Specialty

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Revision as of 18:41, 16 October 2013 by Guy (talk | contribs) (Created page with "{{TB |set=20 |field1=Empower |field2=PWC |intent=Utility |form=Trait }} '''Specialty''' is a utility trait. The user gains a heightened knowledge and aptitude for a chosen ...")
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Specialty
Type Utility Trait
Fields Empower, PWC
Cost 20 rupees

Specialty is a utility trait.

The user gains a heightened knowledge and aptitude for a chosen field, but at the cost of bumbling a bit in other areas. When gaining a treasure in their chosen field, the trearue's cost is reduced by one cost level (Highest to Higher; Normal to Low; etc.), but cannot reduce it below Lowest. When gaining a treasure not of their chosen field, the cost is increased by 5 rupees. A treasure with a set cost is neither increased or decreased by a specialty.

A user cannot have two Specialties. The user cannot select the projectile field, nor any out-of-character field, as a specialty.

If the user ever gains the Dark Affinity treasure, it replaces any Specialty the user may have had, and prevents them from gaining one otherwise.