Difference between revisions of "Ice Aura"

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(no longer a yeti racial perk; being replaced by Ice Breath)
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|intent=Offensive
 
|intent=Offensive
 
|field1=Ice
 
|field1=Ice
|field2=Yeti
 
 
|cost=4}}
 
|cost=4}}
'''Ice Aura''' is an offensive ice spell{{Perk|Yeti|nos=yes}}  The natural physiology of the Yeti race enables them to use this spell easilyBecause of this, a Yeti can treat Ice Aura as either a [[:Category:Spells|spell]] or [[:Category:Techniques|technique]].
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'''Ice Aura''' is an offensive ice spell.  At will, the caster is able to surround herself in an aura of icy winds just above the surface of her skin that numbs or freezes and damages all who touch it, excluding the caster.  While weaker enemies will be frozen, most stronger foes will only be numbed for a few seconds.  This aura lasts approximately one-to-three seconds, and because of the strain it imposes on one's magic strength, this can normally only be manifested once every 3 minutes.  With one level in [[Magic Power]], it can be used once per minute.  With two levels in Magic Power, it can be used once every 20 seconds.  For the purpose of Ice Aura, a Yeti is treated as though she has one more level in Magic Power than she actually does.
 
 
At will, the caster is able to surround herself in an aura of icy winds just above the surface of her skin that numbs or freezes and damages all who touch it, excluding the caster.  While weaker enemies will be frozen, most stronger foes will only be numbed for a few seconds.  This aura lasts approximately one-to-three seconds, and because of the strain it imposes on one's magic strength, this can normally only be manifested once every 3 minutes.  With one level in [[Magic Power]], it can be used once per minute.  With two levels in Magic Power, it can be used once every 20 seconds.  For the purpose of Ice Aura, a Yeti is treated as though she has one more level in Magic Power than she actually does.
 
  
 
==Trivia==
 
==Trivia==
 
* Counterparts to this treasure include [[Gale Aura]], [[Electric Aura]], and [[Flame Aura]].
 
* Counterparts to this treasure include [[Gale Aura]], [[Electric Aura]], and [[Flame Aura]].
 
* {{Canon|Twilight Princess|nolink}}
 
* {{Canon|Twilight Princess|nolink}}
 
 
{{RacePerks|yeti=yeti}}
 

Revision as of 19:05, 4 November 2013

Ice Aura
Type Offensive Spell
Fields Ice
Cost Normal Cost

W5: 40 rupees
W4: 50 rupees
W3: 60 rupees
W2: 70 rupees
W1: 80 rupees
Rent: 10 rupees

Ice Aura is an offensive ice spell. At will, the caster is able to surround herself in an aura of icy winds just above the surface of her skin that numbs or freezes and damages all who touch it, excluding the caster. While weaker enemies will be frozen, most stronger foes will only be numbed for a few seconds. This aura lasts approximately one-to-three seconds, and because of the strain it imposes on one's magic strength, this can normally only be manifested once every 3 minutes. With one level in Magic Power, it can be used once per minute. With two levels in Magic Power, it can be used once every 20 seconds. For the purpose of Ice Aura, a Yeti is treated as though she has one more level in Magic Power than she actually does.

Trivia

  • Counterparts to this treasure include Gale Aura, Electric Aura, and Flame Aura.
  • The Ice Aura treasure canonically appears in the Zelda series, initially in Twilight Princess.