Farore's Wind

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Revision as of 17:15, 4 November 2013 by Guy (talk | contribs) (trivia)
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Farore's Wind
Type Utility Spell
Fields Travel, Wind
Cost High Cost

W5: 55 rupees
W4: 65 rupees
W3: 75 rupees
W2: 85 rupees
W1: 95 rupees
Rent: 15 rupees

Farore's Wind' is a utility spell, which has two parts. The first cast of this spell involves establishing a return point--a single point in all of Hyrule--which can only be done when the user is physically present at that point. The second cast of this spell allows the user to at any time transform herself and any beings touching her into a wind. They effectively lose consciousness for several minutes while this wind flies back towards the return point, at which point they transform back to normal. At any time, the caster can replace the initial return point with a new one.

Trivia

  • This spell can be seen as a longer-distant variant of Wizzwarp and Leaf Warp.
  • The Farore's Wind treasure canonically appears in the Zelda series, initially in Ocarina of Time. More information about the canonical version of this treasure can likely be found on Zelda Wiki.