Difference between revisions of "Curse"

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(adding Curse of Undeath)
(adding Curse of Flora, Curse of Heat, Curse of Cold, and Curse of Gills)
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* '''Curse of Lost Form''': The user will find his body physically changed into a weaker form, such as a frog, rat, pig, ChuChu, or Keese.  The user's mind will remain physically intact, and he will be able to use any abilities which do not rely on physical features he no longer has.  This effect can be undone by gaining this variant of the Curse again.
 
* '''Curse of Lost Form''': The user will find his body physically changed into a weaker form, such as a frog, rat, pig, ChuChu, or Keese.  The user's mind will remain physically intact, and he will be able to use any abilities which do not rely on physical features he no longer has.  This effect can be undone by gaining this variant of the Curse again.
 
* '''Curse of Bestial Form''': The user is forced into an animal-like form, thereby gaining the [[Bestial Form]] treasure.
 
* '''Curse of Bestial Form''': The user is forced into an animal-like form, thereby gaining the [[Bestial Form]] treasure.
* '''Curse of Undeath''': The user becomes [[undead]].  Unlike most curses, this costs 60 rupees.
+
* '''Curse of Flora''': The user's body transforms freakishly into one which seems to function as a plant, effectively gaining [[Plant Composition]].
 +
* '''Curse of Heat''': The user's body becomes incredibly hot, rendering them weak to cold--even room temperatures--without some kind of protection.  In effect, the user gains [[Infernal Composition]].
 +
* '''Curse of Cold''': The user's body becomes incredibly cold, rendering them weak to heat--even room temperatures--without some kind of protection.  In effect, the user gains [[Frigid Composition]].
 +
* '''Curse of Undeath''': The user becomes [[undead]], and likely suffers from unsightly physical mutations.  Unlike most curses, this costs 60 rupees.
 +
* '''Curse of Gills''': The user becomes [[amphibious]], and likely suffers from unsightly physical mutations.  Unlike most curses, this costs 60 rupees.
 
* '''Curse of Changed Race''': The user's race permanently changes to another playable [[race]], robbing him of any innate distinct racial perks he had previously, and forcing on him any innate racial perk of his new form.  Whenever this curse is gained, even to change back into the user's original form, it costs an additional 40 rupees (40 for the 1st time, 80 for 2nd, 120 for 3rd, etc).  Notably, the user can't change into a race if the player couldn't otherwise create a character of that race.
 
* '''Curse of Changed Race''': The user's race permanently changes to another playable [[race]], robbing him of any innate distinct racial perks he had previously, and forcing on him any innate racial perk of his new form.  Whenever this curse is gained, even to change back into the user's original form, it costs an additional 40 rupees (40 for the 1st time, 80 for 2nd, 120 for 3rd, etc).  Notably, the user can't change into a race if the player couldn't otherwise create a character of that race.
  

Revision as of 02:52, 21 August 2015

Curse
Type Utility Trait
Fields Transform
Cost 40 or more rupees

This bizarre treasure inflicts the user himself with what would normally be considered a negative effect. How the Curse inflicts the user can vary widely, as can its effect. When gaining the curse, you can choose one of the following effects to be inflicted. Generally, any effect which is purely negative can be used as alternative (such as losing the capacity to cast Spells). Any negative effect which isn't magical or extraordinary (such as losing a limb in an accident, or gaining a terminal illness) can be gained freely, without the use of a treasure.

  • Curse of Time Passed: The user will find their body's age permanently altered, making them older or younger--sometimes dramatically so. While the curse does not affect the user's mind directly, he may also find an altered mentality, his personality or mindset changed accordingly with the physical state of their body. This effect can be undone by gaining this variant of the Curse again.
  • Curse of Dark Mirror: The user is afflicted as if he looked into a Dark Mirror.
  • Curse of Lost Form: The user will find his body physically changed into a weaker form, such as a frog, rat, pig, ChuChu, or Keese. The user's mind will remain physically intact, and he will be able to use any abilities which do not rely on physical features he no longer has. This effect can be undone by gaining this variant of the Curse again.
  • Curse of Bestial Form: The user is forced into an animal-like form, thereby gaining the Bestial Form treasure.
  • Curse of Flora: The user's body transforms freakishly into one which seems to function as a plant, effectively gaining Plant Composition.
  • Curse of Heat: The user's body becomes incredibly hot, rendering them weak to cold--even room temperatures--without some kind of protection. In effect, the user gains Infernal Composition.
  • Curse of Cold: The user's body becomes incredibly cold, rendering them weak to heat--even room temperatures--without some kind of protection. In effect, the user gains Frigid Composition.
  • Curse of Undeath: The user becomes undead, and likely suffers from unsightly physical mutations. Unlike most curses, this costs 60 rupees.
  • Curse of Gills: The user becomes amphibious, and likely suffers from unsightly physical mutations. Unlike most curses, this costs 60 rupees.
  • Curse of Changed Race: The user's race permanently changes to another playable race, robbing him of any innate distinct racial perks he had previously, and forcing on him any innate racial perk of his new form. Whenever this curse is gained, even to change back into the user's original form, it costs an additional 40 rupees (40 for the 1st time, 80 for 2nd, 120 for 3rd, etc). Notably, the user can't change into a race if the player couldn't otherwise create a character of that race.

Trivia

  • Whereas the Curse of Changed Race is permanent, a Transformation Mask can be used for temporary transformation into another race.
  • The Curse treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to Ribitta.