Difference between revisions of "Life"

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Revision as of 22:47, 27 October 2013

Life
Type Defensive Spell
Fields Heal
Cost Highest Cost

W5: 90 rupees
W4: 110 rupees
W3: 130 rupees
W2: 150 rupees
W1: 170 rupees
Rent: 20 rupees

Life is a powerful healing spell. To cast it, the user first spends a few seconds of intent focus concentrating her magical power, then touches a nearby ally to channel a healing force into them. This healing force mends wounds, cures non-magical poisons, and rids the ally of non-fatal and non-terminal diseases. The spell cannot bring back the touched ally from unconsciousness or death.

When the caster uses this spell on herself, she must concentrate intently for approximately one full minute. Regardless of the intended target, if the caster's concentration is interrupted, the spell cannot be cast, and she will need to start focusing over from the beginning.

Trivia

  • Lesser spells such as Rejuvenation, Detox, and others, can do part of what the Life spell does.
  • The Life treasure canonically appears in the Zelda series, initially in Adventure of Link. More information about the canonical version of this treasure can likely be found on Zelda Wiki.