Difference between revisions of "Boomerang"
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Revision as of 21:29, 16 October 2013
Boomerang | |
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Type | Utility Mechanical Item |
Fields | Projectile |
Cost | Lower Cost C5: 20 rupees |
In Hyrule, a extraordinary boomerang has the peculiar tendency to fly back to their users even if they are thrown directly into a wall. As such, they are often used for makeshift weapons and can be used to stun or bewilder some monsters. They also have the strange property to be able to a small item, such as rupees, laid in their path. Common boomerangs which do not have these properties are not considered to be treasures.
The Boomerang treasure canonically appears in the Zelda series, initially in The Legend of Zelda. More information about the canonical version of this treasure can likely be found on Zelda Wiki.
Augments
Magic Boomerang | |
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Fields | Control |
Cost | Lower Cost W5: 20 rupees |
The user can gain the Magic or Gale augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time. A single boomerang is able to have both augments.
A boomerang with the Magic augment can have its course telepathically altered by the thrower. As long as the thrower concentrates and remains motionless, he can have the boomerang curve in almost any direction he desires. He cannot, however, cause the boomerang to stop and hover in one spot, nor can he keep it airborne for more than roughly 10-20 seconds.
Gale Boomerang | |
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Fields | Fairy, Wind |
Cost | Lowest Cost C5: 10 rupees |
A boomerang with the Gale augment summons a small tornado upon itself, roughly two feet tall, which twists in the same direction the boomerang spins. This small "gale" can be used to blow wind across targeted objects, or pick up several objects in its spinning vortex.