Difference between revisions of "Claws"
From Hyrule Castle Library
(Created page with "{{TB|form=Trait|intent=Utility|field1=Cut|field2=Lizalfos|field3=Mogma|field4=Tokay|set=0}} '''Claws''' is a utility trait, and an innate racial perk for Mogmas, Tok...") |
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Revision as of 14:17, 1 November 2013
Claws | |
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Type | Utility Trait |
Fields | Cut, Lizalfos, Mogma, Tokay |
Cost | 0 rupees |
Claws is a utility trait, and an innate racial perk for Mogmas, Tokays, and Lizalfos. As such, every member of such a race innately must have this treasure, even if it is undesired. No other races can obtain this perk, but can emulate it with either mundane weaponry or Mole Mitts.
Any character with this trait is born with claws on either hand, which are several inches in length. This strengthens one's ability to dig, attack, and even scratch that itch. For the purpose of other treasures, these claws may be treated as though they are bladed weapons, count as part of the Cut field, and can be used as weapons in WeaponBase treasures.
Racial Perks | |
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Mogma | Claws (Innate) · Beastly Burrow · Down to Earth · Navigation · Nightvision · Nose for Treasure · Tremor · Quicksand |
Lizalfos | Claws (Innate) · Amphibious · Ball and Chain · Fire Breath · Gerudo Affinity · Jump · Scent · Winged Flight2 |
Tokay | Foreign Language (Innate) · Claws (Innate) · Amphibious · Hoarder · Nose for Treasure · Seed Collector · Seed Expertise · Sense |
Universal | Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3 |