Difference between revisions of "Water Enchantment"
(Created page with "__NOTOC__ {{TB |form=Spell |intent=Offensive |field1=Enchant |field2=Water |field3=WeaponBase |PWC=W |cost=4}} '''Water Enchantment''' is an offensive water spell. By chann...") |
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==Trivia== | ==Trivia== | ||
− | * A weapon [[Crafting|crafted]] with a [[Water Gem]] effectively has a built-in | + | * A weapon [[Crafting|crafted]] with a [[Water Gem]] effectively has a built-in Water Enchantment. |
* {{Original|creator=Electronic Ink}} It is based on other canonical enchantments, such as Fire Arrows and Ice Arrows. | * {{Original|creator=Electronic Ink}} It is based on other canonical enchantments, such as Fire Arrows and Ice Arrows. | ||
{{MP}} | {{MP}} |
Latest revision as of 01:35, 25 May 2019
Water Enchantment | |
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Type | Offensive Spell |
Fields | Enchant, Water, WeaponBase |
Cost | Normal Cost W5: 40 rupees |
Water Enchantment is an offensive water spell.
By channeling her power into a weapon held in her hand, the user is capable of temporarily giving the weapon a dripping-wet property. It will glow with droplets of shining water, and on its next impact will release a powerful burst of cool water, usually denting and wearing at steel, while blistering or tearing portions of softer materials that it strikes. Because of the magical strain, a weapon cannot impact with this spell more than once a minute. With one level of Magic Power, the spell can be used every 20 seconds. With two levels of Magic Power, the spell can be used every few seconds. Any character with a Specialty in Water can use this spell indefinitely on any one weapon.
Augment: Distant Enchantment
Distant Enchant | |
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Additional Cost |
Lowest Cost W5: 10 rupees |
The user can gain the Distant Enchant augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time. A user with this augment can place a Water Enchantment on a weapon up to 30 feet (10m) away, even if another being is holding it. The normal time limitations apply to this weapon.
Augment: Multiple Enchantments
Multiple Enchantments | |
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Additional Cost |
Lower Cost W5: 20 rupees |
The user can gain the Multiple Enchantments augment simultaneously with the original treasure for an additional cost, or as a separate treasure at a later time.
A user with this augment may cast Water Enchantment one more time than they originally could. Each individually-placed enchantment retains the normal time limits, if they apply.
This augment can be gained multiple times. Each instance allows the caster to create one additional Water Enchantment simultaneously.
Trivia
- A weapon crafted with a Water Gem effectively has a built-in Water Enchantment.
- The Water Enchantment treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to Electronic Ink. It is based on other canonical enchantments, such as Fire Arrows and Ice Arrows.