Pet

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Revision as of 01:36, 21 August 2015 by Guy (talk | contribs) (typo)
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A pet is considered a common, mundane being which a player can gain and keep as if it was a common, mundane item.

More specifically, a player-character is allowed to freely have one or more animal (or animal-like) companions, any one of which is officially known as a pet. There are three fundamental limits imposed on a free pet:

  • The pet cannot be capable of speech (except through a treasure like Language of Fauna).
  • The pet is not trained for combat, and is not capable of taking down reasonably strong monsters on its own.
  • The pet cannot be rode or otherwise used for suitable long-distance transportation.

If a character has several pets, they cannot reasonably combine or work together to become capable of actions beyond the normal limits. If the pet would be able to surpass those limits, it may instead considered a Mount, Combat Companion, or Unusual Character. Such a creature must be earned as a treasure, and is not free.

Similarly, a pet cannot gain its own treasures, unless it becomes an Unusual Character. If a pet's owner gains a treasure, however, the pet may use it or gain its benefits so long as the pet does not exceed the pet limits in doing so.

Even if a pet meets the established pet limits, a staffer may still deem that the creature is still too powerful or extraordinary to be a pet. For example, a 10-foot-tall porcupine can't be ridden, can't speak, and would likely avoid combat, but is still far beyond what a typical person would keep as a pet. In these cases, the creature should instead be earned as a Unusual Character.