Difference between revisions of "Jinx"

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(Created page with "{{TB |PWC=W |cost=3 |intent=Offensive |field1=Disable |field2=Enchant |field3=Shadow |form=Spell}} '''Jinx''', also known as '''Blue Bubble's Curse''', is a disabling offensiv...")
 
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Normally, this spell can be used once per minute.  With one level of [[Magic Power]], it can be used once every 20 seconds.  With two levels of Magic Power, it can be used once every few seconds.  For the purposes of this spell, a user with a [[Dark Affinity]] is treated as having one more level of Magic Power than she actually does.
 
Normally, this spell can be used once per minute.  With one level of [[Magic Power]], it can be used once every 20 seconds.  With two levels of Magic Power, it can be used once every few seconds.  For the purposes of this spell, a user with a [[Dark Affinity]] is treated as having one more level of Magic Power than she actually does.
 
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==Trivia==
 
==Trivia==
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* Both Hex and [[Jinx]] are {{Field|Shadow}} spells which require physical contact with a target, and hinder the target's ability to fight without dealing damage.
 
* {{Canon|The Legend of Zelda|nolink}}
 
* {{Canon|The Legend of Zelda|nolink}}
* Both Hex and [[Jinx]] are {{Field|Shadow}} spells which require physical contact with a target, and hinder the target's ability to fight without dealing damage.
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{{MP}}

Revision as of 22:09, 23 April 2016

Jinx
Type Offensive Spell
Fields Disable, Enchant, Shadow
Cost Low Cost

W5: 30 rupees
W4: 35 rupees
W3: 40 rupees
W2: 45 rupees
W1: 50 rupees
Rent: 10 rupees

Jinx, also known as Blue Bubble's Curse, is a disabling offensive spell. To use it, the caster focuses momentarily on a melee weapon or a piece of ammunition held in her hand. The next being other than the caster to come into contact with the cursed weapon--excluding deflecting it with a shield or weapon--will be temporarily afflicted with its effect. The target loses the ability to use any spell, technique, magical item, mechanical item, or organic items. In effect, the only type of treasure the target can still use are traits. For the duration of this effect, the target's body may be surrounded in a faint dark blue aura. The effect itself can last for up to 30 seconds, but can be removed by other treasures which relieve ailments, such as Rejuvenation or Life.

Normally, this spell can be used once per minute. With one level of Magic Power, it can be used once every 20 seconds. With two levels of Magic Power, it can be used once every few seconds. For the purposes of this spell, a user with a Dark Affinity is treated as having one more level of Magic Power than she actually does.

Trivia

  • Both Hex and Jinx are Shadow spells which require physical contact with a target, and hinder the target's ability to fight without dealing damage.
  • The Jinx treasure canonically appears in the Zelda series, initially in The Legend of Zelda.


Offensive Spells aided by Magic Power
Fire Ice Electric Wind Earth Water Light Shadow
Projectiles Fire Ice Magic Bolt Wind Stone Squall Aqua Grenade Holy Bolt Shadow Ball
Enchantments Fire Enchant Ice Enchant Shock Enchant Wind Enchant Poison Enchant Water Enchant Light Enchant Shadow Enchant
Auras Flame Aura Ice Aura Electric Aura Gale Aura Sand Aura Aqua Aura Golden Aura Vile Aura
Additional Inferno Ice Shot Guided Bolt Razor Gale Spire Geyser Falling Star Hex
Other Spells Eyebeam · Fairy Spell · Jinx · Magic Dart · Magma Burst · Magnet Bomb · Miasma · Slow · Twister · Weapon Curse
Related Cane of Mago · Intrinsic Enchantment · Nayru's Wisdom · Din's Fire · Void Wave · Spell Spell