Difference between revisions of "Holy Bolt"
(Created page with "{{TB |intent=Offensive |form=Spell |PWC=W |field1=Light |field2=Projectile |cost=3 }} '''Holy Bolt''' is an offensive spell. To cast Holy Bolt, the caster swings or thrusts f...") |
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Revision as of 16:53, 21 October 2013
Holy Bolt | |
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Type | Offensive Spell |
Fields | Light, Projectile |
Cost | Low Cost W5: 30 rupees |
Holy Bolt is an offensive spell.
To cast Holy Bolt, the caster swings or thrusts forward a weapon or other instrument to shoot forward a glowing, silvery projectile at a speed comparable to a fastball for a distance up to 30 feet (or 10m). Upon impact, this orb will burst into pale light reminiscent of moonlight. All undead creatures which are touched by this light will be severely burned, as will any being with a Dark Affinity. A normal being impacted by this spell will only feel the force equivalent to a strong punch, and no other ill effects.
Normally, the caster can cast Holy Bolt once every 90 seconds. With one level of Magic Power, the caster can do so every 30 seconds. With two levels, it can be done every 10 seconds.
Augment
No Instrument Required | |
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Additional Cost |
Lowest Cost W5: 10 rupees |
The user can gain the No Instrument Required augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time.
First, the user may choose to launch the projectile from their hand or mouth, rather than from a weapon or instrument.
Second, the time restrictions on casting Magic Bolt may be reduced, as if the user had one more level in Magic Power. If the user already has two levels in Magic Power, the time restriction remains the same.
Trivia
- Spells with a comparable effect include Fire, Ice, Magic Bolt, and Shadow Ball.
- The Holy Bolt treasure does not appear verbatim within the official Zelda series. However, it can be interpreted to exist from context, initially so in A Link to the Past.