Rage
Rage | |
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Type | Offensive Technique |
Fields | Empower, Yeti |
Cost | Normal Cost P5: 40 rupees |
Rage, also known as Inner Fire, is an offensive technique which empowers it users. This treasure is a racial perk for Yeti. As such, a Yeti can choose to gain it as a perk upon character creation. If a Yeti chooses to gain this perk at some point after creation, the perk costs 15 rupees less than the listed cost.
At will, the user releases her emotions and restraints, and embraces her carnal self. While under this effect, the user is immune to fear and mental incapacitation, negating the effects of magic and drugs in her system, and even losing the capacity to be negatively affected by pain. While in this state, she may find her strength and reflexes pushed to the brink of her capability, drawing everything that she has at once. Any injuries taken in this state remain after it ends. This effect can last up to a minute's time, and after its use, the user is filled with overwhelming fatigue that lasts at least an hour, and cannot be healed by spells or other treasure effects. While so fatigued, Rage cannot be used.
Trivia
The Rage treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to Demo. Inner Fire was a separate technique created by Razgriz. With the updates to the Library, the two treasures became practically identical, and are thus now considered very slight variations on the same technique.
Racial Perks | |
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Yeti | Frigid Composition (Innate) · Actor's Illusion · Child of Frost · Ice Breath · Power Lift · Rage · Wind Breath · Yeti Punch |
Universal | Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3 |