Difference between revisions of "Smith"
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'''Smith''' is a utility trait, and a [[racial perk]] for [[Goron]]s, [[Subrosian]]s, and [[Darknut]]s. As such, a member of any such race can choose to gain it as a perk upon character creation. If it is gained as a treasure anytime after creation, it costs 15 rupees less than normal. Other races acquire this treasure normally. | '''Smith''' is a utility trait, and a [[racial perk]] for [[Goron]]s, [[Subrosian]]s, and [[Darknut]]s. As such, a member of any such race can choose to gain it as a perk upon character creation. If it is gained as a treasure anytime after creation, it costs 15 rupees less than normal. Other races acquire this treasure normally. | ||
− | Gorons and Subrosians have a history of forging outstanding works of weapons and metal, from longswords to shields to bells, and many seem to have a natural knack for it. While Darknuts don't have a heritage of crafting weaponry, they have an inborn familiarity with traditional steel arms and armor, giving them a similar talent for crafting such instruments. Any user of this trait can craft with an additional 5 rupees worth of [[:Category:Materials|materials]] in the [[ | + | Gorons and Subrosians have a history of forging outstanding works of weapons and metal, from longswords to shields to bells, and many seem to have a natural knack for it. While Darknuts don't have a heritage of crafting weaponry, they have an inborn familiarity with traditional steel arms and armor, giving them a similar talent for crafting such instruments. Any user of this trait can craft with an additional 5 rupees worth of [[:Category:Materials|materials]] in the [[Weaponsmith]] or [[Outfitter]] craft. This has no effect if the user isn't already trained in either craft, but can still be gained without being a crafter. |
==Trivia== | ==Trivia== |
Revision as of 03:43, 17 December 2014
Smith | |
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Type | Utility Trait |
Fields | Darknut, Goron, Rupee, Subrosian |
Cost | 45 rupees |
Smith is a utility trait, and a racial perk for Gorons, Subrosians, and Darknuts. As such, a member of any such race can choose to gain it as a perk upon character creation. If it is gained as a treasure anytime after creation, it costs 15 rupees less than normal. Other races acquire this treasure normally.
Gorons and Subrosians have a history of forging outstanding works of weapons and metal, from longswords to shields to bells, and many seem to have a natural knack for it. While Darknuts don't have a heritage of crafting weaponry, they have an inborn familiarity with traditional steel arms and armor, giving them a similar talent for crafting such instruments. Any user of this trait can craft with an additional 5 rupees worth of materials in the Weaponsmith or Outfitter craft. This has no effect if the user isn't already trained in either craft, but can still be gained without being a crafter.
Trivia
The Smith treasure is an original creation by one of Hyrule Castle's members. Its concept is credited to WillowtheWhisp.
Racial Perks | |
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Goron | Stone Skin (Innate) · Bomb Bag · Down to Earth · Goron Punch · Goron Roll · Power Lift · Smith · Warrior's Training |
Subrosian | Infernal (Innate) · Foreign Language (Innate) · Captivating Dance · Infernal Birth · Flame Aura · Magnet Gloves · Nightvision · Ore Trade · Smith |
Darknut | Darknut's Destiny (Innate) · Brace · Dark Blade · Launching Arm · Power Beam · Pulverize · Smith · Warrior's Training |
Universal | Adventure Pouch · Bonus Treasure · Business · Exception · Rupee Riches · Specialty · Unusual Background3 |