Boomerang
Boomerang | |
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Type | Utility Mechanical Item |
Fields | Projectile |
Cost | Lower Cost C5: 20 rupees |
In Hyrule, an extraordinary boomerang has the peculiar tendency to fly back to its thrower even if it is thrown directly into a wall. As such, one is often used for makeshift weapons and can be used to stun or bewilder some monsters. This kind of boomerang also has the strange property to be able to pick up and carry small items, such as rupees, laid in its path, and carry these items back to the thrower. Common boomerangs which do not have these properties are not considered to be treasures, and gain be gained without expending rupees.
The Boomerang treasure canonically appears in the Zelda series, initially in The Legend of Zelda. More information about the canonical version of this treasure can likely be found on Zelda Wiki.
Augments
Magic Boomerang | |
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Fields | Control |
Cost | Lower Cost W5: 20 rupees |
The user can gain the Magic or Gale augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time. A single boomerang is able to have both augments.
A boomerang with the Magic augment can have its course telepathically altered by the thrower. As long as the thrower concentrates and remains motionless, he can have the boomerang curve in almost any direction he desires. He cannot, however, cause the boomerang to stop and hover in one spot, nor can he keep it airborne for more than roughly 10-20 seconds.
Gale Boomerang | |
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Fields | Fairy, Wind |
Cost | Lowest Cost C5: 10 rupees |
A boomerang with the Gale augment summons a small tornado around itself, roughly two feet tall, which twists in the same direction the boomerang spins. This small "gale" can be used to blow wind across targeted objects, or pick up several objects in its spinning vortex.