Race:Sea Zora

From Hyrule Castle Library
Revision as of 13:24, 2 May 2016 by Guy (talk | contribs) (Created page with "{{stub}} __NOTOC__ {{RaceIntro|standard}} right|600px Canonically, the distinct type of light blue-colored Zora known as '''Sea Zora''' initially appeare...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This page or section is a stub, and should soon be expanded with more information.

Sea Zora is a playable race on Hyrule Castle. As one of the fourteen common races, any player can choose to make a Sea Zora character.

Zora1.png

Canonically, the distinct type of light blue-colored Zora known as Sea Zora initially appeared in Ocarina of Time. They are separate from the green-colored green variety of Zora known as River Zora. Despite their similar heritage and names, River Zora and Sea Zora consider themselves as different from each other as night and day.

Character Creation Brief

As a whole, the Sea Zora are best known as the most prominent amphibious race of humanoids in and near the mainland of Hyrule. Despite their namesake, Sea Zora can live comfortably in saltwater and freshwater, though they generally prefer the prior. Sea Zora themselves live primarily in the Zora's Domain of Lake Hylia, but are also found in smaller underwater outposts throughout the Great Sea.

While Sea Zora and Green Zora are technically two variants are of the race, it is a grave mistake to consider them one in the same. Sea Zora look at their cousins as bloodthirsty, mad savages who know only violence. By contrast, River Zora look at their relatives as arrogant fools who don't understand the importance of survival of the fittest.

Sea Zora stand about as tall as a typical Hylian, and have a slender appearance. They are covered with scales of either white or blue, have deep black eyes devoid of any white surrounding the pupils, and have elegant shimmering fins draping their bodies.

Despite the fact the vast majority of Zora live underwater, they speak the Hyrulean language as well as most sentient races of the land. Needless to say, they're much more accustomed to living, fighting, and manuevering underwater compared to races which cannot naturally become amphibious. They are known to be very dependant on water, as their bodies need to remain moist to survive.

A Sea Zora begins with a PWC of 1/2/1, having a 2 in Wisdom. This starting PWC can be defied by using the Exception racial perk during character creation.

Every Sea Zora inherently has two innate racial perks: Amphibious and Zora Weakness. In addition to these, a Sea Zora character can have up to three racial perks of choice. In addition to the general perks available to every race, a Zora can also choose from:

  • Aquatic Affinity: a trait which makes it easier for the Sea Zora to gain Water-based treasures
  • Boomerang Fins: a technique enabling the Zora to grow, wield, and throw razor-sharp fins as natural weaponry
  • Electric Aura: an offensive spell which momentarily surrounds the Sea Zora in an electrifying barrier
  • Hookshot: a mechanical grappling hook and weapon, favored for its ability to function underwater
  • Magic Proficiency: a trait which enables the Sea Zora to start with more Wisdom-based treasures
  • Sonata of Soothing: a well-known magical song among Sea Zoras, which can heal wounds when played well

Recommended Origins

If you've never made a character before and intend to make a Sea Zora, it is highly encouraged that you base your character on one of the following three origins. If you've made a character before, these example origins may provide inspiration for your character.

Citizen of Zora's Domain

All your life, you have lived in Zora's Domain, a peaceful and majestic stronghold on the bottom of Lake Hylia. It's been a comfortable underwater life, where you've likely remained safe and perhaps even completely untouched by the invasion of Ganon. Like most of your Sea Zora kin, your pursuits have probably been peaceful up until now, whether you were part of the Zora Guard, a member of one of the popular Zora musical bands, took your time studying magic, or something else entirely.

A Citizen of Zora's Domain begins with a PWC of 1/2/1, with 4 additional points distributed as you see fit. Its racial perks include Amphibious, Zora Weakness, Electric Aura , Magic Proficiency, and Sonata of Soothing.

Eastern Sea Zora

Brothers to the Zora of Lake Hylia, you and your people have lived instead in the depths of the Eastern Sea for centuries. The harsh environment under such depths has caused your people to become both hardy and stronger than your cousins. Not only are you constantly coping with immense water pressure, but deep-sea Octorocs and other oceanic monsters have needed to be warded off regularly by you or your fellow Zora. While your life isn't as peaceful as those of the Domain, it has been no less rewarding.

A Citizen of Zora's Domain begins with a PWC of 1/2/1, with 4 additional points distributed as you see fit. Its racial perks include Amphibious, Zora Weakness, Electric Aura , Hookshot, and Boomerang Fins.

Physiology

This page or section is a stub, and should soon be expanded with more information.

Culture and History

This page or section is a stub, and should soon be expanded with more information.