Difference between revisions of "Specialty"

From Hyrule Castle Library
Jump to: navigation, search
m (clarification)
(adjustment)
Line 8: Line 8:
 
'''Specialty''' is a utility trait.  This treasure is a universal [[racial perk]].  As such, any character can choose to gain it as a perk upon character creation.  Unlike other universal perks, it can also be gained as a normal treasure.
 
'''Specialty''' is a utility trait.  This treasure is a universal [[racial perk]].  As such, any character can choose to gain it as a perk upon character creation.  Unlike other universal perks, it can also be gained as a normal treasure.
  
With this trait, the user gains a heightened knowledge and aptitude for a chosen [[field]], but at the cost of bumbling a bit in other areas.  When gaining a treasure in their chosen field, the treasure's cost is reduced by one cost level (Highest to Higher; Normal to Low; etc.), but cannot reduce it below [[:Category:Lowest Cost|Lowest]].  When gaining a treasure not of their chosen field, the cost is increased by 5 rupees.  A treasure with a [[:Category:Set Cost|set cost]] is neither increased or decreased by a specialtyIf Specialty is gained simultaneously with one or more treasures, Specialty's effect ''must'' apply to all the costs of the other treasures, as appropriate.
+
With this trait, the user gains a heightened knowledge and aptitude for a chosen [[field]], but at the cost of bumbling a bit in other areas.  When gaining a treasure in their chosen field, the treasure's cost is reduced by one cost level (Highest to Higher; Normal to Low; etc.), but cannot reduce it below [[:Category:Lowest Cost|Lowest]].  When gaining a treasure not of their chosen field, the cost is increased by 5 rupees.  A treasure with a [[:Category:Set Cost|set cost]] is either increased or decreased by 5 rupees, as appropriateNo treasure can have its cost reduced below 5 rupees.
 +
 
 +
Several treasures are not affected by Specialty.  These include [[Profession]], [[Crafting]], [[Major Gain]], [[Permanent Increase]], [[Adventure Pouch]], any form of [[:Category:Companions|Companion]], and [[Specialty]] itself.
  
 
As the user's Specialized field, neither the [[:Category:Projectile Field|projectile field]], nor any [[field|out-of-character field]], can be selected.  A user can never have more than one Specialty.  If the user ever gains the [[Dark Affinity]] or [[Mask Collector]] treasure, it replaces any Specialty the user may have had, and prevents them from gaining one otherwise.
 
As the user's Specialized field, neither the [[:Category:Projectile Field|projectile field]], nor any [[field|out-of-character field]], can be selected.  A user can never have more than one Specialty.  If the user ever gains the [[Dark Affinity]] or [[Mask Collector]] treasure, it replaces any Specialty the user may have had, and prevents them from gaining one otherwise.
Line 14: Line 16:
  
 
{{RacePerks}}
 
{{RacePerks}}
 +
[[Category:Created by Guy]]

Revision as of 16:43, 8 December 2014

Specialty
Type Utility Trait
Fields Empower, PWC
Cost 20 rupees

Specialty is a utility trait. This treasure is a universal racial perk. As such, any character can choose to gain it as a perk upon character creation. Unlike other universal perks, it can also be gained as a normal treasure.

With this trait, the user gains a heightened knowledge and aptitude for a chosen field, but at the cost of bumbling a bit in other areas. When gaining a treasure in their chosen field, the treasure's cost is reduced by one cost level (Highest to Higher; Normal to Low; etc.), but cannot reduce it below Lowest. When gaining a treasure not of their chosen field, the cost is increased by 5 rupees. A treasure with a set cost is either increased or decreased by 5 rupees, as appropriate. No treasure can have its cost reduced below 5 rupees.

Several treasures are not affected by Specialty. These include Profession, Crafting, Major Gain, Permanent Increase, Adventure Pouch, any form of Companion, and Specialty itself.

As the user's Specialized field, neither the projectile field, nor any out-of-character field, can be selected. A user can never have more than one Specialty. If the user ever gains the Dark Affinity or Mask Collector treasure, it replaces any Specialty the user may have had, and prevents them from gaining one otherwise.


Racial Perks
Universal Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3