Fairy Tears

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Fairy Tears
Type Defensive Spell
Fields Fairy, Heal
Requires Great Fairy race
or Tiny Fairy race
Cost Normal Cost

W5: 40 rupees
W4: 50 rupees
W3: 60 rupees
W2: 70 rupees
W1: 80 rupees
Rent: 10 rupees

Fairy Tears is a defensive spell, and a exclusive racial perk for Great Fairies and Tiny Fairies. As such, a Fairy can choose to gain it as a perk upon character creation. Other races cannot acquire this as a treasure.

Most Fairies have an innate power to heal others. Those who haven't mastered proper healing magic often rely instead on the Fairy Tears ability. To use it, all an Great Fairy must do is touch her fingertips to another being, and focus her magical powers into it. In less than a second, that being is relieved of all injuries, pain, and fatigue. The being is filled with energy, and an innately good feeling. This effect does not, however, relieve curses, poisons, diseases, unconsciousness, or infections. In exchange, the Fairy who used this ability will lose consciousness within a few seconds of using the spell, and remain that way for approximately 8 hours, unable to wake even with the power of other treasures.

Trivia

  • A comparable effect can be achieved without sacrifice through the more costly Life spell.
  • Although Fairy Tears can't relieve poisons and diseases, Detox can. Likewise, Revive can relieve unconsciousness while Fairy Tears cannot.
  • The Fairy Tears treasure does not appear verbatim within the official Zelda series. However, it can be interpreted to exist from context.


Racial Perks
Tiny Fairy Winged Flight (Innate) · Fairy Glow (Innate) · Fairy Tears · Gift of Light · Insightful Navigator · Language of Flora · Rejuvenation · Sense
Great Fairy Fairy Magic (Innate) · Fairy Spell · Fairy Split2 · Fairy Tears · Four-Armed2 · Gift of Light · Hover · Language of Flora · Magic Proficiency · Tiny Fairy
Universal Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3