Difference between revisions of "Aqua Aura"
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Latest revision as of 23:13, 26 January 2021
Aqua Aura | |
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Type | Defensive Spell |
Fields | Water, Zora |
Cost | Normal Cost W5: 40 rupees |
Aqua Aura is a defensive water spell. At will, the caster is able to surround herself in rushing water, hovering a few inches above the surface of her body, which drenches and causes minor abrasion to anything that touches it, excluding the caster. The current is rarely enough to completely push away any creature heavier than a Korok, but can be used to parry an oncoming attack, free oneself from a grapple, keep an attacker from getting too close, or other niche purposes.
This aura lasts approximately one-to-three seconds, and because of the strain it imposes on one's magic strength, this can normally only be manifested once every 3 minutes. With one level in Magic Power, it can be used once per minute. With two levels in Magic Power, it can be used once every 20 seconds. For the purpose of Aqua Aura, a River Zora is treated as though she has one more level in Magic Power than she actually does.
Trivia
- The Aqua Aura treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to Electronic Ink.