Difference between revisions of "Poison Enchantment"
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'''Poison Enchantment''' is an offensive spell. By channeling her power into a weapon held in her hand, the user is capable of temporarily giving the weapon a poisonous and corrosive property. It will glow a sickly green, and on its next impact will release a wave of poisonous, acidic energy. The weapon's surface is extremely corrosive to all that touches it, and can quickly burn or destroy a [[Hylian]]'s skin on contact. However, it is not powerful enough to corrode metals without an extremely extended period of time. In addition, direct contact with this energy, such as through the skin, causes a diseased reaction that begins after a couple minutes, resulting in feverish symptoms and blurred, dizzy behavior. Contact directly with the bloodstream results in even more severe symptoms. These symptoms usually subside after a day, or when the afflicted individual is subjected to an appropriate {{Field|Heal}}ing effect. | '''Poison Enchantment''' is an offensive spell. By channeling her power into a weapon held in her hand, the user is capable of temporarily giving the weapon a poisonous and corrosive property. It will glow a sickly green, and on its next impact will release a wave of poisonous, acidic energy. The weapon's surface is extremely corrosive to all that touches it, and can quickly burn or destroy a [[Hylian]]'s skin on contact. However, it is not powerful enough to corrode metals without an extremely extended period of time. In addition, direct contact with this energy, such as through the skin, causes a diseased reaction that begins after a couple minutes, resulting in feverish symptoms and blurred, dizzy behavior. Contact directly with the bloodstream results in even more severe symptoms. These symptoms usually subside after a day, or when the afflicted individual is subjected to an appropriate {{Field|Heal}}ing effect. | ||
− | Because of the magical strain, a weapon cannot impact with this spell more than once a minute. With one level of [[Magic Power]], the spell can be used every 20 seconds. With two levels of Magic Power, the spell can be used every few seconds. | + | Because of the magical strain, a weapon cannot impact with this spell more than once a minute. With one level of [[Magic Power]], the spell can be used every 20 seconds. With two levels of Magic Power, the spell can be used every few seconds. Any character with a [[Specialty]] in {{Field|Earth}} can use this spell indefinitely on any one weapon. |
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==Augment: Distant Enchant== | ==Augment: Distant Enchant== | ||
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− | {{Augment|Distant Enchant}} A user with this augment can place a | + | {{Augment|Distant Enchant}} A user with this augment can place a Poison Enchantment on a weapon up to 30 feet (10m) away, even if another being is holding it. The normal time limitations apply to this weapon. |
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==Augment: Multiple Enchantments== | ==Augment: Multiple Enchantments== | ||
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Latest revision as of 06:37, 25 February 2019
Poison Enchantment | |
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Type | Offensive Spell |
Fields | Disable, Earth, Enchant, WeaponBase |
Cost | Normal Cost W5: 40 rupees |
Poison Enchantment is an offensive spell. By channeling her power into a weapon held in her hand, the user is capable of temporarily giving the weapon a poisonous and corrosive property. It will glow a sickly green, and on its next impact will release a wave of poisonous, acidic energy. The weapon's surface is extremely corrosive to all that touches it, and can quickly burn or destroy a Hylian's skin on contact. However, it is not powerful enough to corrode metals without an extremely extended period of time. In addition, direct contact with this energy, such as through the skin, causes a diseased reaction that begins after a couple minutes, resulting in feverish symptoms and blurred, dizzy behavior. Contact directly with the bloodstream results in even more severe symptoms. These symptoms usually subside after a day, or when the afflicted individual is subjected to an appropriate Healing effect.
Because of the magical strain, a weapon cannot impact with this spell more than once a minute. With one level of Magic Power, the spell can be used every 20 seconds. With two levels of Magic Power, the spell can be used every few seconds. Any character with a Specialty in Earth can use this spell indefinitely on any one weapon.
Augment: Distant Enchant
Distant Enchant | |
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Additional Cost |
Lowest Cost W5: 10 rupees |
The user can gain the Distant Enchant augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time. A user with this augment can place a Poison Enchantment on a weapon up to 30 feet (10m) away, even if another being is holding it. The normal time limitations apply to this weapon.
Augment: Multiple Enchantments
Multiple Enchantments | |
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Additional Cost |
Lower Cost W5: 20 rupees |
The user can gain the Multiple Enchantments augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time.
A user with this augment may cast Poison Enchantment one more time than they originally could. Each individually-placed enchantment retains the normal time limits, if they apply.
This augment can be gained multiple times. Each instance allows the caster to create one additional Poison Enchantment simultaneously.
Trivia
The Poison Enchantment treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to Eevachu. It is based on a similar treasure from Hylian Shield, Hyrule Castle's predecessor.