Difference between revisions of "Specialty"
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With this trait, the user gains a heightened knowledge and aptitude for a chosen [[field]], but at the cost of bumbling a bit in other areas. When gaining a treasure in their chosen field, the treasure's cost is reduced by one cost level (Highest to Higher; Normal to Low; etc.), but cannot reduce it below [[:Category:Lowest Cost|Lowest]]. When gaining a treasure not of their chosen field, the cost is increased by 5 rupees. A treasure with a [[:Category:Set Cost|set cost]] is neither increased or decreased by a specialty. If Specialty is gained simultaneously with one or more treasures, Specialty's effect ''must'' apply to all the costs of the other treasures, as appropriate. | With this trait, the user gains a heightened knowledge and aptitude for a chosen [[field]], but at the cost of bumbling a bit in other areas. When gaining a treasure in their chosen field, the treasure's cost is reduced by one cost level (Highest to Higher; Normal to Low; etc.), but cannot reduce it below [[:Category:Lowest Cost|Lowest]]. When gaining a treasure not of their chosen field, the cost is increased by 5 rupees. A treasure with a [[:Category:Set Cost|set cost]] is neither increased or decreased by a specialty. If Specialty is gained simultaneously with one or more treasures, Specialty's effect ''must'' apply to all the costs of the other treasures, as appropriate. | ||
− | As the user's Specialized field, neither the [[:Category:Projectile Field|projectile field]], nor any [[field|out-of-character field]], can be selected. A user can never have more than one Specialty. If the user ever gains the [[Dark Affinity]] treasure, it replaces any Specialty the user may have had, and prevents them from gaining one otherwise. | + | As the user's Specialized field, neither the [[:Category:Projectile Field|projectile field]], nor any [[field|out-of-character field]], can be selected. A user can never have more than one Specialty. If the user ever gains the [[Dark Affinity]] or [[Mask Collector]] treasure, it replaces any Specialty the user may have had, and prevents them from gaining one otherwise. |
{{RacePerks}} | {{RacePerks}} |
Revision as of 21:45, 15 January 2014
Specialty | |
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Type | Utility Trait |
Fields | Empower, PWC |
Cost | 20 rupees |
Specialty is a utility trait. This treasure is a universal racial perk. As such, any character can choose to gain it as a perk upon character creation. Unlike other universal perks, it can also be gained as a normal treasure.
With this trait, the user gains a heightened knowledge and aptitude for a chosen field, but at the cost of bumbling a bit in other areas. When gaining a treasure in their chosen field, the treasure's cost is reduced by one cost level (Highest to Higher; Normal to Low; etc.), but cannot reduce it below Lowest. When gaining a treasure not of their chosen field, the cost is increased by 5 rupees. A treasure with a set cost is neither increased or decreased by a specialty. If Specialty is gained simultaneously with one or more treasures, Specialty's effect must apply to all the costs of the other treasures, as appropriate.
As the user's Specialized field, neither the projectile field, nor any out-of-character field, can be selected. A user can never have more than one Specialty. If the user ever gains the Dark Affinity or Mask Collector treasure, it replaces any Specialty the user may have had, and prevents them from gaining one otherwise.
Racial Perks | |
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Universal | Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3 |