Difference between revisions of "Specialty"
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Revision as of 17:41, 16 October 2013
Specialty | |
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Type | Utility Trait |
Fields | Empower, PWC |
Cost | 20 rupees |
Specialty is a utility trait.
The user gains a heightened knowledge and aptitude for a chosen field, but at the cost of bumbling a bit in other areas. When gaining a treasure in their chosen field, the trearue's cost is reduced by one cost level (Highest to Higher; Normal to Low; etc.), but cannot reduce it below Lowest. When gaining a treasure not of their chosen field, the cost is increased by 5 rupees. A treasure with a set cost is neither increased or decreased by a specialty.
A user cannot have two Specialties. The user cannot select the projectile field, nor any out-of-character field, as a specialty.
If the user ever gains the Dark Affinity treasure, it replaces any Specialty the user may have had, and prevents them from gaining one otherwise.