Split
Split | |
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Type | Defensive Spell |
Fields | Transform, Twili |
Cost | High Cost W5: 55 rupees |
Split is a widely useful defensive spell, and a racial perk for Twili. As such, a Twili can choose to gain it as a perk upon character creation, but in doing so, it counts as two racial perks, occupying two perk "slots." If a Twili chooses to gain this perk at some point after creation, the perk costs 15 rupees less than the listed price. Other races acquire this treasure normally.
At will, the caster can cause her body to abruptly give a visible ripple. For less than a second's duration after that ripple, her body can pass through any object unharmed. If an object would break the surface of her skin, it instead passes right through her as if she was a liquid, and her body immediately reforms. This can affect anything from a sword slash, to the shrapnel of an explosion, to even just a playful poke. However, it requires precise timing to execute properly, as too soon will end the spell's effect prematurely, and if she's too late, the attack she wishes to avoid will have already struck her.
The caster cannot cast this spell again within a approximately one minute of the last cast (regardless of whether or not she was split apart with the last casting).
Trivia
- A spell known as Barrier as a similar effect of offering momentary, magical protection.
- The Split treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to Guy. It is based roughly on an ability used by Midna in Twilight Princess.
Racial Perks | |
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Twili | Foreign Language (Innate) · Heart of Darkness · Jabber Nut · Magic Proficiency · Nightvision · Shadow Ball · Split2 |
Universal | Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3 |