Difference between revisions of "Phantasmal Flame (material)"
(→Trivia) |
(Cost 25>20, changed wording) |
||
(4 intermediate revisions by one other user not shown) | |||
Line 5: | Line 5: | ||
|form=Magical Item | |form=Magical Item | ||
|intent=Utility | |intent=Utility | ||
− | |set= | + | |set=20 |
|field1=Fire | |field1=Fire | ||
|field2=Poe | |field2=Poe | ||
Line 14: | Line 14: | ||
'''Phantasmal Flame''' appears as a burning wisp of violet fire. This is a [[:Category:Materials|material]] which can be used by a [[Weaponsmith]] to create a weapon or shield. An [[Outfitter]] can use it to create armor or any other garment. The flame is said to belong belonging to a vengeful [[Race:Poe|poe]] whose regrets tie him to the material world. | '''Phantasmal Flame''' appears as a burning wisp of violet fire. This is a [[:Category:Materials|material]] which can be used by a [[Weaponsmith]] to create a weapon or shield. An [[Outfitter]] can use it to create armor or any other garment. The flame is said to belong belonging to a vengeful [[Race:Poe|poe]] whose regrets tie him to the material world. | ||
− | To make a weapon with Phantasmal Flame requires double the normal amount of material. Thus, | + | To make a weapon with Phantasmal Flame requires double the normal amount of material. Thus, 40 rupees worth of this material is required. A weapon skillfully soaked in Phantasmal Flame by a skilled Weaponsmith gains the ability to become ethereal. When ethereal, the affected weapon has the ability to phase through all non-living objects as if they had never existed; however, it is incapable of phasing through organic creatures and [[undead]] monsters. This, in effect, negates the effect of armor. Of note, it is incapable of passing through objects that possess some form of life, such as those imbued with [[Sentience Sap]] or a [[Soul Stone]]. |
To make armor, clothing, or a shield, only the normal amount of this material is required. Armor, clothing, or a shield affected by Phantasmal Flame also gains the ability to become ethereal. When ethereal, the affected item becomes transparent and weightless. Organic objects are still deflected by this invisible armor, but physical objects pass through effortlessly. | To make armor, clothing, or a shield, only the normal amount of this material is required. Armor, clothing, or a shield affected by Phantasmal Flame also gains the ability to become ethereal. When ethereal, the affected item becomes transparent and weightless. Organic objects are still deflected by this invisible armor, but physical objects pass through effortlessly. | ||
Line 21: | Line 21: | ||
{{clear}} | {{clear}} | ||
==Trivia== | ==Trivia== | ||
− | + | * {{original|creator=Eevachu}} | |
− | |||
− |
Latest revision as of 15:40, 28 January 2021
Phantasmal Flame | |
---|---|
Type | Utility Magical Item |
Fields | Fire, Poe, Transform, Shadow, Undead |
Cost | 20 rupees |
Phantasmal Flame appears as a burning wisp of violet fire. This is a material which can be used by a Weaponsmith to create a weapon or shield. An Outfitter can use it to create armor or any other garment. The flame is said to belong belonging to a vengeful poe whose regrets tie him to the material world.
To make a weapon with Phantasmal Flame requires double the normal amount of material. Thus, 40 rupees worth of this material is required. A weapon skillfully soaked in Phantasmal Flame by a skilled Weaponsmith gains the ability to become ethereal. When ethereal, the affected weapon has the ability to phase through all non-living objects as if they had never existed; however, it is incapable of phasing through organic creatures and undead monsters. This, in effect, negates the effect of armor. Of note, it is incapable of passing through objects that possess some form of life, such as those imbued with Sentience Sap or a Soul Stone.
To make armor, clothing, or a shield, only the normal amount of this material is required. Armor, clothing, or a shield affected by Phantasmal Flame also gains the ability to become ethereal. When ethereal, the affected item becomes transparent and weightless. Organic objects are still deflected by this invisible armor, but physical objects pass through effortlessly.
Whether weapon or armor, the affected item's transformation into its ethereal form, or back into its physical form, takes less than a second. What triggers the change depends on how the item is crafted, but is usually a phrase or gesture.
Trivia
- The Phantasmal Flame (material) treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to Eevachu.