Blast Hex

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Blast Hex
Type Offensive Spell
Fields Bomb, Disable, Enchant, Shadow
Cost Low Cost

W5: 30 rupees
W4: 35 rupees
W3: 40 rupees
W2: 45 rupees
W1: 50 rupees
Rent: 10 rupees

Blast Hex is a disabling offensive spell. By making contact with an object, the caster enchants it with an explosive trap. When next wielded or used, the object will unleash an explosive blast in the direction of the user of that object, with force equal to roughly half of a bomb. The object itself is unaffected by this explosion. Roughly one second must pass after being enchanted before the explosive trap will trigger. This may be used on objects currently being wielded. Any Blast Hex enchantment that is left untriggered will wear off automatically after a couple of hours.

Normally, this spell can be used once per 3 minutes. With one level of Magic Power, it can be used once per minute. With two levels of Magic Power, it can be used once every 20 seconds. For the purposes of this spell, a user with a Dark Affinity is treated as having one more level of Magic Power than she actually does.

Trivia

This treasure is a Twist. It is a variant on a treasure, Hex, modified by The Twister, and is not normally obtainable.

Offensive Spells aided by Magic Power
Fire Ice Electric Wind Earth Water Light Shadow
Projectiles Fire Ice Magic Bolt Wind Stone Squall Aqua Grenade Holy Bolt Shadow Ball
Enchantments Fire Enchant Ice Enchant Shock Enchant Wind Enchant Poison Enchant Water Enchant Light Enchant Shadow Enchant
Auras Flame Aura Ice Aura Electric Aura Gale Aura Sand Aura Aqua Aura Golden Aura Vile Aura
Additional Inferno Ice Shot Guided Bolt Razor Gale Spire Geyser Falling Star Hex
Other Spells Eyebeam · Fairy Spell · Jinx · Magic Dart · Magma Burst · Magnet Bomb · Miasma · Slow · Twister · Weapon Curse
Related Cane of Mago · Intrinsic Enchantment · Nayru's Wisdom · Din's Fire · Void Wave · Spell Spell