Difference between revisions of "Warlock Punch"

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* If the flames are transparent, the punch will knock back the target with additional, unseen momentum, making it part of the {{Field|Force}} field.
 
* If the flames are transparent, the punch will knock back the target with additional, unseen momentum, making it part of the {{Field|Force}} field.
 
* If the flames are green, the punch slices into the target with a powerful gust, making it part of the {{Field|Wind}} field.
 
* If the flames are green, the punch slices into the target with a powerful gust, making it part of the {{Field|Wind}} field.
* If the flames are blue, the punch produced is [[Blue Fire]] and the kick becomes frigidly cold, making it part of the {{Field|Ice}} field.   
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* If the flames are blue, the punch produced is [[Blue Fire]] and becomes frigidly cold, making it part of the {{Field|Ice}} field.   
 
* If the flames are yellow, the punch can smite with {{Field|Light}} power.   
 
* If the flames are yellow, the punch can smite with {{Field|Light}} power.   
 
* If the flames are either purple or black, the fire burns with the evil power of {{Field|Shadow}}.
 
* If the flames are either purple or black, the fire burns with the evil power of {{Field|Shadow}}.

Revision as of 00:21, 21 August 2015

Warlock Punch
Type Offensive Spell
Fields Fire, Fist
Cost Normal Cost

P5: 40 rupees
P4: 50 rupees
P3: 60 rupees
P2: 70 rupees
P1: 80 rupees
Rent: 10 rupees

Warlock Punch is an offensive spell. The user draws back his arm into a stance with both feet locked into the ground, while his voice gradually raises from a whisper to a vigorous yell. As his voice climbs, his fist quickly begins to glow with unholy might packed with both muscle and magic. This all occurs over a good two seconds, before the user's arm smashes forward with an unimaginable impact, cloaked in flames which can only sear his foes. If the user is struck or otherwise loses his concentration for this godly punch, he will immediately lose the power he was charging and be forced to begin again if he still intends to punch.

Although this attack can easily knockout if not kill even someone wearing a thick helmet, and tear down stone walls with ease... it's... actually almost completely useless in direct combat, as no foe is foolish enough to stand completely still while his opponent shouts and draws back his fist.

The flames produced with Warlock Punch are always flames, but the color of them can change depending upon the user's personality. Depending on the color, the flames can also gain properties of an additional field, or remain as normal orange-and-red fire. Once this decision is made, the user cannot change the color of the flames. Generally, the color matches the personality. An evil being, for example, wouldn't normally have a Light-centered Warlock Punch.

  • If the flames are brown, the punch is surrounded with lava as well as fire, making it part of the Earth field.
  • If the flames are white, the punch can also sparkle with Electricity.
  • If the flames are transparent, the punch will knock back the target with additional, unseen momentum, making it part of the Force field.
  • If the flames are green, the punch slices into the target with a powerful gust, making it part of the Wind field.
  • If the flames are blue, the punch produced is Blue Fire and becomes frigidly cold, making it part of the Ice field.
  • If the flames are yellow, the punch can smite with Light power.
  • If the flames are either purple or black, the fire burns with the evil power of Shadow.

Trivia

  • Eruption and Explosive Heel are techniques which can also great an extremely powerful impact at close range, but require the user to be motionless for a while before striking.
  • If the user ever obtains Gerudo Dragon or Wizard's Foot, the color of flames shared between these three abilities must be the same.
  • The Warlock Punch treasure does not appear verbatim within the official Zelda series. However, it does appear in Super Smash Bros. Melee. In that game, it was a spell used by Ganondorf.