Difference between revisions of "Summon Attire"
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Revision as of 23:01, 14 March 2016
Summon Attire | |
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Type | Utility Spell |
Fields | Bodygear |
Cost | Lowest Cost W5: 10 rupees |
Summon Attire is a simple spell which can be cast with little more than a word or a gesture. When cast, it creates in the caster's arms an outfit suitable for her wear out of mundane material such as cotton or hemp. The outfit can meet certain designs the caster has in mind, but is always of moderate craftsmanship. By touching another individual, the user is able to similarly create an outfit perfectly sized for him or her, though it falls under the same restrictions.
Any outfit made by this spell is inherently fragile, quick to burn, and will magically vanish after 24 hours. The amount of clothing the user can create at once is limited. As a general rule, the user cannot create and maintain more than four outfits at once. Summoning a fifth causes the oldest one to magically vanish.
Augment
Summon Armor | |
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Additional Cost |
Lowest Cost W5: 10 rupees |
The user can gain the Summon Armor augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time. With this augment, the caster is able to magically create sturdy armor as well as clothing. Created armor can be made from leather, iron, bronze, or similar common materials, but not steel nor any material stronger than it. Shields or other wielded implements are not considered armor for the purpose of this spell.
Unlike normal summoned attire, summoned armor is not inherently fragile nor is it particularly quick to burn. Even so, the armor still will magically vanish over time, and is subject to all other limits of the Summon Attire spell.
Trivia
- Similar spells for magically manifesting mundane materials include Summon Implement and Summon Instrument, among others.
- The Summon Attire treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to Guy.