Difference between revisions of "Race:Skull Kid"
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− | Despite that they are children of the forest akin to the [[Kokiri]], the tales of Skull Kids are often melancholy. When a child wanders for days on end in the [[Lost Woods]] | + | Despite that they are children of the forest akin to the [[Kokiri]], the tales of Skull Kids are often melancholy. When a child wanders for days on end in the [[Lost Woods]], helplessly lost and unable to support themselves, they will inevitably die of thirst, or worse yet, be the meal of a feral beast. For better or worse, these children do not die there. Through an unknown and mysterious force of magic, they are transformed by into an [[undead]] shell of their former body: a Skull Kid. |
Upon their mysterious reanimation after death, Skull Kids bear resemblance to scarecrows the size of children. As undead children, they never age, never consume food or fluid, and have no desire to make themselves vulnerable by sleeping. Despite who or what a Skull Kid was in its former life, his or her old body itself is completely gone, replaced by this new entity. Rarely will an individual afflicted by this curse remember anything more than that they were wandering this forest for as long as they can remember... and unless they are particularly fortunate, they will now continue to wander it, lost, for years to follow. | Upon their mysterious reanimation after death, Skull Kids bear resemblance to scarecrows the size of children. As undead children, they never age, never consume food or fluid, and have no desire to make themselves vulnerable by sleeping. Despite who or what a Skull Kid was in its former life, his or her old body itself is completely gone, replaced by this new entity. Rarely will an individual afflicted by this curse remember anything more than that they were wandering this forest for as long as they can remember... and unless they are particularly fortunate, they will now continue to wander it, lost, for years to follow. |
Revision as of 04:55, 6 October 2015
Skull Kid is a playable race on Hyrule Castle. As one of the nine uncommon races, a player must either be a Veteran, or acquire a Race License specifically for this race to create a Skull Kid character. As one of the "monster" races, beings of this race are traditionally abhorred by Hylians, may be attacked on sight, and are generally not allowed anywhere near the settlements in Northern Hyrule, nor in Ruto.
Canonically, Skull Kids debuted in Ocarina of Time, and have since made reappearances in Majora's Mask and Twilight Princess.
Character Creation Brief
Despite that they are children of the forest akin to the Kokiri, the tales of Skull Kids are often melancholy. When a child wanders for days on end in the Lost Woods, helplessly lost and unable to support themselves, they will inevitably die of thirst, or worse yet, be the meal of a feral beast. For better or worse, these children do not die there. Through an unknown and mysterious force of magic, they are transformed by into an undead shell of their former body: a Skull Kid.
Upon their mysterious reanimation after death, Skull Kids bear resemblance to scarecrows the size of children. As undead children, they never age, never consume food or fluid, and have no desire to make themselves vulnerable by sleeping. Despite who or what a Skull Kid was in its former life, his or her old body itself is completely gone, replaced by this new entity. Rarely will an individual afflicted by this curse remember anything more than that they were wandering this forest for as long as they can remember... and unless they are particularly fortunate, they will now continue to wander it, lost, for years to follow.
The few Skull Kids which do manage to escape this prison will come to a Hyrule they can at best vaguely remember, and which cannot remember them. Though they are sentient creatures with respectable intelligence, if the maturity of a child, Skull Kids are often feared as monsters due to their mysterious nature and ghastly appearance. Unsurprisingly, the immature minds of Skull Kids often begin to rebuke society as a result, becoming loners or outcasts, thieves or tricksters, with their only true home being the solitude of a forest.
A Skull Kid begins with a PWC of 1/2/2. This starting PWC can be defied by using the Exception racial perk during character creation.
A Skull Kid has an innate racial perk called Undead, which represents its unusual state of non-living animation. In addition to this, a Skull Kid character can have up to three additional racial perks of choice. Aside from the general perks available to every race, a Skull Kid can also choose from:
- Deku Leaf: a useful item which can be used as a parachute to glide, or be swung to create a magically powerful gust
- Heart of the Forest: a trait which makes it easier to acquire Forest-based treasures
- Leaf Puppet: a spell which, when cast, summons a wooden marionette to defend the Skull Kid
- Leaf Warp: a spell which enables the Skull Kid to teleport a short distance to a predetermined spot; unlike most perks, this requires two racial perk "slots"
- Navigation: a trait which functions as an internal compass, enabling the Skull Kid to maneuver in spite of mazes, illusions, or other hindrances to the senses
Recommended Origin
If you've never made a Stalfos character before, this example origin may provide inspiration for your character.
- This page or section is a stub, and should soon be expanded with more information.
A Skull Kid of this origin with a PWC of 1/2/2. Its racial perks include Undead, Leaf Puppet, and Leaf Warp.
Physiology
While not vital information, the following includes further detail on the race's appearance and biology.
- This page or section is a stub, and should soon be expanded with more information.
Culture & History
While not vital information, the following includes further detail on the race's origins, development, and society.
- This page or section is a stub, and should soon be expanded with more information.
Playable Races | |
---|---|
Common | Hylian · Gerudo · Goron · Sea Zora · River Zora · Deku Scrub · Rito · Mogma · Kikwi · Korok · Kokiri · Anouki · Yeti · Moblin |
Uncommon | Tiny Fairy · Lizalfos · Stalfos · Skull Kid · Hinox · Tokay · Subrosian · Twili · Picori |
Elite | Darknut · Wizzrobe · Garo · Lynel · Great Fairy · Sheikah · Poe |
Unusual | Unusual Companion |