Transmogrification
Transmogrification | |
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Type | Utility Spell |
Fields | Transform, Wizzrobe |
Cost | Higher Cost W5: 70 rupees |
Transmogrification is a simple, but highly versatile, transformation spell. This treasure is a racial perk for Wizzrobes. As such, a Wizzrobe can choose to gain it as a perk upon character creation. If a Wizzrobe chooses to gain this perk at some point after creation, the perk costs 15 rupees less than the listed cost.
By holding an object in her hands and concentrating for a few seconds, the user can transform one common item into another common item. For example, a sword can be turned into a brick, a brick into a flute, or a flute into a longbow. Generally, any item transformed is a somewhat crude version compared to a meticulously crafted one, unless the object is being transformed back into its original shape. The transformation process itself requires about five seconds. The transformed object is subject to two limitations:
- Size: The new object must have equivalent mass to the previous object, and can never have more than half the mass of the caster.
- Complexity: Any mechanical items (to include explosives), unusual organic items, or any magical item cannot be summoned. In short, nothing which constitutes a treasure can be summoned.
Trivia
- This treasure's ability to create a wide variety of common implements is similar to the effects of Summon Implement and Infinite Novel.
- The Transmogrification treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to Quill.
Racial Perks | |
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Wizzrobe | Wizzrobe's Talent (Innate) · Enchanter · Fire · Magic Bolt · Magic Proficiency · Reflect · Summon Keese · Transmogrification2 |
Universal | Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3 |