Boomerang

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Boomerang
Type Utility Mechanical Item
Fields Projectile
Cost Lower Cost

C5: 20 rupees
C4: 25 rupees
C3: 30 rupees
C2: 35 rupees
C1: 40 rupees
Rent: 5 rupees

In Hyrule, an extraordinary boomerang has the peculiar tendency to fly back to their users even if they are thrown directly into a wall. As such, they are often used for makeshift weapons and can be used to stun or bewilder some monsters. They also have the strange property to be able to a small item, such as rupees, laid in their path. Common boomerangs which do not have these properties are not considered to be treasures.

The Boomerang treasure canonically appears in the Zelda series, initially in The Legend of Zelda. More information about the canonical version of this treasure can likely be found on Zelda Wiki.

Augments

Magic Boomerang
Fields Control
Cost Lower Cost

W5: 20 rupees
W4: 25 rupees
W3: 30 rupees
W2: 35 rupees
W1: 40 rupees
Rent: 5 rupees

The user can gain the Magic or Gale augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time. A single boomerang is able to have both augments.

A boomerang with the Magic augment can have its course telepathically altered by the thrower. As long as the thrower concentrates and remains motionless, he can have the boomerang curve in almost any direction he desires. He cannot, however, cause the boomerang to stop and hover in one spot, nor can he keep it airborne for more than roughly 10-20 seconds.

Gale Boomerang
Fields Fairy, Wind
Cost Lowest Cost

C5: 10 rupees
C4: 15 rupees
C3: 20 rupees
C2: 25 rupees
C1: 30 rupees
Rent: 5 rupees

A boomerang with the Gale augment summons a small tornado upon itself, roughly two feet tall, which twists in the same direction the boomerang spins. This small "gale" can be used to blow wind across targeted objects, or pick up several objects in its spinning vortex.