Difference between revisions of "Din's Fire"

From Hyrule Castle Library
Jump to: navigation, search
(Created page with "{{tentative}} {{TB |field1=Fire |field2=PerQuest |field3=Time |PWC=P |form=Spell |intent=Offensive |cost=6}} '''Din's Fire''' is an extremely powerful offensive spell know to...")
 
(removing tentative)
 
Line 1: Line 1:
{{tentative}}
 
 
{{TB
 
{{TB
 
|field1=Fire
 
|field1=Fire

Latest revision as of 17:20, 1 February 2017

Din's Fire
Type Offensive Spell
Fields Fire, PerQuest, Time
Cost Higher Cost

P5: 70 rupees
P4: 85 rupees
P3: 100 rupees
P2: 115 rupees
P1: 130 rupees
Rent: 15 rupees

Din's Fire is an extremely powerful offensive spell know to rapidly consume the caster's magic power.

Less than a second after the user begins to cast this spell, time around him is paused--all objects and creatures cease movement, even if they were in the midst of falling. By focusing intensely and pouring his magic prowess and willpower into his hands, the user slams them onto the ground upon which he stands. A wall of incinerating flames forms around him in a sphere, before rapidly expanding outward, roasting and inflaming everything around him in all directions for a distance of about 6 meters (or 20 feet). Only after the fireball expands does time once again begin to flow normally. Because this spell not only pauses time but strikes in all directions, it is infamously almost impossible to evade.

Due to the extreme rate at which this spell consumes magic, it can normally be used only once per quest or dungeon. With one level of Magic Power, however, it can be cast twice. With two levels of Magic Power, it can be cast thrice. Every time the user consumes a Green Potion, this spell can be cast one more time. Regardless of how many times this spell can be cast, at least 1 minute must pass before it can be repeated.

Trivia

The Din's Fire treasure canonically appears in the Zelda series, initially in Ocarina of Time. More information about the canonical version of this treasure can likely be found on Zelda Wiki.


Offensive Spells aided by Magic Power
Fire Ice Electric Wind Earth Water Light Shadow
Projectiles Fire Ice Magic Bolt Wind Stone Squall Aqua Grenade Holy Bolt Shadow Ball
Enchantments Fire Enchant Ice Enchant Shock Enchant Wind Enchant Poison Enchant Water Enchant Light Enchant Shadow Enchant
Auras Flame Aura Ice Aura Electric Aura Gale Aura Sand Aura Aqua Aura Golden Aura Vile Aura
Additional Inferno Ice Shot Guided Bolt Razor Gale Spire Geyser Falling Star Hex
Other Spells Eyebeam · Fairy Spell · Jinx · Magic Dart · Magma Burst · Magnet Bomb · Miasma · Slow · Twister · Weapon Curse
Related Cane of Mago · Intrinsic Enchantment · Nayru's Wisdom · Din's Fire · Void Wave · Spell Spell