Water Hop
From Hyrule Castle Library
| Water Hop | |
|---|---|
| Type | Defensive Technique |
| Fields | Deku, Korok, Travel, Water |
| Requires | Plant Composition |
| Cost | 15 rupees |
Water Hop is a a defensive technique, and an innate racial perk for both Koroks and Deku Scrubs. As such, a member of either race must have this treasure, even if the treasure is undesired. A character without Plant Composition cannot gain this treasure.
Due to their light weight, wooden bodies, and natural agility, a Deku Scrub or Korok may rebound and jump off the surface of sizable bodies water a few times in quick succession. This is particularly useful for getting across deep chasms of water that submerging themselves in would otherwise be lethal.
Trivia
- The Water-Walking spell can be seen as a more powerful version of this technique.
- The Water Hop treasure canonically appears in the Zelda series, initially in Majora's Mask. More information about the canonical version of this treasure can likely be found on Zelda Wiki.
| Racial Perks | |
|---|---|
| Deku Scrub | Plant Composition (Innate) · Water Hop (Innate) · Bubble Shot · Deku Leaf · Deku Nut Production · Deku Pirouette · Korok Copter · Nightvision |
| Korok | Plant Composition (Innate) · Water Hop (Innate) · Deku Leaf · Korok Copter · Heart of the Forest · Language of Flora · Rising Oak · Seed Expertise |
| Universal | Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3 |