Ballad of the Windfish

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Revision as of 23:18, 15 October 2013 by Guy (talk | contribs) (Created page with "{{TB |intent=Utility |form=Song |PWC=C |field1=Time |field2=Travel |cost=2}} Playing the '''Ballad of the Windfish''' Songs|song causes the player and anyone tou...")
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Ballad of the Windfish
Type Utility Song
Fields Time, Travel
Cost Lower Cost

C5: 20 rupees
C4: 25 rupees
C3: 30 rupees
C2: 35 rupees
C1: 40 rupees
Rent: 5 rupees

Playing the Ballad of the Windfish Songs|song causes the player and anyone touching him into be pulled and teleported into the dreamworld of the nearest unconscious person. In this dreamworld, time does not flow as it does in the outer world. The dreamer will be aware of actions taken by the player, but will not be able to discern that the player's presence and actions weren't a normal part of the dream. Normally, anyone teleported within can leave whenever they want. However, if the unconscious person awakens, then only this song will allow the player (and anyone touching him) to escape the dreamworld.

The Ballad of the Windfish treasure canonically appears in the Zelda series, initially in Link's Awakening. More information about the canonical version of this treasure can likely be found on Zelda Wiki.