partially alleviates a restriction in the Law of Distance.  In effect, the user can reach his hand towards wood within 30 feet (or 10m) of himself, and will to control it.  If he would otherwise be able to control it, a fist-sized piece of the wood moves towards him (at approximately 10mph), and enters his control.  Once wood has entered his control in this way, it still can only be maintained within three feet of his hands, as per the Law of Distance.

Size
Additional
Cost
50 rupees

The Size augment partially alleviates a restriction in the Law of Mass.  Instead of being able to control wood less than half the user's mass, the user can instead control an amount of wood up to triple his own mass.

Trivia

  • Similar treasures include Fire Control, Water Control, and Earth Control.
  • The Wood Control treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to Guy.  A nearly identical treasure existed on the predecessor of Hyrule Castle, under the name of Wood Alchemy.


Major Treasures
Power Cannon Shout · Din's Lance · Fell Transformation · Giant's Mask · Powder Keg Supply · Ring of Deuce · Rising Tiger · Vampirism
Wisdom Ice Shell · Life · Magic Volley · Nayru's Love · Raise Dead · Summon Phantom · Thunder · Twister · Void Wave · Wizzwarp
Courage Bunny Hood · Leap · Magic Cape · Portal Bracers · Possession · Propel · Song of Soaring
Control Earth Control · Fire Control · Water Control · Wood Control
Medallions Bombos Medallion · Ether Medallion · Quake Medallion
Set Cost Cowl of Cold · Dark Affinity · Event Horizon · Frock of Flames · Gear of Gales · Great Flying Machine · Huge Potential · Jewel of Control · Mask Collector