Difference between revisions of "Ice"

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(Redirected page to Ice Rod)
(separation from Ice Rod)
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#REDIRECT [[Ice Rod]]
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{{TB
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|intent=Offensive
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|form=Spell
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|PWC=W
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|field1=Ice
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|field2=Projectile
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|cost=3
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}}
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'''Ice''' is an offensive spell which can be used to create and launch a magical, icy projectile.  To cast Ice, the caster swings or thrusts forward a weapon or other instrument, and unleashed from its tip is a small and compact orb of magical ice, comparable in size to a [[Hylian]]'s head, which shoots forward with velocity comparable to a fastball and force comparable to a strong punch. This ball of ice magically freezes a portion of its target on impact, then immediately vanishes. The projectile can reach up to approximately thirty feet before dissipating.
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Instead of gaining this treasure as a magical item, the user may choose to gain it in the form of a [[:Category:Spells|spell]] known simply as '''Ice''', for the same cost.  Unlike Ice Rod, Ice is not part of the {{Field|Cane}} field.  A caster of Ice can shoot the same projectile from any implement or weapon he wields, not just the Ice Rod, but requires more time between castings (without sufficient levels of [[Magic Power]]).
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Normally, Ice can only be cast once every 90 seconds.  With one level of [[Magic Power]], the caster can do so every 30 seconds.  With two levels, it can be done every 10 seconds.
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{{clear}}
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==Augment==
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{{TB
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|title=No Instrument Required
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|augment=yes
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|set=10}}
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{{Augment|No Instrument Required}}  This augment can only be applied to the Ice spell, not to the Ice Rod.  A caster with this augment gains two benefits.
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* The caster may choose to launch the projectile from their hand or mouth, rather than from a weapon or instrument.
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* The time restrictions on casting Ice may be reduced, as if the user had one more level in [[Magic Power]]. If the user already has two levels in Magic Power, the time restriction remains the same.
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{{clear}}
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==Trivia==
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* [[Ice Rod]] produces a nearly identical effect, and is considered a [[variant]] of the Ice spell. [[Category:Treasures with Variants]]
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* Spells with a comparable effect include [[Fire]], [[Wind]], [[Magic Bolt]], [[Holy Bolt]], and [[Shadow Ball]].  Ice, or any of these other spells, can serve as the prerequisite for [[Void Wave]]. [[Category:Interpreted Treasures]]

Revision as of 02:25, 8 January 2015

Ice
Type Offensive Spell
Fields Ice, Projectile
Cost Low Cost

W5: 30 rupees
W4: 35 rupees
W3: 40 rupees
W2: 45 rupees
W1: 50 rupees
Rent: 10 rupees

Ice is an offensive spell which can be used to create and launch a magical, icy projectile. To cast Ice, the caster swings or thrusts forward a weapon or other instrument, and unleashed from its tip is a small and compact orb of magical ice, comparable in size to a Hylian's head, which shoots forward with velocity comparable to a fastball and force comparable to a strong punch. This ball of ice magically freezes a portion of its target on impact, then immediately vanishes. The projectile can reach up to approximately thirty feet before dissipating.

Instead of gaining this treasure as a magical item, the user may choose to gain it in the form of a spell known simply as Ice, for the same cost. Unlike Ice Rod, Ice is not part of the Cane field. A caster of Ice can shoot the same projectile from any implement or weapon he wields, not just the Ice Rod, but requires more time between castings (without sufficient levels of Magic Power).

Normally, Ice can only be cast once every 90 seconds. With one level of Magic Power, the caster can do so every 30 seconds. With two levels, it can be done every 10 seconds.

Augment

No Instrument Required
Additional
Cost
10 rupees

The user can gain the No Instrument Required augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time. This augment can only be applied to the Ice spell, not to the Ice Rod. A caster with this augment gains two benefits.

  • The caster may choose to launch the projectile from their hand or mouth, rather than from a weapon or instrument.
  • The time restrictions on casting Ice may be reduced, as if the user had one more level in Magic Power. If the user already has two levels in Magic Power, the time restriction remains the same.

Trivia