Difference between revisions of "Gear of Gales"
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'''Gear of Gales''' is a spell often most associated with that of Farore, as the few users of this spell are often seen as devout worshipers of her. {{Major}} | '''Gear of Gales''' is a spell often most associated with that of Farore, as the few users of this spell are often seen as devout worshipers of her. {{Major}} | ||
− | + | The user has gained the ultimate prowess over the [[Wind Enchantment]] spell, and is now able to use a more powerful version of the spell. Now able to use the full strength of the Wind, the user can now use the Wind Enchantment spell much more freely. This treasure allows the Wind Enchantment to be cast on any part of the user's body. Additionally, the Wind Enchantment's detonation no longer triggers due to an impact; instead, he may choose when to release the winds of the spell. This applies even to held weapons, or enchanted projectiles. | |
− | Cast as a spell, the Gear of Gales surrounds the user's body with magical winds. The user's running speed is approximately 125% of normal (half the bonus of a Bunny Hood), while the user's jumping ability is increased two fold. While under the effects of this spell, the user will fall slowly, as if the Feather Fall spell had been cast upon them. However, while under the effects of Gear of Gales, the spell caster may only cast the spells Wind Enchantment, the Wind spell, or any spell otherwise relating to wind. Other treasures, such as skills, items, or techniques, are unaffected by this and may be used as normal. | + | Cast as a spell, the Gear of Gales surrounds the user's body with magical winds. The user's running speed is approximately 125% of normal (half the bonus of a [[Bunny Hood]]), while the user's jumping ability is increased two fold. While under the effects of this spell, the user will fall slowly, as if the [[Feather Fall]] spell had been cast upon them. However, while under the effects of Gear of Gales, the spell caster may only cast the spells [[Wind Enchantment]], the [[Wind]] spell, or any spell otherwise relating to wind. Other treasures, such as skills, items, or techniques, are unaffected by this and may be used as normal. |
{{clear}} | {{clear}} | ||
Latest revision as of 04:25, 29 January 2018
Gear of Gales | |
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Type | Major Utility Spell |
Fields | Empower, Wind, Travel |
Requires | Wind Enchantment |
Cost | 200 rupees |
Gear of Gales is a spell often most associated with that of Farore, as the few users of this spell are often seen as devout worshipers of her. This is a Major treasure. A character who has never gained a Major treasure may gain this treasure normally. Otherwise, the character must first acquire Major Gain specifically to gain this treasure.
The user has gained the ultimate prowess over the Wind Enchantment spell, and is now able to use a more powerful version of the spell. Now able to use the full strength of the Wind, the user can now use the Wind Enchantment spell much more freely. This treasure allows the Wind Enchantment to be cast on any part of the user's body. Additionally, the Wind Enchantment's detonation no longer triggers due to an impact; instead, he may choose when to release the winds of the spell. This applies even to held weapons, or enchanted projectiles.
Cast as a spell, the Gear of Gales surrounds the user's body with magical winds. The user's running speed is approximately 125% of normal (half the bonus of a Bunny Hood), while the user's jumping ability is increased two fold. While under the effects of this spell, the user will fall slowly, as if the Feather Fall spell had been cast upon them. However, while under the effects of Gear of Gales, the spell caster may only cast the spells Wind Enchantment, the Wind spell, or any spell otherwise relating to wind. Other treasures, such as skills, items, or techniques, are unaffected by this and may be used as normal.
Trivia
- The Gear of Gales treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to WillowtheWhisp.
- Similar treasures enabling one to cloak himself in ice and fire are the Frock of Flames and Cowl of Cold.
Major Treasures | |
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Power | Cannon Shout · Din's Lance · Fell Transformation · Giant's Mask · Powder Keg Supply · Ring of Deuce · Rising Tiger · Vampirism |
Wisdom | Ice Shell · Life · Magic Volley · Nayru's Love · Raise Dead · Summon Phantom · Thunder · Twister · Void Wave · Wizzwarp |
Courage | Bunny Hood · Leap · Magic Cape · Portal Bracers · Possession · Propel · Song of Soaring |
Control | Earth Control · Fire Control · Water Control · Wood Control |
Medallions | Bombos Medallion · Ether Medallion · Quake Medallion |
Set Cost | Cowl of Cold · Dark Affinity · Event Horizon · Frock of Flames · Gear of Gales · Great Flying Machine · Huge Potential · Jewel of Control · Mask Collector |